Pretty sure I know why MKHD was cancelled . . .

BBBLP

Robot Rock
It was going to look ugly as ****.

Now here me out before you go all Flame Mammoth on my ass.


MK looked good in the arcade days, because the graphics were shitty.

Its hard to explain but unnaturally fast animations with HD realistic looking people just look wrong.



Before I take anyone's opinion into consideration, find me an HDish 2d fighter that looks all right.


Examples of failures:

2841_1.png



survarts.png


There are many more, but I don't remember all of their names.


Granted, I don't know what I'm talking about, but I'm too much man for my own good.
 
2iw6b9f.jpg

Lol jk of course it would have sucked!
The early MK's... just leave the graphics alone.. it's why we have MK9!
You dont f*ck with perfection.
 
new gen of fans need to know what's up with games that are good, and this is all they need to know.. with that sound system like in MK 2 (ps3) and UMK 3 (360) this is going to rock
 
I have to agree.

I thought MK's Arcade graphics were great for its time, but when it comes to HD... I had a feeling that this wouldn't end well. One of MK's former strengths would've been its curse here - The actors.

Ah, well. I'm glad these games are all being re-released in Arcade-perfect condition. I have the Arcade version of MK2 for the PS3, but it's good to have the whole Trilogy... It beats playing them on the SNES. :P
 
I would agree, to an extent. I really wanted to see how this would turn out, but there's a pretty damn good chance it would've just looked cheesy and destroyed the atmosphere of the original games because of it. There's a reason we haven't seen digitized graphics in a popular game since the 240p era.

Still, it would have been awesome to see it as a finished product, if only for the novelty.
 
See the reason the other games really sucked though was because they had a fighting engine of some flash game. It wouldn't be that bad if they literally kept it to a straight up hd remix. nothing new to it. Just looks better.
 
One day more will be said about this project, but it's not too interesting really. What bbblp said is probably dead on, the quality was likely never there. It's a nice idea but as that leaked concept art shows it didn't look quite right. There is more reasons behind why it was troubled but quality is the best answer to go with.

I'm glad we're still getting the arcade games emulated for all consoles, it's a nice thing to have and hope a lot of major issues with the prior releases are taken care of.
 
This post makes me want to have b,b,b,lp's magical robot pony babies.

There's no way games from the mid 90s would look good in HD. It just would be....wrong. I don't know if I can put it in words adequately, it's just wrong, you know. Like when Turner tried colorizing classic black and white movies back in the day. It just didn't look right.
 
What I'd actually want is them to add some scanline like effects to MK Collection instead of making the game HD. It'll make the games look like they do on a real arcade machine. Here's an example:



Sadly it's too late for them to do this to MK Arcade Collection.
 
What I'd actually want is them to add some scanline like effects to MK Collection instead of making the game HD. It'll make the games look like they do on a real arcade machine. Here's an example:



Sadly it's too late for them to do this to MK Arcade Collection.

Couldn't something like that be patched in? It looks like a simple image mask.
 
Couldn't something like that be patched in? It looks like a simple image mask.

It's are more than an image mask, it's a computed graphics filter that is run on the game constantly. Not hard but not easy either. It would make a low res game actually higher resolution without adding new art because you are adding "scan lines" between each row of pixels.

You act as if patches are something free that can just be done easily for no cost.

In the world of my job of making iPhone games and apps patches are free to push out, but cost in the form of time and is kind of worked into the 30% that Apple takes from us.

When it comes to the world of Xbox and PS3, there is a HUGE cost from not only a larger team to do and support the work, but MS/Sony also charge massive fees for all patches that are sent out for certification, bandwidth and just to charge them to discourage patching. A feature like this would have had to been considered a year ago. The whole process ends up being very expensive and takes months. MK Arcade is already in or completed with certification and is just in final stages before release.

That's why you don't see major console games almost EVER completely adding major features or anything else in their patches. Patches are for fixing issues only 99.9% of the time.

People can write petitions all day for new features, but it comes down to it they have to be chalked up to lost opportunities or ideas for the next project.
 
You act as if patches are something free that can just be done easily for no cost.

No, not at all. I'm aware that there are costs involved in patching. But I'm also aware that software isn't always perfect when it comes out of the gate.

I thought that this thing was a simple mask, but you say it isn't, so it's OK. I was operating on a false assumption.

I was thinking that if this collection has any issues after release, an extra image mask might be something quick they could consider adding while making bug fixes.
 
No, not at all. I'm aware that there are costs involved in patching. But I'm also aware that software isn't always perfect when it comes out of the gate.

I thought that this thing was a simple mask, but you say it isn't, so it's OK. I was operating on a false assumption.

I was thinking that if this collection has any issues after release, an extra image mask might be something quick they could consider adding while making bug fixes.

No it's FAR more than an image mask. It even bends the sides of the image in 3D like a curved CRT monitor would. Something like this isn't easy to make and takes a lot of time and effort to do and test and majorly changes the game. Something like this is not worth a patch, as I said above patches are for bug fixes only 99% of the time.
 
Street fighter 3rd strike has those effects as options. Multiple masks. I'm on my iPad so cnt put the link...


The new one for psn
 
Yeah, man, I completely agree.

Have you ever seen the arcade flyers for MK and MKII? They have actors (I'm not sure if they're the real ones used for the game, or other people) wearing the outfits used for the game. When it was a color photograph in print, you could tell how cheesy and awful the outfits were. You could also look at the FMV for the Sub Zero Mythologies game to see how incredibly lame the MK constumes are when you actually see them up close.

I don't know if they could make HD look cool or not, but it wouldn't be easy.

I do have a technical question, though.....how difficult would it be to loop the backgrounds a little bit so that the original games can run in 16x9? Seems like it would be easy, but I don't know the tech stuff. I'd sure like to see 16x9 at least as an option in the game.
 
Top