June 8th, 1998
12:01 PM CST -
The official MK4 Site from Midway Games has been updated with the events that occured at Midway Home Entertainment's booth at E3. It also mentions MK4 recieving Gamepro Readers' Best Arcade Game Award, first mentioned on Noob.com. The update also mentions that the PC version will contain the FMV sequences that are present in the Playstation port. Thanks Jeff Jewett
June 11th, 1998
12:00 PM CST -
Special thanks to ]{ombat for sending along word that the show's official title will be Mortal Kombat Krusades, instead of the earlier stated Krusaders title. Also mentioned is that filming of MK Krusades will begin on Monday, July 6 at the Florida Splendid China theme park. So if you're in the Florida area, make plans to catch the first ever filming of MK Krusades.
12:01 PM CST -
Noob.com has updated his MK4 Home Versions Preview page with scans from the most recent issue of Gamepro. This issue features the review of Mortal Kombat 4 on the Nintendo64. Gamepro gave it high marks all around. Also featured is the Reader's Choice award column showing Mortal Kombat 4 edging out Tekken 3 for best arcade game. Thanks Jeff Jewett
June 12th, 1998
12:00 PM CST -
MK4.com, now maintained by MK4 Graphic Artist, Dave Michicich, has updated stating that Mortal Kombat 4 could be out at Blockbuster Video stores as soon as today for an exclusive before-release rental. There is also a graphics on the special limited edition Mortal Kombat 4 Comic Book that is offered when you pre-order at Electronics Boutique stores, or online
12:01 PM CST -
If your local Blockbuster Video has received their exclusive before-release copies of Mortal Kombat 4 for the Nintendo64, send us an e-mail with the city you found it in. As soon as we get word from nationwide that Mortal Kombat is indeed out in Blockbuster stores, we will release our Complete Guide to Mortal Kombat 4: The Home Versions
12:02 PM CST -
It has begun! Mortal Kombat 4 for the Nintendo64is being sent to Dallas-area Blockbuster Video stores via UPS today. Stores are receiving them as we speak. However some stores are confused by the shipment and won't release until they receive word from headquarters allowing them to release today, due to the street date set on the game. Some stores are putting them into the computer right now and throwing them out on the shelves in order to not lose revenue. The releasing to Blockbuster Stores before the official street date isn't an awkward tatic for Midway. It has been done before with past Mortal Kombat games and has sent managers into a frensy on whether to release or not. Call your local Blockbuster Video and ask if thay have received their copies of Mortal Kombat 4 for the Nintendo64. Then give us an e-mail
12:03 PM CST -
As reported back on E3 weekend, you must first open the cheat menu before being able to choose Goro or Noob Saibot. At the options menu, hold BL+RN on Controller 1 (it can only be done with Controller 1), while highlighting the Continue option, until the Cheat Menu appears (while you're holding the buttons, you will first hear Jarek's laugh, then after a few more seconds, the menu will appear and you'll hear "Outstanding"). Then at the select screen, choose Hidden, and then choose Reiko using BL+RN for Noob Saibot or Shinnok with BL+RN for Goro
12:04 PM CST -
We have now received numerous reports from different states all around the US that local Blockbuster Video store locations have put their Exclusive Pre-Release copies of Mortal Kombat 4 Nintendo64 on the shelf for rental. So here it is, The Complete Guide to Mortal Kombat 4: The Home Versions. You must be running Internet Explorer 4.
12:05 PM CST -
Goro and Noob Saibot can be played in 1-player games, sorry for the confusion. Also the Red Rain code (020-020) does in fact take you to the Wind World stage and change the rain to red (blood). We were in such a rush to go through the Kombat Kodes quickly that we didn't notice the rain starts out normal and then turns red shortly after the beginning of the match. Two new Kombat Kodes have been found so far: Big Heads is 321-321 (no on-screen text confirming it at the beginning of the match, but you'll notice the obvious effect), thanks go out to "IceOut" for that one. Plus, we found the Kombat Kode that takes you to the new stage, Kode 27: Kombat Zone: Ice Pit: 313-313 (Credit TRMK). Also note, we have also discovered that Kode 13: Noob Saibot Mode (012-012) still does absolutely nothing in the home versions
12:06 PM CST -
We knew from the E3 that in order to rotate the character's icon you had to Hold Start + Any Button. However it wasn't clearly specified what is needed to get the color/costume you wanted. We've found out exactly what is needed to be done. In order to get the character's second color, rotate the icon once and select the character. In order to access the character's new alternate costume, rotate the icon twice and then select the character. Cage, Sonya and Kai all require three rotations in order to get their new alternate costumes. If the character doesn't have a new alternate costume, or if your opponent in a 2-player game has already chosen that character's new alternate costume, you will get the original costume of the character, but with a different weapon. This should help clear up the uncertainty of the rotating icons
June 13th, 1998
12:00 PM CST -
For those of you who are having trouble getting the timing for pressing BL + RN perfectly simultaneously to choose Goro or Noob Saibot in the home versions of MK4, our Chicago Correspondent, Patrick McCarron, found a trick to make it easier for you. After you have chosen "HIDDEN" and are on Shinnok's or Reiko's icon for Goro or Noob respectively, hold START and begin holding Run, now Release START, and then press Block (while still holding Run) to choose him. Note that when you press Run while holding Start, the icon will rotate, this really doesn't matter for Goro since he only has one costume, but if you're picky about which one of Noob's costumes you would like to wear, you can press Run as many times as you like before letting go of Start, but remember to keep holding Run
12:01 PM CST -
There's another way to do the trick below. Simply choose HIDDEN using either Block or Run and keep holding the button. Then choose the appropriate icon using the other button. This is a way to avoid spinning to icon if you don't want to. Thanks again to McCarron
12:02 PM CST -
Special thanks to STING12228 for sending us the correct movements for Noob Saibot's Goro's Lair fatality.
Noob Saibot's Goro's Lair: F - D - F - HK
12:03 PM CST -
In order to use the three "Fatalities" options in the Cheat Menu, enable one of them ("Fatalities I", "Fatalities II", or "Level Fatalities"). After the "Finish Him/Her" announcement when you have won a match, hold Down and hit High Punch ANYWHERE in the stage, your character will automatically perform his/her 1st or 2nd Fatality depending on which of the 2 you have enabled (if you enable both I and II, it will do Fatality 1). If you have enabled the Level Fatality option you can perform the stage spikes fatality on all stages except for the Prison Stage when you hold Down and High Punch up close. Using this method, we have also discovered that Noob Saibot's 1st Fatality is Johnny Cage's Torso Rip (the same Fatality Noob had in the preliminary revisions) and his 2nd is Sub-Zero's Freeze Uppercut
12:04 PM CST -
Special thanks to Trash- on IRC for passing along that he has found Goro's Ground Stomp move. This move takes off 25% of your opponent's life.
Goro's Ground Stomp: B - F - D - D - HK
12:05 PM CST -
If you don't happen to have a TV Tuner in your computer in order to have quick access to our Complete Guide to MK4: The Home Versions while playing the game, we have created a Printable Mini Home Versions FAQ. This FAQ features moves for Noob Saibot and Goro, how to access the Cheats Menu, and all Kombat Kodes found so far. Also, it will be updated as soon as we get new information. Even with all this new information packed into the Printable Mini FAQ we have managed to keep everything on 2 easy-to-read pages. Now you can have quick access to everyone's moves without having to dash back and forth between the TV and the computer
June 14th, 1998
12:00 PM CST -
MK4 Lead Designer and Programmer, Ed Boon has updated his Noob.com website with scans from the new issue of PSM Magazine, in his MK4 Home Versions Preview section. With Sub-Zero on the cover, it includes a 6 page guide to MK4, a "Kreate a Warrior Kontest", and an interview with the MK Design Team
12:01 PM CST -
Special thanks to Lordhtiek for sending us the correct movements for Noob Saibot's Prison Stage Fatality. You may have to hold Block while performing this move.
Noob's Prison Stage: D - B - B - HK
12:02 PM CST -
I'd like to thank everyone who took the time to e-mail us if their Blockbuster Video had Mortal Kombat 4 for rental. The purpose behind this was to see if MK4 was shipped to nationwide store in order for us to judge if we should release our Complete Guide to MK4: The Home Versions. Now that we know that it is nationwide and we have released our guide, it is no longer necessary to inform us that your local Blockbuster Video has MK4. Thanks again for following through with the numerous amounts of e-mail. Please keep sending us corrections or anything new you happen to stumble upon
June 15th, 1998
12:00 PM CST -
The N64 Files section of TRMK's Complete Guide to Mortal Kombat 4: The Home Versions has finally been launched, including screenshots and RealAudio background music samples. We'll be adding more to the Files section in the near future
June 16th, 1998
12:00 PM CST -
TRMK's Mortal Kombat 4: The Home Versions Complete Text FAQ, Written By Frank "IceMaster" Chan, includes answers to Frequently Asked Questions, detailed information on the different game modes, all known moves and Fatalities, and more. The first revision is now available for download at the Files section of our Complete Guide to Mortal Kombat 4: The Home Versions
June 17th, 1998
12:00 PM CST -
PSMOnline is reporting that the Sony PlayStation version of Mortal Kombat 4 is now also available as a pre-release rental at Blockbuster Video. Check your local Blockbuster locations.
12:01 PM CST -
Operation 3Dfx have posted three screenshots of the PC version of Mortal Kombat 4, which as previously reported, supports both Direct3D and Glide. This would be a good time for MK fans to consider buying a good 3D accellerator card, if you don't already have one
June 18th, 1998
12:00 PM CST -
Minor Revision 1.1 of Mortal Kombat 4: The Home Versions Complete Text FAQ includes tons of corrections and relatively-minor additions, thanks to Patrick McCarron and darkfwank. New revisions are always available in the Files section of the Complete Guide.
12:01 PM CST -
An update for those of you who follow the MK story. Here is the new bio for Goro, exclusively in the home versions of Mortal Kombat 4. Note that there is a major error in it, as it mentions Liu Kang as the original Kung Lao's ancestor (obviously meant to be descendant). Also, for those who haven't been following the MK4 story closely, (or may not have understood it clearly), you may be slightly confused by the way this summary of Goro's past is worded. The Outworld is known as Edenia in the time of MK4, but still known as Outworld while Goro ruled the Province of Shokan under Shao Kahn's power. A big thanks goes out to Patrick McCarron for waiting 40 minutes on the MK4 N64 attract mode.



GORO
The half human dragon stood as Shang Tsung's protector in the first tournament. Goro took the Mortal Kombat title from the original Kung Lao, only to have it won from him nine generations later by Lao's ancestor, Liu Kang. Seeking revenge, the Shokan prince has returned from the Outworld to crush Liu Kang in Mortal Kombat.

June 19th, 1998
12:00 PM CST -
PSMOnline Editor, Doug Perry, who admitted he doesn't like the MK series much, has posted a great preview of the PlayStation version of Mortal Kombat 4. Thanks go out to JAIDEN for notifying us by e-mail
12:01 PM CST -
Blockbuster Video in Hamilton, NJ. has received their copies of both versions of Mortal Kombat 4, including the PlayStation version. Thanks to Samuels0n on EFNet IRC. This is our first confirmation of a Blockbuster location with the PSX port since PSMOnline's report, so if your local Blockbuster has also received their copies of the PSX port, feel free to drop us an e-mail
June 20th, 1998
12:00 PM CST -
Minor Revision 1.2 of TRMK's Mortal Kombat 4: The Home Versions Complete Text FAQ, written by Frank "IceMaster" Chan, has been released. Another big thanks goes out to Patrick McCarron, who has pointed out a number of minor errors in 1.1, and also used a hex editor on a ROM dump of MK4 N64 to get us the exact text for the Kombat Kodes, Endings, and Goro's bio. The latest revision of the FAQ can always be found in the Files section of our Complete Guide.
June 21st, 1998
12:00 PM CST -
Hello from Seoul, Korea! I am making this update from an internet kiosk in the Korea Telecom building. I received an e-mail from Jeff Gerstmann of Gamespot saying that Midway changed the cheat menu code in the final pressed version of the Playstation version. He also said that it was possible that the game itself would reveal the code after sometime. Things are pretty tight lipped at Midway and so I'm pretty sure that this code is going to have to be found by someone actually playing the game. I also had someone who has the final copy of the PSX version try to code that we got from E3, but he had no luck with it. So, it looks like PSX owners are going to have to sweat it out for a few days before they can find some of the gems that Eurocom put into MK4. Hopefully, this won't be the last update I can make during this week, however it was a stroke of luck I found this place, so I'm not sure. Until then, IceMaster, will keep doing the fine job that he's doing now. Remember that the official release date is 2 days away, so check retail stores tomorrow.
June 22nd, 1998
12:00 PM CST -
MK4 Lead Designer and MK co-creator, Ed Boon will be in Electronics Boutique's "EB World" Live Chat room tomorrow night at 9PM EST to answer your questions on the development of the four MK games
June 23rd, 1998
12:00 PM CST -
Tuesday, June 23rd is here. The Nintendo64 and Sony PlayStation versions of Mortal Kombat 4 is now shipping to software retail stores, such as Electronics Boutique and Babbages, across the continent of North America. Be sure to check your local retailers within the next few days
12:01 PM CST -
Ed Boon's Live Chat at EB World has ended. Overall, most of the questions asked and the answers given are what long-time MK fans would have come to expect from a chat with any of the MK team members by now. Among the points Boon had mentioned relating to Mortal Kombat 5 was that, in his exact words, "MK5 will be the most radical departure from what you know Mortal Kombat to be and from any other game." He also mentions that they are currently toying with ideas of starting a whole new storyline with MK5. Of course, nothing has been finalized with MK5 at this point since it is still in its conceptual stages
June 24th, 1998
12:00 PM CST -
Mortal Kombat co-creator and MK4 Lead Designer, Ed Boon, has updated his page, Noob.com, with a large image displaying the words "Mortal Kombat 4: IT'S OUT" beside Goro. His Home Versions page, which the image links to, has been updated with the words "GamePro's 'Best Arcade Game' is available for these systems NOW !". Both N64 and PSX versions of Mortal Kombat 4 should be arriving on store shelves across the continent today, be sure to check your local retailers
12:01 PM CST -
The Official Midway Site has been updated with a new section for home versions of Mortal Kombat 4. Also, the Official MK4 Site, maintained by MK4 Artist Dave Michicich, has been updated with the news of the N64 and PSX versions' release today. Thanks go out to Ali and Cody Cross for notifying us
June 25th, 1998
12:00 PM CST -
The Nintendo64 site IGN64 and the PlayStation site PSMOnline, members of the Imagine Games Network, have posted great reviews of their respective versions of Mortal Kombat 4. In PSMOnline's review of the PSX version, lead editor Douglass Perry gives it a score of 8. In IGN64's review of the N64 version, Peer Schneider also gives it a score of 8, while Matt Casamassina gives it a 9. Here's an excerpt from the N64 review:




Overall
Highly recommended purchase, especially considering the title's low price-tag of only $49. With beautiful graphics, tight control and excellent sound, the only thing keeping this title from a perfect score is its aged fighting system. The closest thing to a perfect arcade port we've seen in a long, long while. Hats off to Eurocom for the job. Best Nintendo 64 fighter so far.

--Matt Casamassina, IGN Editor

June 26th, 1998
12:00 PM CST -
To play as Goro in the PlayStation version of Mortal Kombat 4, finish the game with Shinnok, then choose Hidden at the select screen, go up three and left one to choose Shinnok using Block + Run. You will play as Goro. For Noob Saibot, finish the game with Reiko, go into a 2-Player game and enter Kombat Kode #13: "Noob Saibot Mode" 012-012 at the VS screen, quit the 2-player game, and choose Hidden at the select screen, go up two and left one to choose Reiko. You will play as Noob Saibot. Thanks go out to Patrick McCarron and Chris Kefallinos. Also, for those of you who may be having trouble with timing the Block + Run perfectly, the two timing tricks found by Patrick McCarron on June 13th still work in the PSX version
12:01 PM CST -
The latest revision of TRMK's "Mortal Kombat 4: The Home Versions Complete Text FAQ", written by Frank "IceMaster" Chan, is now available at the Files section of the Complete Guide. It includes tons of corrections and additions since revision 1.2 and of course, the new codes for Goro and Noob Saibot in the PSX version
12:02 PM CST -
Kode #10: No Rain, one of the last few Kombat Kodes left to be discovered in the home versions of MK4, has been found. It has no effect on stages other than the Wind World (Mountains) stage. Thanks to "MAGUS7000".

"Kode #10: No Rain": 060-060

June 27th, 1998
12:00 PM CST -
The Game Shark Code Creators Club has posted
a list of Game Shark Codes for the PlayStation version of Mortal Kombat 4. Thanks to Nicholas Hicks for notifying us
12:01 PM CST -
GameSpot Editor, Jeff Gerstmann, has posted his review of the PlayStation version of Mortal Kombat 4. Thanks go out to S. Basci for notifying us
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