General Injustice Gods Among Us Gameplay Chat

The main question you gotta ask yourself is that "Are you ready to commit and persevere the hardships of mastering the Martian Manhunter?" Because he has a very high learning curve and his seemingly bnb combos are very strict on execution.
 
Well, that's a big lost for them, especially when a good MMH player starts beating the hell out of them, causing rage quits everywhere. Like I said before, although I won't be using MMH online since I'm still trying to get his combos down into my muscle memory, I can still face him and gain some valuable MMH experience and understand his strengths and weaknesses even more.
 
I like a learning curve, but a lot of his stuff is just really strict timing. Which I don't mind enjoyable in a learning curve. Green Arrow is a perfect example of a high learning curve but not because of strict timing with everything.
 
Well, that's a big lost for them, especially when a good MMH player starts beating the hell out of them, causing rage quits everywhere. Like I said before, although I won't be using MMH online since I'm still trying to get his combos down into my muscle memory, I can still face him and gain some valuable MMH experience and understand his strengths and weaknesses even more.

Which goes to my original point of don't expect to run into too many good MMH players online. Meeting a good MMH player is going to be like finding a good Lex player: once in a blue moon. Of course, I hope I'm wrong because I'm all about diversity but I just don't see it.
 
God I hate looking at that character, There's nothing that I like about him other than his Teleport punch. The rest is lame, I'll just wait for Red Hood or either Zatana :love:
 
I'm sure NRS will focus more on his knife skills.
^The above comment was typed through optimism. Please don't take seriously
 
No. He will have guns and lots of them. Infinite ways to zone. Just make a huge fgt character because 99% of players only play to be the biggest a-hole that they can be. That's why characters that take skill are never used.
 
Finally got around to watching the Evo finals. I was never on the Superman is Stupid wagon, but holy shit is this character just depressing to watch. NRS really knows how to make lame characters. At least Batman and Aquaman are somewhat flashy.


To be fair though, Crazy's Lantern was lookin pretty sloppy
 
Alright, back from the lab

1 bar 45%

ji2, 2,2,b3,trait ~ f2, d3xxEx Martian Grab ~ b3 ~ ji2 ~ 1,1xxPsionic Push

1 bar 44% with Psyche Orb Oki Setup (I don't know any Psyche Orb set ups, this is for future reference for when some get discovered)


ji2, 2,2,b3,trait ~ f2, d3xxEx Martian Grab ~ b3 ~ ji3 ~ 3xxMid Psyche Orb



Combined both of these to get the best of both worlds.


1 bar 45% with Orb setup

ji2, 2,2,b3,trait ~ f2, d3xxEx Martian Grab ~ b3 ~ delayed ji3 ~ 3xxMid Psyche Orb




Only an extra 1%, but I like to get the highest percentages possible. It's an OCD thing.
 
Which goes to my original point of don't expect to run into too many good MMH players online. Meeting a good MMH player is going to be like finding a good Lex player: once in a blue moon. Of course, I hope I'm wrong because I'm all about diversity but I just don't see it.

They are my 2 that I use so wish me luck. I think my Lex is pretty good so far. It's the best one I've seen. Now onto MMH.
 
So I was watching TS Sabin's stream of MMH, and I noticed that he would trait into D2 as an Anti-Air. Does Trait makes the hit boxes on his Normals bigger?
 
Yes it does. His trait makes all of his normals have bigger hitboxes. I think it's crazy that he's only been out for a day and the majority of people I'm seeing post about him are saying they don't like him. That's ridiculous. He has difficult execution so he's gonna be dismissed right away. He's no Superman. If there are going to be so many complaints about whoever is released then just give me Poison Ivy so people can complain about her being a Batman character.
 
So I was watching TS Sabin's stream of MMH, and I noticed that he would trait into D2 as an Anti-Air. Does Trait makes the hit boxes on his Normals bigger?

no it gives him better reach ( like dhalsim of sf)allowing for more damaging combo opportunities and better keep away.
 
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