How obscure are you looking to get with the character lineup?
ED said
"I think the majority will be pretty mainstream, but we definitely have appearances that some of the more hardcore guy will be happy with. Obviously with a game like this we're launching a franchise, fingers crossed, we want to appeal to as many people as possible with recognizable characters."
the "B" button aspects for certain characters
ED said:
"We wanted to have a feature for each character that was unique to that character. We didn't want everyone to have the Batman version of this thing, the wonder woman version of this special move. we wanted a button that was completely accessible, right on the face of the controller that would be that was custom to all characters. Each character almost feels like they are from a different game in regards to the function of that button. For some one like Grundy, it will be like his throw button and he has all of these chainalbe throws that can beef up his defensive or offensive features. There is a whole meta game inside of that button for Grundy. With wonder woman, it changes her fighting style. it literally changes from a floating fighting style to a sword and shield style with it's own set of attacks. with Batman, he has a number of ways of controlling the bats that kinda fly around him that can be used in combos or for a shield around him. with superman it will power him up."
Ex moves and supers and breakers
ED said:
"Yes. Absolutely. Pretty much both. We diffidently Don't want it to use the exact rules as Mk, but kind of super moves are the equivalent of the X-Ray's that were in the previous MK."