In these days I am often using charged B2 for my combos with Sub-Zero, and the results are his biggest meterless midscreen combos:
- fjp22xxiceball (11%); wait about 1,5 seconds, charged B2; b12 (miss the first hit); 212xxslide (35%) =
46%
- fjpB12xxiceball (13%); wait about 1,5 seconds, charged B2; b12 (miss the first hit); 212xxslide (35%) =
48%
These are some variations using 1 bar of meter (note that if you use 214 instead of 212 you can only use EXslide, normal slide hits only if the opponent is in corner):
- fjp22xxiceball (11%); wait about 1,5 seconds, charged B2; b12 (miss the first hit); 212xxEXslide (37%) =
48%
- fjpB12xxiceball (13%); wait about 1,5 seconds, charged B2; b12 (miss the first hit); 212xxEXslide (37%) =
50%
- fjp22xxiceball (11%); wait about 1,5 seconds, charged B2; b12 (miss the first hit); 214xxEXslide (40%) =
51%
- fjpB12xxiceball (13%); wait about 1,5 seconds, charged B2; b12 (miss the first hit); 214xxEXslide (40%) =
53%
These are with X-ray:
- fjp22xxiceball (11%); wait about 1,5 seconds, charged B2; b12 (miss the first hit); 212xxXray (49%) =
60%
- fjp22xxiceball (11%); wait about 1,5 seconds, charged B2; b12 (miss the first hit); 214xxXray (54%) =
65%
- fjpB12xxiceball (13%); wait about 1,5 seconds, charged B2; b12 (miss the first hit); 212xxXray (49%) =
62%
- fjpB12xxiceball (13%); wait about 1,5 seconds, charged B2; b12 (miss the first hit); 214xxXray (54%) =
67%
* I think that if timed right, charged B2 is
unescapable and will freeze your opponent. I use this often and worked 100% online. If I'm wrong and there is a way to escape, none of my opponent knew what it is

.
* All the combos work even if you do a little dash after charged B2 and hit the opponent with both hits of B12, but the dash must be little. If you dash too much the opponent will fall on the ground before you hit him with the second hit. The damage stays the same.
* Don't try to use B12 after charged B2 online, because the timing is strict and you will often miss...the best thing to do online is:
charged B2; dash; wait about 0.25 sec; 214xxslide = 32%.
* Notice that the opponent can't use breaker for charged B2 timed right, because it starts a "new" combo.