Originally Posted by : ded_Exactly, he used MAT because he had trouble capturing from his MK boards directly. Most capture cards can't handle the resolution this adapter both Lance and I have. As far as missing ports, he didn't cover any of the MAT releases because they are obviously just emulation. He also didn't cover the PC or Amiga ports of the games. As far as the old systems I don't think he missed any, GameGear is the same as the Master System. And has no notes of import versions though, like your mention of SNES MK2 in Europe being different. I'd have to see that personally yet though, have you confirmed this on a real SNES and not just an emulator? And I fixed the links, the top story video is now the entire piece in one file.
not bad at all, although lots of ports are missing. he used mat footage so he could review them too, but still i enjoyed the vids, thanks for posting them. btw, the first video in part 3 is the second vid from mk2 review, you may fix that :D
Originally Posted by : Patrick McCarronMAT versions arent completely emulated. There are lots of stuff different than arcade, I writed an article only for MAT for one site few weeks ago. Except PC and Amiga, he missed Gameboy, Jakks, Hanhelds (lol), and GameGear, but yeah they are almost the same with only few differences between SMS (like pause, music and "on screen" display). I tested the gameplay differences only in emulators, but i know people who tested those on real consoles too.
As far as missing ports, he didn't cover any of the MAT releases because they are obviously just emulation. He also didn't cover the PC or Amiga ports of the games. As far as the old systems I don't think he missed any, GameGear is the same as the Master System. And has no notes of import versions though, like your mention of SNES MK2 in Europe being different. I'd have to see that personally yet though, have you confirmed this on a real SNES and not just an emulator? And I fixed the links, the top story video is now the entire piece in one file.
Originally Posted by : Patrick McCarronSo, it is possible to cap directly from Arcade, and if it is what equip is needed? I'm interested in capturing stuff from MK4 arcade lol
Exactly, he used MAT because he had trouble capturing from his MK boards directly. Most capture cards can't handle the resolution this adapter both Lance and I have. Most capture cards can't handle the resolution this adapter both Lance and I have.
Originally Posted by : ded_Yes it is possible, not super easy due to the sync rate of the MK games may not work with some capture cards. I haven't tested my two TV capture boards with the device. I currently have this device, which I want to sell so I can buy another. http://www.jrok.com/hardware/RGB.html This is the one I want to buy: http://www.jrok.com/hardware/RGBv4/index.html
MAT versions arent completely emulated. There are lots of stuff different than arcade, I writed an article only for MAT for one site few weeks ago. MAT is emulation, but the level of emulation is based on the console itself. The differences are also due to the incomplete emulation. Like the flashing shadows problem that came from a MAME bug actually. (They say they don't use MAME but I don't believe them when I saw that glitch) [QUOTE=ded_;148293]Except PC and Amiga, he missed Gameboy, Jakks, Hanhelds (lol), and GameGear, but yeah they are almost the same with only few differences between SMS (like pause, music and "on screen" display). Well those consoles would obviously be different. He also went with the consoles he could easily record the real devices. [QUOTE=ded_;148293]So, it is possible to cap directly from Arcade, and if it is what equip is needed? I'm interested in capturing stuff from MK4 arcade lol
Originally Posted by : AngelYes they should be the same. Only difference would be the screen resolution is slightly different, and the Game Gear can display more colors at a time. The Game Gear also does Stereo sound, where the SMS is Mono. But those factors shouldn't heavily influence how the game is.
Wasn't the gamegear version more or less the same as the Master system version???
Originally Posted by : Angelthe only differences are in sms that the characters are smaller (better resolution) and there is more distance between the lifebars. in mk2 the pit fatalities works for females and shang (in gamegear they dont) and there is a pause button and mk3 gamegear has no background music.
Wasn't the gamegear version more or less the same as the Master system version???
Originally Posted by : ded_1) Arcade Board 2) JAMMA setup (cables, power supply etc) 3) JROK converter to PAL (for your device) 4) Lots of luck (as 3 may not sync well with MK games on your device)
I have pinnacle pctv 310i pal, but except the capture device, what other stuff is needed?
Originally Posted by : ded_Nope, MK4 has a Serial Port, not a video output. It's a common mistake people make. I think the port is useless for production boards, but I've never set it up to listen what is on the port during gameplay.
someone told me there is dv out in the arcade (mk4) but its not standart...
Originally Posted by : Umon Daisukelike this: http://cgi.ebay.com/Mortal-Kombat-3-MK3-Sony-Playstation-PS1-Game_W0QQitemZ220348147053QQcmdZViewItemQQptZAU_PC_Video_Games_Games?hash=item220348147053&_trksid=p3286.c0.m14&_trkparms=72%3A1205%7C66%3A2%7C65%3A12%7C39%3A1%7C240%3A1318%7C301%3A1%7C293%3A1%7C294%3A50 http://cgi.ebay.com/PS1-PS2-MK3-MORTAL-KOMBAT-3-PLAYSTATION-1-GAME_W0QQitemZ110345802060QQcmdZViewItemQQptZUK_PC_Video_Games_Video_Games_JS?hash=item110345802060&_trksid=p3286.m63.l1177 PS- is anyone here can buy one of these 2 for me, I will pay you extra for it. My ex-gf ****ed up my credit w/ bank and eBay account (LONG story) and I havent been able to restore it yet. And i really REALLY want this
Interesting that the Saturn MKT's MK3 music had accurate sampling rate (and didn't sound like a slowed down LP like the PS1). Btw, I totally forgot that I still have the longbox PS1 MK3. There was a re-release in 97 as one of SCEA's first Greatest Hits titles in a smaller CD-sized cardboard box. Interested Pat?
Originally Posted by : Umon DaisukeI replied to you in my collection thread. http://www.trmk.org/forums/showthread.php?p=148321#post148321
Interesting that the Saturn MKT's MK3 music had accurate sampling rate (and didn't sound like a slowed down LP like the PS1). Btw, I totally forgot that I still have the longbox PS1 MK3. There was a re-release in 97 as one of SCEA's first Greatest Hits titles in a smaller CD-sized cardboard box. Interested Pat?
Originally Posted by : Tim StaticTake this over to another thread, I am trying to keep this comment thread on topic and not about collecting.
like this: http://cgi.ebay.com/Mortal-Kombat-3-MK3-Sony-Playstation-PS1-Game_W0QQitemZ220348147053QQcmdZViewItemQQptZAU_PC_Video_Games_Games?hash=item220348147053&_trksid=p3286.c0.m14&_trkparms=72%3A1205%7C66%3A2%7C65%3A12%7C39%3A1%7C240%3A1318%7C301%3A1%7C293%3A1%7C294%3A50 http://cgi.ebay.com/PS1-PS2-MK3-MORTAL-KOMBAT-3-PLAYSTATION-1-GAME_W0QQitemZ110345802060QQcmdZViewItemQQptZUK_PC_Video_Games_Video_Games_JS?hash=item110345802060&_trksid=p3286.m63.l1177 PS- is anyone here can buy one of these 2 for me, I will pay you extra for it. My ex-gf ****ed up my credit w/ bank and eBay account (LONG story) and I havent been able to restore it yet. And i really REALLY want this
Originally Posted by : KornKombatI can capture some video of the Saturn once I get a better cable for it. What would you like to see? I'll order the S-video cable this week for it. I only have an RF cable right now. What were you going to do with the monitor on the MKT arcade machine? Because that is another thing, if you use an existing monitor the Saturn may be more friendly since it has an RGB cable that you can hack apart to connect directly to a real arcade machine. Now only if the Saturn MKT could support the Saturn RAM carts. http://www.play-asia.com/paOS-13-71-k8-49-en-70-152.html The N64 would not work with RGB out of the box, you'll need to modify the console. http://www.gamesx.com/rgbadd/rgbn64.htm
Very great Video. I was planning on making a Mortal Kombat Trilogy Arcade with a N64, after I finish my MK Gold Arcade. But after seeing this video i wonder if the N64 version is the one I want to go with? Orginally I thought the N64 version would be better b/c of NO LOAD time. I own the PSX version as well and it just kills me to play more than a couple fights. The N64 version I actually enjoy, it runs fast and all the characters feel complete, and the classic Sub-Zero is really fun to play with b/c he has both Sub-Zeros special moves. And with the PSX version having only some of the classic characters it seems very unbalanced and broken. And in my opinion they should have never been in the game, just 1 version of the character and they need to be MK3 style sprints. But, The Sega Saturn version doesn't seem to bad, seems like loading is fast, and the graphics are better. I dont know much about it though b/c I never played this version. I wish someone could make a video on just MK Trilogy and to go into great detail about it. Id like to see which version truely is the best. Too bad Sega Dreamcast didn't make a MK Trilogy. Is the Saturn version put together like the PSX version just less load time and better graphics? How bad is the load time? And are the graphics better than the N64? And what about sound?
Originally Posted by : KornKombatMKT was disaster all around. The game is so broken, and so messed up, there is NO version worth making a cab for. And the N64 being the worst of the 3, by far.
Very great Video. I was planning on making a Mortal Kombat Trilogy Arcade with a N64, after I finish my MK Gold Arcade. But after seeing this video i wonder if the N64 version is the one I want to go with? Orginally I thought the N64 version would be better b/c of NO LOAD time. I own the PSX version as well and it just kills me to play more than a couple fights. The N64 version I actually enjoy, it runs fast and all the characters feel complete, and the classic Sub-Zero is really fun to play with b/c he has both Sub-Zeros special moves. And with the PSX version having only some of the classic characters it seems very unbalanced and broken. And in my opinion they should have never been in the game, just 1 version of the character and they need to be MK3 style sprints. But, The Sega Saturn version doesn't seem to bad, seems like loading is fast, and the graphics are better. I dont know much about it though b/c I never played this version. I wish someone could make a video on just MK Trilogy and to go into great detail about it. Id like to see which version truely is the best. Too bad Sega Dreamcast didn't make a MK Trilogy. Is the Saturn version put together like the PSX version just less load time and better graphics? How bad is the load time? And are the graphics better than the N64? And what about sound?
Originally Posted by : ded_Woah that's really neat! Didn't know about that, as I wouldn't watch the movie otherwise.
the pc version is the best one, followed by psx. i could list some stuff if you want. as for psx arcade, has anyone watched the pacifier with vin diesel, if yes remember the scene where vin took the kids to some arcade place :D its the psx version btw
Originally Posted by : Patrick McCarronWell, My plan would be to use the 25" monitor thats already in a MK style cabinet. If at all possible Id like to connect the system to a J-Pac which would work just like a normall JAMMA. I know the N64 there is a SCART cable which puts out the right sync for the monitor, but I would have to modify it somehow to connect straight to the monitor.
I can capture some video of the Saturn once I get a better cable for it. What would you like to see? I'll order the S-video cable this week for it. I only have an RF cable right now. What were you going to do with the monitor on the MKT arcade machine? Because that is another thing, if you use an existing monitor the Saturn may be more friendly since it has an RGB cable that you can hack apart to connect directly to a real arcade machine. Now only if the Saturn MKT could support the Saturn RAM carts. http://www.play-asia.com/paOS-13-71-k8-49-en-70-152.html The N64 would not work with RGB out of the box, you'll need to modify the console. http://www.gamesx.com/rgbadd/rgbn64.htm
Originally Posted by : ded_WOW, thats freakin kool, Im gonna watch that movie now. I personally dont like the PSX version at all. I could watch the "The Pacifier" between each match. "Patrick" On the Sega Saturn Version Id love to see the loading time to see how long it is. And Id like to see the levels and characters. Intro, and defeating Shao Khan. And anything that might be different. id also like to see that stuff on the PC version if someone has it.
the pc version is the best one, followed by psx. i could list some stuff if you want. as for psx arcade, has anyone watched the pacifier with vin diesel, if yes remember the scene where vin took the kids to some arcade place :D its the psx version btw
Originally Posted by : ded_Yea, Id love to see some footage of the PC version. emulators dont really help b/c there not played at there best potential alot of the time.
here is a quick info: there are two psx versions of mkt, the first one we call "buggy" because of the ****ed up gravity and the second one is "greatest hits", which has fixed gameplay. there are early version of Mortal Kombat Trilogy for PC as well, which had some broken stuff in it and the collision boxes are a little different too. Be sure you got the version which says "Final" in the about dialog box. the saturn version has the excact same gameplay as the greatest hits and pc final versions. the loading times in saturn are longer than psx, and the pc version has the shortest. the level details are the best in psx version: you have animation in Wasteland, Armory and Dead Pool (in pc and saturn you dont). there are some slowdowns in saturn version, for example when fighting motaro (thats what i noticed playing it emulated), and the shadows of the characters are grainer. pc win version (there is dos version too) imo is the best, because it has almost no loadings, IPX - which i played back in days and it was awesome, and the game looks really good on some video cards even in full screen. i could record some clips from the pc version, but for the rest, i could play them only via emulators.
Originally Posted by : KornKombatSo you'd need a console that can output in pure RGB to get that CGA arcade monitor to work. J-Pac wont get you anything but controls and passed-in video, and N64 you'd need a PAL N64 console to use SCART cable and even then I've read you can't get RGB output from that easily. You'd need to modify a US console to get true arcade RGB output, even which people say is very "fuzzy." A PC or Saturn would give you better results. PC version you can probably rig up to not even do loading off the CD, so it'd be much faster. I have a PC copy, but I haven't tried it in years to see how it'd work, etc. There are a few versions and patches out there too, so hard to tell what one I have as well.
Well, My plan would be to use the 25" monitor thats already in a MK style cabinet. If at all possible Id like to connect the system to a J-Pac which would work just like a normall JAMMA. I know the N64 there is a SCART cable which puts out the right sync for the monitor, but I would have to modify it somehow to connect straight to the monitor.
Originally Posted by : Tim StaticTim I suggest you to put together a detailed "broken" MK guide, as each version is fairly different and not many people posses the level of knowledge required to put that together. We'll even host it as a feature here to get the readership it requires. Lance's view is more of the audio & video comparisons that "most" people care about. The broken level of detail is more of a concern to those looking to compete in tournaments on those platforms, which isn't often because honestly they should be on the real arcade cabinets only, with exception of games that are not available in the arcade. The reason I say that is because you can easily inspect and validate arcade boards to be legit and working properly, which will then give the expected results. We all know UMK3 is the best for this as well.
Still, I would go with a UMK3 cab. While its cool that MKT has more characters, etc, the game sucks and is terriblely boken, so much so that its not very fun (at least for me) anymore. Back to the video, I watched it the other night. It was very good, well done, and its quality stuff........BUT...I look a these game more from a gameplay level, and a higher level at that. While your reviews are good for the details in and about the games, and how they are different from the arcade version to each port, I want to explode the gameplay issues, such as the gravity issues, the frames, techincal issues that make or more often break the game. I enjoyed what you did, but I wanna take it to the next level. I know ded knows that I am talking about. I also invited my buddy Phil (9.95/chirotob) to sign up here for these very discussions. Also, (Ito aka Lance) you really need to do the MK4's and MKG to complete the arcade era It feels somewhat empty without it lol Much kudos to you and your work. I enjoyed it
Originally Posted by : itobanditoyou def can. mk4 arc > mkgold all the way. props for getting that board tim, of course i like your idea, but i think it will be better to make reviews like this in articles with extra clips that shows broken stuff, instead everything to be fitted in a vid, its just what i think :D
I personally have been tempted to make a MK Gold machine but I just recentley got an MK 4 Rev 3 board so I think i can live without the extra characters...