info and screenshots

why not just have the feature to turn the gimicks on or off in each stage?
That sounds like the best idea.


I know that each stage contains different sections to be knocked into, but why not be able to choose which part you want to play in the begining if not using stage gimicks?
 
That could work.

They had the ability to turn deathtraps off in Deception. Don't see why they wouldn't have it again.
 
Ed talks about online official organized tournaments. Wonder how these will be played out. Will it be like SCV's tournament mode where there is no real significance? Or maybe there will be an in game currency, or even the least likely incentive, Microsoft Points/PSN . . .bucks? Not sure what they're called, but currency you can use to shop would be great.



I just hope these tourneys are moderated to deter lag switchers & the bunch.
 
What is the thing Havok posted? I cant see any pictures or videos on here except for profile and signatures. Oh and Ed Boon said in an interview that you can change the buttons and he said he can see people putting the special move button where the block button was in Mortal Kombat
 
Machinima's Hundar had an interview with a NRS producer about Injustice.


Nothing crazy revealed or anything.
 
Cool interview, but it kinda pissed me off how the guy asked about balancing environment interactions and the NRS producer guy goes on to talk about character balance.. I seriously want to know if there's a way to prevent being hit by a car or what ever bullshit they put in the stages, Bland interviews are lame.
 
Vital, is there an Injustice interview that you haven't complained about yet

Yea, The 15 minute demonstration interview at Evo this year, Written interviews on TYM and SRK, Written reviews on this site.. So don't come at me with that BS.

Even if there are traditional stages I doubt people would pick them online and that's my only way of playing competitively when the game releases so I'm really concerned about the dynamic stages. I'm going to take the game seriously so this is stuff is very important to me.
 
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I doubt NRS will knowingly put imbalanced mechanics into the game when they are aiming to make the game more competitive than MK9. I'm pretty sure they would have top tourney players testing it out and correcting exploitables before the game releases.
 
If they don't I'll punch them in the nose :mad:

But It'll be nice to see the top players playing the game in a set best of 3, or a small organized tournament to see how they handle the dynamic environment so people will have a general idea of how to handle certain scenarios like a car being thrown at them etc.. w=
 
Vital, it seems like you expect every interview that comes out to have some significant new info in it otherwise you wouldn't always be complaining about them or at least I wouldn't almost always see you complaining about them

I don't know how many games you've ever followed pre-release, but that rarely is ever the case, especially since this game is well a ways off, like this game could be

Just be patient, I'm sure there'll be some new info soon that will satisfy your competitive gaming needs
 
Ok <_<

I'm not expecting new info, but I want them to be more informative. It's like they're saying the same thing every damn interview. I understand that they want to reiterate some info so that people who've missed previous videos or articles can catch up and be updated, but I feel as if they need to have more interviews like the 15 min gameplay at Evo this year to just thoroughly explain most of the new mechanics that they've implementing into the game.

No, I'm not saying break it all down frame by frame but explain it so that both the Casual and competitive fanbase can understand. Sorry for being a whinny bish.
 
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