Your wishlist for MK10

Out of bounds during the round that results in an automatic loss = Ring Out.

Using the environment of the stage to kill your opponent exclusively at the end of a fight = Stage Fatality

Death Traps fit the former definition when they were around, not the latter.

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So is your idea in the middle of the fight or after?
You keep saying Death Traps which imply you can kill your opponent in the middle of a fight.
 
You guys don't read anything I post, do you? I said they would NOT be ring outs. They would be end match fatalities. I'm talking specifically about the grinders, which could be put in the background, inaccessible to players until the end of the match. This is a STAGE FATALITY, as the grinders (like the Pit spikes) are part of the ENVIROMENT, like you said.
 
This Death Trap bit is confusing me as well, the only thing that would differ them from Stage Fatalities is the ability to successfully implement a button combination DURING a fight to trigger the Death Trap. Otherwise it would just be a plain old Stage Fatality.

Unless he means bringing back the old Death Traps from MK:D and MK:A and converting them into Stage Fatalities.

EDIT: Yup I was right, he meant bringing back the old Death Traps and converting them into Stage Fatalities.
 
When I say deathtrap, I'm talking about the ones from MKD getting turned into stage fatalities.

Ah, I get it.
Sorry, I didn't understand before.
Cool.

1 of the previous games' Death Traps that I would like to see being turned into a stage fatality for MK10 would probably be the Slaughterhouse Stage in Deception.
The Prison stage with the stage fatality, from MK4, would also be awesome, with body parts flying towards the screen.

Also, while we're on the subject of stage fatalities, "Can we get a proper Bell Tower stage with stage fatality for MK10?"
 
1 of the previous games' Death Traps that I would like to see being turned into a stage fatality for MK10 would probably be the Slaughterhouse Stage in Deception.
The Prison stage with the stage fatality, from MK4, would also be awesome, with body parts flying towards the screen.

Also, while we're on the subject of stage fatalities, "Can we get a proper Bell Tower stage with stage fatality for MK10?"

Those were two of my favourite Stage Fatalities from the 3D era, I'd love for those to return updated in the modern MK10.

And yeah, NRS definitely needs to put the Bell Tower with a Stage Fatality in MK10. However, I think the stages are gonna be comprised of MK4-MK:DA stages.
 
Ah, I get it.
Sorry, I didn't understand before.
Cool.

1 of the previous games' Death Traps that I would like to see being turned into a stage fatality for MK10 would probably be the Slaughterhouse Stage in Deception.
The Prison stage with the stage fatality, from MK4, would also be awesome, with body parts flying towards the screen.

Also, while we're on the subject of stage fatalities, "Can we get a proper Bell Tower stage with stage fatality for MK10?"
It's alright. What about the Dark Prison stage?
 
I've been thinking a lot with what the next Mortal Kombat could be like. The first and most important ideas I had was it obviously needs to evolve. I really enjoyed how the games progressed throughout the series and even with the reboot, I thought that was a very clever Terminator decision. But the previous game should be how we all get the classic MK out of our system and hope for something fresh and good in terms of story lines.

I would hate to see the next title end up a reboot of MK4. Why reboot entire series? Instead, maybe it could seem like the events of MK4 are unfolding only for a twist of something new.

As far as the storyline goes, I say sure to Shinnok's rise but I think something new should come of it. Possibly Shinnok's first stage of his invasion is Outworld. This could drive out the remnants of the old Empire. Reiko could lead a weaken army to reclaim Outworld during this event. So this could be a three sided battle between Earth Realm, Shinnok's Army and Reiko's Outworld forces. I then maybe some kind of twist during what seems like an altered MK4 occurs to really take us by surprise.

Killing off so many characters at the end of MK9 was a very bold decision but maybe it was for the best. This could be a good chance to flesh out character who had little development and appearance as well as add new characters. The only thing I could complain about is if they keep Scorpion around, they should have Sub-Zero there in some form or another. I thought of a concept where, regardless of how Kuai Liang resurrected, he comes back in more of a human form but uses the remains of his cybernetic form as make shift armor and weaponry of some sort, kinda like Cyrax's alternate in MKDA. This way we could have Sub-Zero but with a new take instead the same thing again and again. And maybe just have a more retro look as an alternate.

As of Scorpion, as popular as he is, wouldn't people want something fresh too? I don't know about gameplay but I saw some interesting fan art of him that I admired; he had a mask and cowl but was mostly shirtless with scorpions tattooed on his torso. The idea of straying away from the redundant ninja look was like fresh air to. Sub-Zero had a fascinating development ending with MKD, I was slightly disappointed to nit be able see where it went from there.

I thought of a concept where in this one, Sub-Zero and Scorpion once again confront one another and Sub-Zero informs how Quan Chi is deceiving them. Like MK4, Quan Chi appears only when Scorpion interrogates him, Quan Chi fails to cover his lies so he subdues him and offers Sub-Zero a chance to avenge Bi Han, for his own benefit, only Sub-Zero takes the high road of course. So instead, Quan Chi banishes the no longer ignorant Scorpion to the realm of Chaos till he can decide what to do with him. Then Quan Chi sends Noob to kill his brother to fill their ranks. More development between them could be done.

And with Scorpion trapped in the realm of Chaos, we can bring in Havok who pretends to mentor Scorpion and help him return to the tournament but really uses Scorpion to balance the war to keep the chaos going.

Even those Kabal was killed, maybe it might be cool to see him as one of Quan Chi's fighters and appear some what like he did in his ending now that he could be undead/corrupted.

If Shinnok ends up being the main antagonist then design the character like Kahn to make him an unplayable difficult boss. However, if there's any kind of twist then he could make a great playable villain.

So for a roster we could have:

Scorpion
Sub-Zero .. Of course
Raiden
Fujin
Kai
Quan Chi
Shinnok (maybe)
Havok
Skarlet
Sareena
Johnny Cage
Sonya Blade
Noob Saibot
Drahmin

More or less of the old but some new faces of course. Definitely focus on making things fresh before deciding to return old characters.

As far as gameplay, keep the 2D plane with 3D models of course. Maybe add interactables and transitions like Injustice. Return a more evolved X ray feature, fatalities, animalities, babalities of course. Maybe a kreate a fighter feature if it can be done right. More mini games would be bad because I loved chess and puzzle kombat. But more than anything bring back Konquest mode. I can seriously unplug my PS4 and plug in my PS2 to play Deception's Konquest mode right now. There was just something neat about free roaming the MK universe that I loved at the time. When there's already a ladder as the main mode, for a story mode, konquest would make things less repetitive.

As for a Krypt, making it more like MKDA would be nice. In MK9 there really wasn't anything new that wasn't already in the artbook. I found myself spending too much time looking at MKDA and MKD's content where MK9's felt like bare bones. All and all, these are things I'd like to see happen with the next installment.
 
However, I think the stages are gonna be comprised of MK4-MK:DA stages.

So do I, but there are a few stages from the past MK1 thru UMK3 era that I would also love to see in a new game too, which didn't make it into MK9.
The Pit III (MK3), Kombat Tomb (MKII) and Bell Tower (with fatality, MK3) are just some of them.

I'm also hoping that the House of Perkera and the Ruins also show up in MK10
Probably some of my favorite looking backgrounds and music of that era.

House_of_Pekara 1.jpg

House_of_Pekara Ruins.jpg


It's alright. What about the Dark Prison stage?

That one would also be cool as a new stage fatality. :)
 
Here's some more ideas:
1. Former MKD deathtraps (returning as stage fatalities).
2. Friendships
3. Revamped MK4 kharacters
4. Dead kharacters staying dead (but still being playable).
5. New fatalities
6. Really NEW kharacters - Maybe a magnetic guy?
 
This is going to sound silly but the number one thing I want from MK10?

This girl.
zsareena.JPG

It truly is now or never for Sareena. I want to see her get the main roster treatment she deserves. Tournament Edition and Armageddon dont count
 
This is going to sound silly but the number one thing I want from MK10?

This girl.
View attachment 6304

It truly is now or never for Sareena. I want to see her get the main roster treatment she deserves. Tournament Edition and Armageddon dont count

I think her potential was botched in Armageddon, and as far as I'm concerned, should have been in MK4.

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I wanna see the Dead Pool stage fatality from MKSM. Remember when you had to uppercut your enemies to the hooks to proceed to the next stage?



Even though MK9 still followed the story of it...........

They didn't even write the damn bios for more than half the roster. On top of that, the ending to the Konquest mode was nothing more than a bait and switch.

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I wanna see the Dead Pool stage fatality from MKSM. Remember when you had to uppercut your enemies to the hooks to proceed to the next stage?



Even though MK9 still followed the story of it...........

It did follow the story of it. Armageddon was so bad and completely destroyed the story and canon that they had to retcon everything with MK9

Oh and here is another thing I want for MK10. Legit boss fights. Seriously the bosses in MK9 were so stupid. I want boss fights to be challenging but not impossible without using exploits. Remove that stupid armor that the bosses got in MK9
 
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