i didn't even bother replying to this thread on trmk or tym, because i feel like, if i don't like mk9, why sh_t on it in front of all of the mindless fans who love it, but you are right. i mean, look at my name for godsakes: gamemk. i've been playing sf and mk since their inception, and i was a huge mk fan, until i realized what the old games were and what mk9 is(junky, cash-in entertainment). the mk story is the best part about mk--and that's all john tobias--but the actual game is nonsense. plus, seems to me that many of the mk fans only like it for the gore and the story, and they really don't care about the gameplay.
ed boon just puts out whatever junk is popular(he jumped to 3d when 3d was popular--sold millions; now he's back to 2d now that 2d is popular--sold millions. anybody could sell millions with the mk franchise name on a fighting game), and you drones buy it because it has liu kang and scorpion and fatalities; and all of that junk will still sell to pre-pubescent boys time and time again, so of course it will sell big.
like i've said, sales don't mean di-k, but more money for ed and his staff; however, it doesn't mean better games for any of us, if history is an indicator. mk has been hitting big numbers for decades, in spite of it's poor quality, but that hasn't prompted ed to try to push that quality. on the contrary, mk got worse and worse--and even more corners were cut-- as the years went on and it still sold millions of copies because of the fresh batch of pre-pubescent boys who will always be there to spend mommy and daddy's money on sex and violence.
justin bieber outsells mozart but does that make bieber god's gift to music? hellz naw! so it's cool to revel in mk's success, but please don't think popularity == quality. mk is like those saw movies.
bieber my world 2.0 sales from wikipedia:
Australia 2x Platinum[63]
Austria Gold[64]
Brazil Diamond[65]
Canada 2x Platinum[22]
Gulf Cooperation Council Gold[66]
Italy Gold[67]
Lebanon Gold[66]
Mexico Platinum + gold[59]
New Zealand Platinum[25]
Philippines 2x Platinum[68]
Switzerland Platinum[69]
United States 2x Platinum[70]
If you look at what SF IV is, it's basically a 3d version of Street Fighter II on a 2D plane, with a few alpha characters and new characters thrown in. Yes, the mechanics are different, but it was the original World Warriors revealed first. A little rumour goes around that Ono capitalised on SF II, because all the characters were very iconic and memorable, and he's never been a big fan of SF III. SF III characters only came later on after huge public demand, so of course, he cashed in on that demand.
If MK has always been better, how come there has never been a big MK offline scene? How come there have never been big MK tournaments, until the advent of MK 9?
Perhaps Boon did do a Ono, but the man saw that MK I, II and III were the only good games in the series, so he took what was good from them, put them in a new game with new mechanics.
The storymode is awesome and it's something Capcom will probably copy in the future. I do think the gameplay of MK 9 is also good. It's not as deep as something like SF III or SF IV, but it is it's own beast, and the NRS team have taken their time and it is deep. There are definitely small things that can make or break a character, and the game has its own depth.
SF IV was massive because people saw the return of the SF II world warrior cast. MK 9 was equally massive, because people saw the return of the MK I, II and III cast. SF II and the early MK games were massive in the early 90's, and it seems they are still popular today, if SF IV and MK 9 is anything to judge.
And yeah, I like your Justin Bieber anaolgy! Do people think Modern Warfare II or WoW are the greatest games of all time, simply cause they tend to shift more units than anything else? I like a bit of MW2, don't get me wrong, but I have played far, FAR superior games. Games that aren't even well known by many casuals. And that's it at the end of the day. Casuals. They are what make a game financially successful, not fans. Fans probably make up around 2% of total sales. It's why when they do things like SUPER street fight IV or ULTIMATE MvC, they dont do as well sales wise as the previous versions. Because a casual already had the original, got bored of it in a week, and moved on.