Kitana UNBALANCED air juggle?!?! keeps you suspended 1 minute WTF!!!!

I use both Scorpion and Sub-Zero and i know both of their weaknesses and strengths. If you can't punish Scorpion's teleport punch after playing against someone who does it alot then you need to evaluate the way you play. Maybe you have a habit of jumping to much or blocking only when your opponent is close, both of these actions are not good to do against teleporting characters. Against Ermac you should always make sure you block whenever you're not attacking because his telekinetic pushes reaches up to 3/4 of the screen. Kung lao, Kano, Raiden and Nightwolf are the characters I HATE the most in this game because of the quick recovery and combo mixup move set they have. All of Scorpion's and Sub-Zero's pop up/block breaking moves and specials have slow recovery times. Kano, Raiden, Kung Lao, Nightwolf, and Mileena have faster recovery times and have moves that can be spammed like crazy forcing you to spend all your time losing health by block damage. Scorpion can't spam hellfire fast like spamming Kano's knives, you can't spear spam someone like spamming Mileena's sai blasts. I can go on and on. Scorpion and Sub-Zero are the only fair characters in the entire game.

All the other laser blasting, bomb throwing, pistol shooting, fan tossing, superman flying, knife throwing, ball rolling, lightning cloud striking, super shoulder charging, acid spitting, soul stealing, wonderspinning, hat tossing, net throwing, missle locking, force field defelecting characters are defined by one word...CHEAP.

Are you the Scorpion player I played last night that lost to me and said "you block WAY too much!"

Seriously, what is it with people that think everyone except for their mains are cheap? Do you know how many irritating Sub/Scorp players online there is utilising turbo button?
 
Are you the Scorpion player I played last night that lost to me and said "you block WAY too much!"

Seriously, what is it with people that think everyone except for their mains are cheap? Do you know how many irritating Sub/Scorp players online there is utilising turbo button?

lol no, but if your opponent told you that maybe he was just upset that you beat him/her. Or maybe they told you because you are one of those many players who stay at the other end of the screen in crouch block from the time the game says "FIGHT" and just sit there and wait till your opponent makes the first attack so you can counter. I particularly don't like players like that, I like playing an offensive game with another offensive player and just block in between eachothers rushdown attack styles. Zoning players are the most annoying to play against becuause it takes no REAL skill to wait and attack when your opponent initiates the assault. REAL skill is two offensive players being able to block eachothers attacks while slipping in hits at split second openings. That makes the game AWESOME and INTENSE. Mad respect to all players like that! Zoners might as well fight from the rooftop of a building and throw rocks at your opponents down on the street lol.

If you are a legit skilled and fair player and not a weak spamming-perpetual-crouchblocking-zoner then you have nothing to worry about and mad respect to you and your character choice. :)

Lol, I really honestly hope you were kidding and or trolling.

If you are a legit skilled and fair player and not a weak spamming-perpetual-crouchblocking-zoner then you have nothing to worry about and mad respect to you and your character choice.

A respectful, fair, offensive and non spamming skilled player is a true pleasure to play against no matter WHO they choose to play as and no matter how mant times they beat you. When a player has been outclassed skill-wise there is nothing but mad respect and admiration to the winner, straight up. Examples of such players: HOODFRESH, TylerLantern, MegaSaint11, Dark_Night_Joker, Check4900.
 
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A respectful, fair, offensive and non spamming skilled player is a true pleasure to play against no matter WHO they choose to play as and no matter how mant times they beat you. When a player has been outclassed skill-wise there is nothing but mad respect and admiration to the winner, straight up. Examples of such players: HOODFRESH, TylerLantern, MegaSaint11, Dark_Night_Joker, Check4900.

So your saying if I play my Shang Tsung/Sindel/No9b right, that I'm not playing fair? That's how they were designed. It's a large portion of the game and a huge aspect of it. You can't simply say that I'm disrespectful for not playing up to YOUR standards.If I'm playing a zoning character, I'm not going to play rushdown, I'm gonna zone. And it probably takes either more or the same amount of skill to zone correctly, and zoning is by far not cheap. Every character has an Anti-zoning method, so I don't see the problem with it.
 
So your saying if I play my Shang Tsung/Sindel/No9b right, that I'm not playing fair? That's how they were designed. It's a large portion of the game and a huge aspect of it. You can't simply say that I'm disrespectful for not playing up to YOUR standards.If I'm playing a zoning character, I'm not going to play rushdown, I'm gonna zone. And it probably takes either more or the same amount of skill to zone correctly, and zoning is by far not cheap. Every character has an Anti-zoning method, so I don't see the problem with it.

Obviously you don't understand. School time. Lets say if someone is playing as Sub-Zero and say you play as Kano, and from the begining of the round all you do is knife throw to the point that your opponent is stuck blocking and his ice ball speed can not match your knife throwing speed of recovery into another knife throw and you beat him/her by just knife spamming that is what is called unfair gameplay. Now that person will probably not play ytou again becasue you beat them by using one move over and over again with superior recovery over your opponent.
 
Obviously you don't understand. School time. Lets say if someone is playing as Sub-Zero and say you play as Kano, and from the begining of the round all you do is knife throw to the point that your opponent is stuck blocking and his ice ball speed can not match your knife throwing speed of recovery into another knife throw and you beat him/her by just knife spamming that is what is called unfair gameplay. Now that person will probably not play ytou again becasue you beat them by using one move over and over again with superior recovery over your opponent.

The person who lost sucks then. Block dashing is basic and a must if you want to win. Plus Sub-Zero almost never loses a projectile war.
 
She's too hot for a nerf!

mk9-kitana-vs-cyrax.jpg


Now this ugly turd can always use a nerf ;)

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Obviously you don't understand. School time. Lets say if someone is playing as Sub-Zero and say you play as Kano, and from the begining of the round all you do is knife throw to the point that your opponent is stuck blocking and his ice ball speed can not match your knife throwing speed of recovery into another knife throw and you beat him/her by just knife spamming that is what is called unfair gameplay. Now that person will probably not play ytou again becasue you beat them by using one move over and over again with superior recovery over your opponent.

Your post above that included zoners in it. This example is not zoning. Zoning is using Noobs Shadow Slide for opponents stand blocking/Shadow Rush for anti-air/Shadow kick to keep them away. Thats zoning. There is nothing wrong with zoning, it is a huge mechanic. Your example is spamming, which if you are any good at all you will beat 99% of the time. There is no such thing as "un-fair gameplay", EVERY character can dash block, so projectile spam can always be beat.

Spamming is way different than zoning, and you should never include the two in a "un-fair" post.
 
Okay, people seem to hate Kung Lao, and yes he is a beast in the right hands but I dont think he is OP! Yes he has a lot of tools, a lot of mixups but he isn't broke. Remember his spin and dive kick is hugely punishable, and a lot of KL players just LOVE to spin on wake up...bait that crap and punish accordingly. I actually enjoy fighting a good Kung Lao cause i know im in for a good match.

Now I hate to say anyone should be nerfed, but I think Cyrax should. I hate those bombs keeping you in the air for MASSIVE damage. Cyrax is about a million times worse than Kitana. Oh, and Lui Kangs juggle. Seriously, it's no fun being hit with that lame combo about 4 or 5 times in a row. Please, save me the "learn to block" retort because it's impossible to win every game flawless, you are always going to get hit by someone or something, no one is a mind reader. I think his juggle should end after the second or third one. I think Cyrax's juggle should end after the 3rd launch. With Jade, you often can not get more than 3 launches before the 3rd one grounds the opponent. Not the case with Cyrax and it gives him a MASSIVE advantage once he starts juggling. Would it be too big a nerf if his bombs had a cool down time?

As for Zoning, it is definitely not noob. As a Jade mainer, I like getting in up close and personal but every so often I mix it up with a bit of zoning, and her ability to throw low, normal or high makes for great mind games.
 
Okay, people seem to hate Kung Lao, and yes he is a beast in the right hands but I dont think he is OP! Yes he has a lot of tools, a lot of mixups but he isn't broke. Remember his spin and dive kick is hugely punishable, and a lot of KL players just LOVE to spin on wake up...bait that crap and punish accordingly. I actually enjoy fighting a good Kung Lao cause i know im in for a good match.

Now I hate to say anyone should be nerfed, but I think Cyrax should. I hate those bombs keeping you in the air for MASSIVE damage. Cyrax is about a million times worse than Kitana. Oh, and Lui Kangs juggle. Seriously, it's no fun being hit with that lame combo about 4 or 5 times in a row. Please, save me the "learn to block" retort because it's impossible to win every game flawless, you are always going to get hit by someone or something, no one is a mind reader. I think his juggle should end after the second or third one. I think Cyrax's juggle should end after the 3rd launch. With Jade, you often can not get more than 3 launches before the 3rd one grounds the opponent. Not the case with Cyrax and it gives him a MASSIVE advantage once he starts juggling. Would it be too big a nerf if his bombs had a cool down time?

As for Zoning, it is definitely not noob. As a Jade mainer, I like getting in up close and personal but every so often I mix it up with a bit of zoning, and her ability to throw low, normal or high makes for great mind games.

I really don't think Liu Kang needs a nerf. His b312 juggle is easy to avoid by easily crouch blocking and his 213 can be interrupted if blocked. Basically all you want to do against Liu Kang is stay back and outzone him (depending who you play with) OR get close enough to get a jump punch starter after he throws fireball. And after you do a blockstring on him and you know you're on negative frames after it then crouch block and wait until he does a blockstring on you, if you see him start the 213 juggle then rapidly stand block. Also watch out for cross jump punch and/or a jump punch starter before you crouch block.
 
Kitana needs to be nerfed BIG TIME, she has a juggle that is over 50 percent without X-Ray and keeps you suspended in the air for like a minute, thats INSANE!!! NRS PLEASE NERF KITANA. I couldnt even play this guy because I never hit the ground!!!

I agree with you bro! 100%!!!!
 
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