[SPOILER] Everything about story mode. Pics, videos, discussion, etc.

I think the story is great. Not sure why you guys went in expecting some blockbuster Last of Us narrative.
It's a cheesey supernatural Kung Fu flick
 
I assumed the stories prime objective would be to put over the new blood, so I got what I expected. And I enjoyed it, for the most part.
That's what I expected too, and we got that with Cassie's team (even though they over-did it, IMO), but Kotal and his group were wasted. Absolutely zero development for Erron, Ferra and Torr, and very little for Kotal (most of it bad). If it wasn't for the comics, I'd think Kotal was a complete idiot.
 
Mileena's death was absoultely necessary for the plot and I approve it.

I actually agree that Mileena dying isn't the problem. It's the fact that she just jobs the whole time she's there and her Civil War arc was short lived, had she at least gotten a chapter, I would have felt less bad about seeing her go. Hell, I think the idea of the Outworld Civil War was much more interesting than some other story elements.
 
I didnt' expect anything good, MK9's story was beyond stupid and awful, I didn't expect MKX's to be any different.

I can't care less though, I only care about gameplay, is a fighting game, not an RPG or a 3rdP adventure game.
 
I like new timeline MK story, becouse it doesnt try to pretend its something more. It's so bad its good, and thats what I like.
 
They should've kept it more focused on the civil war. I haven't watched any chapters yet so I can't say if it's good or not. But that idea is one of the most original ideas they had for story in a long time.
 
Kotal and D'Vorah aren't exactly "heroes" and they get chapters, so it's not just the straight-up good guys.

I see what you mean, No Kotal and D'Vorah certainly aren't "Heroes" but:

Kotal is more Neutral. He isn't actively trying to Harm or Conquer Earthrealm. He seems to just want whats best for his people and Outworld. And will do whats necessary to, not what's popular. (So I can see why he'd have a chapter)

D'Vorah on the other hand is a turncoat. Important to the story but maybe Mileena could've taken her place if 12 Chapters was their limit. Would've been nice to see Mileena wreck shop before getting taken down.

Grew-Wolf said:
I agree. Every character in the game should have gotten their own chapter except the revenants so we could see the story and sub-plots from all possible perspectives.
About Sub-Zero, he deserved a better chapter. I would have liked to see in a flashback how he recovered the Lin Kuei, maybe letting us fight NPC Cyrax and Sektor or at the very least show in a cutscene how Sub-Zero won the battle and killed Sektor. With what NRS did with SZ's chapter, though, it would have been better if it was given to someone with more story presence like Mileena or Kenshi.

Everyone having their own chapter would definitely be awesome. I mean Yeah im sure certain characters chapters compared to others would have been longer but you can still show what's important in everyones chapters. Filling in gaps/loose ends and what not!

Sub Zero's chapter was short but sweet. But I do agree it would have been nice to see how he reclaimed the Lin Kuei from Sektor. Seeing Sektor's body was cool, but not enough. Not to mention the questions it may raise, like what happened to Cyrax. This is stuff the stuff i am talking about, filling gaps that need to be told to satisfy us fans.
 
I think the story is great. Not sure why you guys went in expecting some blockbuster Last of Us narrative.
It's a cheesey supernatural Kung Fu flick
And yet, it still got its own more serious dramatic moments as well. I really liked chapter 1 and chapter 6 as a whole. You actually care for the protagonist quartet. You really got to know who Cassie, Jin, Takeda and Jacqui really were. I loved Sub-Zero and Scorpion chapters. It's still cheesy and corny but not as much as MK9 IMO. For a fighting game, it was damn good for sure. To me the problem was it felt too short. I really don't approve how they developed Shinnok, however, it's a much better written story mode than the previous MK. They did good.
 
I feel secure in saying that I prefer the MKDA/MKD method of storytelling, since at least every character get a modicum of development each game because a lot of arcade endings became canon or semi-canon at the time. What we have here is not wide enough in scope for such a big universe, and a lot of characters are left for dead while only a handful are done justice. These 2-hour movies that the MK story has transformed into are pretty to look at, but a huge nosedive in quality for the lore.

I disagree very strongly. If one of the chief complaints with MKX is that certain stories feel very rushed (e.g. Civil War), giving Kotal Kahn five minutes of screentime instead of the thirty or so that he has in MKX wouldn't have solved that at all, it would have made it worse.

MKX's story could have felt much, much bigger than it does. Take out three of Sub-Zero's four fights with the bratpack, give him a fight vs NPC Sektor, give him Scorpion's flashback fight, and give him a fight vs NPC Noob Saibot. Take out Kotal Kahn's fights vs Tanya and Rain and give him a flashback that fleshes out Reptile, Ferra/Torr, and Ermac. Cut Jacqui's piece of shit chapter. Etc.

What we got isn't a function of its "movie-like" approach, that's a function of at times lazy writing, at times poor writing, and probably a smaller budget than we were led to believe.

Outside of a better job with the cutscenes, this isn't even an improvement over MK9, which had a more broad storyline that involved far more characters and hosted a more compelling threat (they failed with Shinnok here, as far as making him more interesting or more dangerous than Shao Kahn).

I really don't see how you can say that. MKX is a better story than Injustice, which was already infinitely superior to MK9.

Kotal Kahn is single-handedly more interesting than every MK9 character combined. Characters have legitimate on-screen development (Johnny, Sonya, Kotal, Kung Jin, Takeda, Scorpion, Sub-Zero) that isn't just text on a bio card.

Hell, Sindel did more than Shinnok in MK9 and she was only a secondary villain.

Sindel didn't do anything except make herself, MK9, and NRS look like a joke in one of the silliest scenes in recent gaming history. She kills a bunch of characters because reasons, and then she gets killed by Nightwolf. Who's Nightwolf? Some random shmuck whose biggest contribution to the story up to that point had been losing to Scorpion.

Shinnok was a more credible threat than every MK9 antagonist put together from the first 30 seconds of his introduction. His dialogue, his movements, his appearance, his motivations and backstory all combined to make him feel like a significant threat. Now... did he live up to expectations? Absolutely not. Not even close. And I'm very disappointed with that. But does that justify saying that Sindel was a better antagonist? No, it doesn't. I think that you're letting your disappointment cloud your judgment.

But the worst part is something that was also a problem in MK9 and will probably, unfortunately, be a problem in future games: bad writing in regards to plot armor. You're telling me Sub-Zero alone can beat all four kids, each of which seemed to take out all of Kotal's inner circle? What a mess.

"You're telling me in MKD, Ermac alone can take out Johnny Cage, Jax, Sonya, Kung Lao, and Kitana? Even though Johnny Cage is strong enough to beat Shinnok by himself in the next game? What a mess."

Or should I bring up the fact that Shujinko beats everybody? Is that the kind of story telling you want to go back to? One protagonist running around beating up everybody?

You seem incapable of giving NRS any credit at all in your present state. Are there dumb fights in the game? Yeah, there are. Are there as many dumb fights in the game as MK9 had? Not even close. You were hoping for an earth-shattering improvement, and instead we got a mild improvement. I was, too, and I'm disappointed as well, but I understand that I'm disappointed because my expectations were very high, not because MKX is literally shit.
 
I think we expected far too much from the story mode and got like 30% from what we've expected.

This sums up pretty much all of our opinions here, lol.

The things that disappointed me were the stupid deaths of Mileena and Baraka.

Well Baraka's was expected. Mileena, I expected halfway. I told myself 'She's definitely dead in this story' back in January, but then thought, 'nah, NRS wouldn't kill off a fan favorite again.'
I stood corrected.

Is it really THAT bad? I mean, I haven't watched the leaked stuff, but yikes. I'm not hearing anything good for the most part.

It's not bad, it's actually pretty decent, but it's just sort of disappointing.
In my opinion, it's actually a pretty short story, but the direction they kept trying to point at just didn't do it for me.

It's fairly decent, and the overall presentation is superb. It's just that there were a lot of missed opportunities.

This and Vassil's original post are exactly how I feel .
 
I disagree very strongly. If one of the chief complaints with MKX is that certain stories feel very rushed (e.g. Civil War), giving Kotal Kahn five minutes of screentime instead of the thirty or so that he has in MKX wouldn't have solved that at all, it would have made it worse.
But see, the characters still aren't getting any decent amount of development. Kung Jin is a hothead trying to atone for his criminal past. Takeda has daddy issues and jungle fever. Scorpion makes peace with Sub-Zero and kills his tormentor. This is all 5-minute stuff that wouldn't be any different in the MKDA/MKD fashion I speak of, except we also lack development for Reptile and such.

Characters have legitimate on-screen development (Johnny, Sonya, Kotal, Kung Jin, Takeda, Scorpion, Sub-Zero) that isn't just text on a bio card.
This is a huge benefit, but it's not enough in its current state, as I've stated above.


Sindel didn't do anything except make herself, MK9, and NRS look like a joke in one of the silliest scenes in recent gaming history. She kills a bunch of characters because reasons, and then she gets killed by Nightwolf. Who's Nightwolf? Some random shmuck whose biggest contribution to the story up to that point had been losing to Scorpion.

Now... did he live up to expectations? Absolutely not. Not even close. And I'm very disappointed with that. But does that justify saying that Sindel was a better antagonist? No, it doesn't. I think that you're letting your disappointment cloud your judgment.
It was dumb writing and incredibly stupid, but what she did is infinitely more memorable than anything Shinnok did, which is my point. I feel like they could have turned Shinnok into someone as iconic as Shao Kahn if they played him up right. Make him the brains to Shao Kahn's brawn. But he really didn't do anything besides show up and get merc'd - twice.

Shinnok was a more credible threat than every MK9 antagonist put together from the first 30 seconds of his introduction. His dialogue, his movements, his appearance, his motivations and backstory all combined to make him feel like a significant threat.
You're not wrong. Shinnok was enjoyable to watch. But that's because NRS has improved on its presentation, voice acting, animations. I'm not going to compare that to the presentation for old MK villains because that feels unfair.

"You're telling me in MKD, Ermac alone can take out Johnny Cage, Jax, Sonya, Kung Lao, and Kitana? Even though Johnny Cage is strong enough to beat Shinnok by himself in the next game? What a mess."

Or should I bring up the fact that Shujinko beats everybody? Is that the kind of story telling you want to go back to? One protagonist running around beating up everybody?
No, that's just as bad. I didn't say that this inconsistent plot armor thing is exclusive to MK9+. It's always been annoying. It has nothing to do with what I prefer about the old storytelling.

You seem incapable of giving NRS any credit at all in your present state. Are there dumb fights in the game? Yeah, there are. Are there as many dumb fights in the game as MK9 had? Not even close. You were hoping for an earth-shattering improvement, and instead we got a mild improvement. I was, too, and I'm disappointed as well, but I understand that I'm disappointed because my expectations were very high, not because MKX is literally shit.
I shouldn't be completely negative, but it was a rant. :) I do liked a lot of aspects of the story, but the writing is the most important to me, and that's what disappoints on so many levels, so I can't help but feel salty.
 
Gotta say that it's kinda shitty that Reptile doesn't even get a chapter of his own, nor does he play big role. He has been here from MK1 and got shafted the most. He's definitely not a "generic good guy", but if Kotal and D'vorah got one, why not him? Ouch.
 
In all my complete honesty, as stupid as it sounds,
I actually expected the story to orient around Ermac for a good 30%, seeing his intro lines indicate Shao Kahn is in him.
Turns out it was never even brought up in story, which is actually funny.
 
In all my complete honesty, as stupid as it sounds,
I actually expected the story to orient around Ermac for a good 30%, seeing his intro lines indicate Shao Kahn is in him.
Turns out it was never even brought up in story, which is actually funny.

Yeah even I found that odd. Why even introduce that if it's so irrelevant? Maybe it'll be more important in the future.
 
Yeah even I found that odd. Why even introduce that if it's so irrelevant? Maybe it'll be more important in the future.

Well, since they ignored him for the most part in this game, that sets him up for big things in the future.
Maybe someday we can get a buffed up mummy shao kahn-mac for the big bad. :laugh:
 
Well, since they ignored him for the most part in this game, that sets him up for big things in the future.
Maybe someday we can get a buffed up mummy shao kahn-mac for the big bad. :laugh:

Well it'll need to be addressed eventually and hopefully we'll get a hella rad boss out of it. And this is off-topic but Shao Kahn-mac, for some reason sounds like a Mcdonalds deal to me XD
 
Sindel didn't do anything except make herself, MK9, and NRS look like a joke in one of the silliest scenes in recent gaming history. She kills a bunch of characters because reasons, and then she gets killed by Nightwolf. Who's Nightwolf? Some random shmuck whose biggest contribution to the story up to that point had been losing to Scorpion.

Considering it's pretty damn obvious you don't really like Nightwolf, let's get something straight here. It was clear, by story mode standarts, that Nightwolf was most definitely not a "random shmuck", he was the second in command after Raiden. He defeated Quan Chi, killed Noob Saibot (apparently) and saved Earthrealm souls all by himself. It was also in his command that Lin Kuei failed. When Sindel approached the heroes, it was pretty much stated for us viewers he was clearly the only one capable of defeating her there. This was not a "random" twist in the story at all. If you don't like a character and think they're "shmuck" fine, but LOL saying Nightwolf biggest contribution was being defeated by Scorpion (licking his balls already?) proves exactly that your point is flawed and it's mostly subjective of course. You are ignoring what you don't care because he's a character that you don't like no matter how important those scenes were for the flow of the story.

At least have the decency of weighting all facts that the story mode presented.

That being said, Sindel's scene was indeed over the top and she could have very well only killed Kitana.
 
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