BBBLP
Robot Rock
I want a new gameplay dynamic.
Injustice's B3/f3 mechanics make me want something similar for Mortal Kombat's infamous uppercut.
Nothing like Injustice's retarded looking wall/floor bounce, but maybe Ex Uppercuts allow for new combo opportunities. With the exception of Ermac and Cyrax, no character can combo after an uppercut because the recovery frames on hit are so long. But maybe Ex Upper drastically reduces the frames, allowing for combos never before possible. Could even go as far as to reset the juggle limit when you use one.
I also mentioned this before, but Just Frame blocking would be another nice feature. Timing your block with an opponent's attack could reduce the block stun, allowing for punishes that aren't possible by holding the button down. This could help with jail strings and force pressure players to not be so predictable with their normals.
Ex Grabs are another possibility. Allow for stage 2 juggle combos (like the juggle state after a NJP or Sektor's Metal Uppercut).
Cinematic startup for X-Rays I've mentioned an assload of times
Take a note from Injustice's book and allow for match altering special moves. Similar to traits, but without the dedicated button. Things like Wonder Woman and Nightwing stance switching. Not every character would have this obviously, we don't want another Deadly Alliance, but characters like Mavado could benefit from being able to switch from Grapple Hook style to Hooksword style.
Injustice's B3/f3 mechanics make me want something similar for Mortal Kombat's infamous uppercut.
Nothing like Injustice's retarded looking wall/floor bounce, but maybe Ex Uppercuts allow for new combo opportunities. With the exception of Ermac and Cyrax, no character can combo after an uppercut because the recovery frames on hit are so long. But maybe Ex Upper drastically reduces the frames, allowing for combos never before possible. Could even go as far as to reset the juggle limit when you use one.
I also mentioned this before, but Just Frame blocking would be another nice feature. Timing your block with an opponent's attack could reduce the block stun, allowing for punishes that aren't possible by holding the button down. This could help with jail strings and force pressure players to not be so predictable with their normals.
Ex Grabs are another possibility. Allow for stage 2 juggle combos (like the juggle state after a NJP or Sektor's Metal Uppercut).
Cinematic startup for X-Rays I've mentioned an assload of times
Take a note from Injustice's book and allow for match altering special moves. Similar to traits, but without the dedicated button. Things like Wonder Woman and Nightwing stance switching. Not every character would have this obviously, we don't want another Deadly Alliance, but characters like Mavado could benefit from being able to switch from Grapple Hook style to Hooksword style.