Kergon's post are pretty much the exact same thoughts I have about fatalities.
Although, I want to add this, STOP COMPLAINING ABOUT THE DAMN FATALITIES ALREADY. I'm sick of it, honestly; you fanboys are just so ungrateful. Be glad you're not a getting MK vs DC-esque fatality for Kano and that there are no flat-out ridiculous fatalities in Deadly Alliance and Deception. The MK team is doing their best to make a seriously awesome MK game, and so far it's going very well. Sure, some of the fatalities could have had a little more variety than what we've seen far, but there is a LOT we haven't seen yet. We have like 5 weeks before the freakin' game comes out. Not only that, MK is all about discovering. There is a lot more to this game besides fatalities. You sound just like that GamePro editor who mentioned Noob's fatality; only caring about the blood and gore and not all of the other modes/important gameplay aspects of the game. How about the fighting engine, 15+ hr. Story Mode, Challenge Tower, Tag-Team Mode, online modes, and The Krypt for starters. Do you think about all of that when ranting about how horrible the fatalities are? How about the fact that they program the game and make it for our enjoyment, we don't do jack squat other than play the game and see how we like it. If you don't like the fatalities, then fine, that's your opinion. Why don't you do something about it; for example, how about making suggestions to NRS and making your own fatalities? Don't wanna do that? Then pay your $63 or whatever you're spending to get the fame and shut up.
I know that all of you aren't like that so don't be offended by this post because it's not directed towards everybody in this thread, just certain people. I'm just a little pissed off at some of these fanboys saying the fatalites are "horrible" and that NRS is "lazy" with the fatalities and whatnot, so forgive me if I sound a little angry or if I'm generalizing a little too much.