Vulcan Hades
New member
Yes, that's pretty much what I said.....but that is LAG, not really them.
NRS shouldn't nerf characters based on online experience, if that's what you're getting at. And I completely agree. People scream "Nerf Raiden!" because they can't punish his teleport online. But then, netcode is the real problem, not the character or the move.
Well, the problem is even if you find a way to counter those moves, you still can't punish them on reaction/on block because input delay + transition frames + lag = no matter how great your execution and reaction skills are, you won't be able to react early enough to punish them properly.Jade said:Find a way to counter it.
ex: I know I can punish Reptile's Elbow Dash on block with 1, 1 xx roll toss with Stryker because Reptile's Elbow Dash is approximately -15 on block and Stryker's standing 1 has 10 start up frames. But that doesn't mean I'll be able to punish it online. I might react 1 or 2 frames too late online.