Playing online =/= Competitive play. Competitive play = Physically going to a get together or tournament and participating. Online W/L means nothing.
were u being competitive when we were fighting?![]()
You spend time moaning online about the game in the forums, mention that you won't get 100% achievements with this one (implying thats what you'd usually do), but stress that you have more important constructive things to do with your time. Do you see the contradiction?
And what you said about the training room is outright wrong. You go in with a combo to practice, your first attempt is unsuccessful, 20 minutes later, you know it off by heart and can land it from a jump in, taking your damage from whatever it was before, to a nice 40%. Sounds like sizable progress.
I think there's a big difference in thought patterns here. For most getting good at a game would entail mastering it's mechanics and learning its secrets, so that you can "Win" at the game in the most efficient/impressive/stylish manner. But for others it's getting the achievements, or just completing the story?
Not really, I have fun when we fight. I don't care if I win or lose
Either way, online has too many variables that doesn't make it a good form of competitive play. This game was meant to be played offline, just like every other fighter.
Why is the mindset of, "I'll put in some effort, and I'll get better" an elitist one?
You're vastly exaggerating how much effort is required to learn some combo's. 20 minutes with most of the cast is all it takes, not hours, which you keep re-iterating. This game has a very easy combo system.
"'I'd rather do something that's more noticeably productive, since I (unlike some people, it seems) can't dedicate all my time to playing video games."
You have a go at those that try to the play the game properly by insinuating they do nothing but play games all day; which obviously isn't the case, but simultaneously, you achievement hunt? ( Something I'll never understand, people that play the game not for the game, but so they can watch their gamerscore go up a few digits )
Summary: There's nothing wrong with playing for some laughs and not getting into the games mechanics properly, but it's really ignorant to do that and then criticise those that do strive to improve their gameplay (Especially when the argument is as contradictary as yours ).
Playing online =/= Competitive play. Competitive play = Physically going to a get together or tournament and participating. Online W/L means nothing.
I'm in the same boat as you, OP, but that's not the games fault; there isn't really a character that I have desired to play to a high level yet. They are all really cool, I would give them a 4 (out of 5) for coolness, but none of the characters are actually... what I want in my fighter.
Of course, this is the first fighting game I have played since MK3, so yeah.... I just haven't discovered my style yet. Kind of hoping Kenshi/Skarlet are my type of deal. if not I guess I just have to wait for Havik/Rain or whoever they decide to throw in next.
For some of us older folks, online IS the only way to get competitive for casual players. With family, job and other hobbies, this is the closest I can get to it. My wife rather enjoys watching me beat down spammers on the 72" plasma![]()
That doesn't negate his point. Lag leads to games that suck because of the intermittent pauses and crappy match-making means you're not improving your game (which is key to high-level play) by playing people that are on your level or better. I have a family too, so I feel your pain, but he's still correct in saying that playing online isn't gonna really allow you to grow as a player.
If this game is still popular when I have more free time, I'll care more about being the best I can be, but until then, I'm perfectly happy owning the scrubs online.