W-A-R-L-O-K
New member
Hey online is awesome! Just not for MK9.
They need to make this mandatory, I stopped playing online because I couldn't use any of my classic costumes or fatalities after paying for the packs. It's sad when you have more desynchs than actual matches.
I get alot more desynchs and 'no game session' messages than actual matches when playing randoms. I also have a weird issue sometimes with selecting characters...like sometimes when a random will choose Smoke, Sonya, or Stryker a desynch follows that. When I find a good fighter I add the person and play with them later instead of gambling on Anonymous cooperation.
ALL online games have issues though. NRS isn't OMGTERRIBAD. Look at friggin' UMVC3. Oh boy! UMVC3 is going to feature all the things MVC3 SHOULD'VE had from the start--rebalancing updates, 12 new characters, SPECTATOR MODE?!, and 8 new stages. And guess what? UMVC3 is on a disk, not DLC, and is being sold for $40. MK9 has given us the choice to individually buy the DLC characters we want, rebalances are free, our spectator mode was already in the game, and we get nice free alternate costumes in compat. packs too. I'm not bashing on Capcom and pledging my loyalty to NRS, but UMVC3 is a pretty bad deal. At least Super Street Fighter 4 AE was available for DLC.
What we have in MK9 is great, not perfect, but great. This is pretty much congruent with my last post, but I wanted to offer a view at MK9's competitiom, I guess. I'm sorry if this was a waste of time to read, but then you can say it was a waste of time for me type up--so we'd be even, sorta-kinda^^
It's not as bad as it used to be and it's definitely playable, but it's not as good as it should be either.
Amazingly its not lag that's a problem, its effing desyncs. Alt costumes, dlc costumes, using custom controls are what cause desyncs and its not good enough that stupid little things like this should be such a massive problem.
Did you know if you have custom controls and do certain combos with certain characters, the game crashes?
NRS are trying to go for some kinda record..
Is there a way I can test that? Give me specific controls and a specific combo please. I don't believe half of what I hear unless there is proof.
I use a Madcatz pad. Top left is uppercut, bottom right is sweep. Middle top is block and middle bOttom is grab. Just like arcade set up. I've made a thread about this explaining it. Its a KNOWN problem, discussed on SRK, TYM, official Mortal Kombat site and various 360 forums. Pressing two attack buttons and plinking causes the game to crash in combos. Apparantly its to do with button mapping. Fightpads and fightsticks are most at risk and you need to rewire your buttons because this does not happen with default controls.
Ok thanks for replying back and giving me sources.