[SPOILER] Everything about story mode. Pics, videos, discussion, etc.

Kotal and D'Vorah aren't exactly "heroes" and they get chapters, so it's not just the straight-up good guys.

You gotta admit though, they mainly orient the chapters on strictly the 'good' side of MK.
Here are all of the 'bad' characters to play as in story:
In MK9, the only 'bad' themed characters that had chapters are ..Scorpion
In MKX, the only 'bad' themed characters that had chapters are .. D'vorah, and Kotal. [With Kotal being debatable]
While the other 10+ chapters are the 'good guys'.
It'd be nice to play a fully evil aligned chapter some day. [Mileena, Baraka, etc] Don't see it happening though.
 
While glancing through the thread last night, I saw that some people were really disappointed with Kotal's face heel turn in the third act.

I actually thought it was almost executed brilliantly. The ideas are great. Jacqui and Takeda explain the misunderstanding, fantastic, nothing worse than misunderstandings; Kotal respects the threat that Shinnok poses, fantastic, that just builds Shinnok even more as a bogey man; and Kotal makes a pragmatic decision to save Outworld, which is exactly the sort of badass he was advertised to be: one who will stop at absolutely nothing in defense of his realm.

The problem is that it turns out an injured Takeda and Jacqui are enough to hold Liu Kang, Kung Lao, Kitana, Sindel, and Smoke at bay for like 20 minutes. Uh... OK.

So... are Shinnok and his army so powerful that Kotal Kahn should be shaking in his boots and making very difficult decisions? Or are they such a push-over that his "difficult decision" looks like overblown melodrama, and he should have been like "all right guys let's do this KOOOTAAAAL KAAAAAHN" and charged up the stair path to the fire's edge, and participated in the vanquishing of Shinnok?

I can see what they were going for, and I think it's very cool. The execution just wasn't there.
 
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I'm probably not even going to replay this story mode. It's that bad, IMO. I'm playing it on day one to unlock Shinnok and ignoring it for the rest of my time with the game. You won't even see me discuss it on here once I have the game in my hands because I just can't muster up an ounce of shit to give.

I feel secure in saying that I prefer the MKDA/MKD method of storytelling, since at least every character got a modicum of development each game because many arcade endings became canon or semi-canon in time for the next game. What we have here is not wide enough in scope for such a big universe, and a lot of characters are left for dead while only a handful are done justice. These 2-hour movies that the MK story mode has transformed into are pretty to look at, but a huge nosedive in quality regarding the lore.

Outside of fantastic work with the cutscenes, this isn't even an improvement over MK9, which had a more broad, epic storyline that involved far more characters and hosted a more compelling threat. They failed with Shinnok here, as far as making him more interesting or more dangerous than Shao Kahn. Hell, in MK9, Sindel did more than Shinnok and she was only a secondary villain. Plus, MKX's chapters feel like isolated vignettes the way they all mostly take place in one stage/instance. The way stages meshed together so well in MK9 is totally lost here.

But the worst part is something that was also a problem in MK9 and will probably, unfortunately, be a problem in future games: bad writing in regards to plot armor. You're telling me Sub-Zero alone can beat all four kids, each of which seemed to take out all of Kotal's inner circle? What a mess.

As I watched the story, I had many more gripes, but they're not jumping out at me at the moment and there's no way I'm rewatching to find out. So that's where it sits with me. /rant
 
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[MENTION=17745]Vassil01[/MENTION] - Those deaths don't bother me. I saw Mileena's coming; seems like a natural end after waging rebel war for 20 years. Baraka's was silly; he's essentially killed to make D'Vorah seem cooler than she really is. I don't care about Baraka, though. He was treated like a puddle of piss in MK9, so at least this means it won't continue into MK11.

Is it really THAT bad? I mean, I haven't watched the leaked stuff, but yikes. I'm not hearing anything good for the most part.
Most people think it's fine, if a bit disappointing. And I didn't like MK9's either, so make of that what you will.
 
[MENTION=17745]Vassil01[/MENTION] - Those deaths don't bother me. I saw Mileena's coming; seems like a natural end after waging rebel war for 20 years. Baraka's was silly; he's essentially killed to make D'Vorah seem cooler than she really is. I don't care about Baraka, though. He was treated like a puddle of piss in MK9, so at least this means it won't continue into MK11.


Most people think it's fine, if a bit disappointing. And I didn't like MK9's either, so make of that what you will.

What disappointed you so much, then?
 
Its fine. Its a perfectly good mk story. The problem is that a lot of the cast is inexplicably sidelined for other characters that sometimes end up mattering more... Nothing terribly surprising happens, and its ultimately uneventful.
 
I expect good writing and a story at least as good as MK9's. I don't feel like that's asking too much. #BringBackTobias #OrHireKittelsen #DemoteVogel

I don't think bringing back Tobias would change much of anything. (especially looking at some of the games he has written for) Kittelsen writing the next game would be pretty awesome, though.

I thought the story was all right overall, but I think some people had some pretty big expectations. As a Shinnok fan, I am pretty happy with how he was portrayed here, honestly.
 
I assumed the stories prime objective would be to put over the new blood, so I got what I expected. And I enjoyed it, for the most part.
 
I'm probably not even going to replay this story mode. It's that bad, IMO. I'm playing it on day one to unlock Shinnok and ignoring it for the rest of my time with the game. You won't even see me discuss it on here once I have the game in my hands because I just can't muster up an ounce of shit to give.

I feel secure in saying that I prefer the MKDA/MKD method of storytelling, since at least every character got a modicum of development each game because many arcade endings became canon or semi-canon in time for the next game. What we have here is not wide enough in scope for such a big universe, and a lot of characters are left for dead while only a handful are done justice. These 2-hour movies that the MK story mode has transformed into are pretty to look at, but a huge nosedive in quality regarding the lore.

Outside of fantastic work with the cutscenes, this isn't even an improvement over MK9, which had a more broad, epic storyline that involved far more characters and hosted a more compelling threat. They failed with Shinnok here, as far as making him more interesting or more dangerous than Shao Kahn. Hell, in MK9, Sindel did more than Shinnok and she was only a secondary villain. Plus, MKX's chapters feel like isolated vignettes the way they all mostly take place in one stage/instance. The way stages meshed together so well in MK9 is totally lost here.

But the worst part is something that was also a problem in MK9 and will probably, unfortunately, be a problem in future games: bad writing in regards to plot armor. You're telling me Sub-Zero alone can beat all four kids, each of which seemed to take out all of Kotal's inner circle? What a mess.

As I watched the story, I had many more gripes, but they're not jumping out at me at the moment and there's no way I'm rewatching to find out. So that's where it sits with me. /rant

Story is that bad huh? Looks like they got some modern day WWE writers to write the story...
 
The things that disappointed me were the stupid deaths of Mileena and Baraka.

Mileena's death was absolutely necessary for the plot and I approve it.

Baraka's death was idiotic, killing a character in a QTE cutscene is bullshit. If Baraka was playable and he was killed after a real fight, then that's fine but this way it's just cheap, like they didn't even care.
 
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Mileena's death was absoultely necessary for the plot and I approve it.

Baraka's death was idiotic, killing a character in a QTE cutscene is bullshit. If Baraka was playable and he was killed after a real fight, then that's fine but this way it's just cheap, like they didn't even care.

You clearly haven't seen the full scene...
 
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