Spawn16
New member
I'm not a big fan of mugen Mortal Kombat games, as I've played them and some of them are bad in quality. However, when it comes to HD sprites from the original ones, I could take some time and try to redo some of them. I don't know how they'll end up, though. Right now I'm working on a project, so it might take some time, but I will try to make some HD sprites.
You are right about Mugen,but drawing HD sprites would be a real challenge.I dont have programming knowledge,but i think its hard for a non company without resources to achieve it.Hope you have good results,and post some of them when you are ready
First they should focus on each game individually before they give them all the HD remix. I'd say the most popular game, UMK3 would be the best starting point, followed by mk2 and why even bother remixing mk1? They obviously can't handle 3 games at once so going after one at a time seems to be the most logical option.
MK1 is living history for this franchise.Its the beggining of all.You cant let it out of the box...
Most of the MUGEN stuff seems to be remixes of already released sprite work and cheaply done. It's possible to create totally original HD assets for it but who would do that? Who has the resources\time, talent and discipline to follow through and execute to completion? It seems to me that totally original sprite work especially of the digitized MK style is very rare. You could so easily fall into the tattoo assassin's or cheap remix arena so very easily.
Tatto assasin and street fighter the movie werent remixes,but are a good example of low production values...
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