Things that I really want
- Voice chat setting on/off, so I can play online matches with voice chatting setting off
- Take the training mode options from Injustice and implement them in MK10: Dummy Record/Playback, Frame Data Info + Active Frames Info, Switch Player Side, Start at Corner/Mid screen when pressing select, Random Block, Random Throw Tech etc.
Add attack data where it show how much damage your combo does.
Add another training mode options where you set the dummy to block all but low attacks or overhead(Taken from UMVC3)
Similar to Soul Calibur, you have the ability to watch a video of a sample kombo attacks during Training Mode.
- No Proximity Blocking. In other words if you let go of a block button or stop holding back to block, the game automatically blocks for you.
- Replay feature similar to SSFIV where you can watch your own match. I can find out what you did wrong, or think about what you could have done during a match.
- Flashback cut scene of an original timeline and unknown previous event from MK9 during Story Mode.
-Some of the characters shown in the cut scene can make a cameo appearance that can play important role in the story. That way, people get to see their favorite characters in a cutscene even-though they are not part of the character roster
-Better or improved net code, no input lag if possible
-Story mode chapter for every event(
Example: Liu Kang trains Kai at Shaolin Temple, or Shinnok escaping from the Netherealm with Quan Chi's assistance) instead of chapters for every character. It should tell us who win the fight during Kombat or if someone is training someone, or doing a sparring match.
-Gameplay variety, every character should be played differently. Playstyle should consist of Zoning, Rushdown, Keepaway, Grappler, Anti-Keepaway, Anti-Rushdown, Doomsday-eque style, and Hybrids. Even the projectiles should have different properties for every character. How much Durability does a projectile have? The gameplay should all be about strategies.
- Cinematic Intro like in Deadly Alliance, Deception, and Armageddon if possible.
- Being able to see the realm of Netherrealm places such as
Prison of Souls,
Sea/Bridge of Immortality,
Shinnok's Pyramid,
1st or 5th plane Netherealm, and
City of Nekros during story mode. Most of these doesn't have to be fighting arena stage like in MK9 Wushi academy for example.
- Shinnok should played like MK:Mythologies Sub-Zero as a boss character.
- Button configuration during character select, offline or online
- No Negative Edge
- No Daylight or Night version of a stage please
-Remove Flip Stance
- Some old/new special for some character should be useful for defensive strategies
- The roster should be balanced as possible
Thing I don't need but I thought would be cool to have
- Some characters have OTG attacks, unlike UMVC3.It is not used to a continue combo. Instead, it is an unblockable attack against opponent during Delayed Wake Up. Opponent can get hit with mutliple OTG attacks
To counter this, roll tech forward/backward to escape or perform a delayed wake up attack
-Fictional, or imaginary language for characters from Outworld, Netherrealm, Chaosrealm, and Seido if possible. It seems that every characters in that realm speaks English but I think its fine. There should be automatically be subtitle when someone is speaking a fake language.
-A mini game that plays like MK:Mythologies Sub-Zero, a 2D adventure game during story mode
- The ability to turn on or off cinematic during fatalities.
-A special move that can be performed during delayed wake up .It can be used to counter, or escape opponent who constantly attacking you with OTG attacks. Its can be same special moves but it has to be in different animation. Some special moves cannot be performed during wake up. It can make the fighting look realistic.
Watch the video where Raiden throws a lighting when he is in a knockdown state as an example
http://www.youtube.com/watch?v=BvVtoVSzkJw&t=1m10s
- The return of Hara-Kiris, Friendship, Babality and Animality
- MKUniverse Mode DLC similar to DC Universe online. You get to explore the realm in Mortal Kombat such as Earthrealm, Nethrealm, Outworld, Chaorealm, and Seido. You also get to see where some stages are located. You can also change timeline.
Characters/Stages
It's up to the MK Team to decide which characters or stages they want to include
