What I keep saying, if you still are completely missing the point, is that a game like SM will not sell so badly that its existence is unwarranted. Therefore I don't see how you keep insisting that the only reason why such a game will not be made, is because pure fighting games sold more. If they have the right product, at the right place and time, and at the right time, it will sell. That's how marketing works.
The interest is there. SM was a good game. And I doubt they'll be charging £50 for it, unless it's a new GOTY material.
I never said or implied that it's existence would be unwarranted, though. :roll:
Speaking of someone missing the point, oh the irony....
Here, I'll make it simpler, using your own example......
Using your example in post #149:
a) Is the franchise on the radar?
- Action-adventure MK? Why would it be when there is story mode? The MK fighting games are what's on their radar right now.
b) Can we milk more from it without being too repetitive
- Maybe, depending on whether many people buy it or not.
SM numbers don't appear to be THAT strong.
c) Can you guarantee X amount of sales?
- For an action-adventure game? No. You can't really guarantee any X amount of sales, because it isn't proven to be able to stand on its own on last-gen (PS3 & 360) or current-gen (PS4 & X1), unlike the fighters are, with solid sales numbers.
If they make an action-adventure game, they'd be taking a risk, and that's something that you're NOT factoring in.
Is it a risk that they're willing to take? Who knows?
If the make a brand new game, yes, they are going to sell it at full price.
Why wouldn't they?