Anyone Else Disappointed With the Story Mode?

The problem is not with killing itself, but with killing popular unique characters, Sub-Zero, Kung Lao and Kitana were unique and popular Mileena as well. With so many spec ops, i thought some of them (Jax, Sonya, Kenshi) gonna die in the story to make a room for their new generation, but no, they preffered to kill Mileena and Baraka, while i think not many will really miss Baraka, Mileena will be for sure.

Liu Kang, Kitana, and Kung Lao in MKX have proven that they story doesn't matter in MK anymore in relation to the main roster, and that if fans cry loud enough their favorites will be on the main roster.
All that, despite whether it's actually canon with the story or not, or whether they have that much to do in the story.

Unfortunately, it seems like long gone are the days like in the MK:DA thru MK9 games where main roster characters = characters that held the most story importance.
 
Unfortunately, it seems like long gone are the days like in the MK:DA thru MK9 games where main roster characters = characters that held the most story importance.

I think you're being far too generous to, and uncritical of, the 3D games. Let's look at MK:DA.

Was more deserving of a roster slot than MKX's Liu Kang and Kitana? All he did was run around with Moloch and get beat up in service of Quan Chi, then eventually they managed to beat Scorpion. All Liu Kang and Kitana did in MKX is run around and get beat up in service of Quan Chi, weaken Raiden enough so that he couldn't put up a fight against Shinnok, and eventually they managed to become rulers of the Netherrealm. Who's more worthy of a roster slot?

Are Sonya, Jax, and Johnny Cage important in MK:DA? Literally all they do is travel to fight Shang Tsung, not make it past an army of Tarkatans in his vestibule, and die pointless deaths. Does that make them important? They're nothing more than Raiden's goons, the same way Liu Kang, Kung Lao, and Kitana are Quan Chi's goons in MKX.

Coolest thing Kenshi does in MK:DA? He redeems Ermac. Which we find out about in MK:D, as it's nowhere to be found in Kenshi's bio or ending in MK:DA... and also Ermac's not on the roster, despite experiencing huge character growth and helping Kenshi master his telekinetic powers. Bo'Rai Cho got on the roster with basically the same level of importance to the story, by teaching Kung Lao Liu Kang's flying kick. Why does Bo'Rai Cho get on and Ermac doesn't?

Did Reptile really need to take up a roster slot just so he could overhear a conversation between Shang Tsung and Quan Chi?

I think that the only reason you think that the rosters of those games made sense is because the story was so ambiguous and so shitty, you actually did half of the game's job and made the story up in your own head. You gave those characters importance they did not actually have. I find MKX's roster far more sensible than DA's. There are three generals - Raiden, Kotal, and Shinnok - and each of them has an army. Every non-DLC character falls squarely into one or the other camp, with the dubious exceptions of Mileena and Kano who oppose Kotal in a subplot. These armies run around Earthrealm, Outworld, and the Netherrealm, fighting one another. Makes perfect sense to me.
 
Liu Kang, Kitana, and Kung Lao in MKX have proven that they story doesn't matter in MK anymore in relation to the main roster, and that if fans cry loud enough their favorites will be on the main roster.
All that, despite whether it's actually canon with the story or not, or whether they have that much to do in the story.

Unfortunately, it seems like long gone are the days like in the MK:DA thru MK9 games where main roster characters = characters that held the most story importance.
Notice how ignoring popular demand for characters is detrimental to the business end of MK? I mean, Ed Boon's own Twitter account from June to January was full of retweets of Kitana requests.

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Was more deserving of a roster slot than MKX's Liu Kang and Kitana? All he did was run around with Moloch and get beat up in service of Quan Chi, then eventually they managed to beat Scorpion. All Liu Kang and Kitana did in MKX is run around and get beat up in service of Quan Chi, weaken Raiden enough so that he couldn't put up a fight against Shinnok, and eventually they managed to become rulers of the Netherrealm. Who's more worthy of a roster slot?

I find MKX's roster far more sensible than DA's. There are three generals - Raiden, Kotal, and Shinnok - and each of them has an army. Every non-DLC character falls squarely into one or the other camp, with the dubious exceptions of Mileena and Kano who oppose Kotal in a subplot. These armies run around Earthrealm, Outworld, and the Netherrealm, fighting one another. Makes perfect sense to me.

Fujin is more worthy of a slot in MKX than Kitana, Kung Lao and Liu Kang, but since he's not as popular, he gets shafted.
The same goes for Reiko and Havik which have MUCH more relevant and pivotal roles in the MKX comic and have potential story development in the story, but nope, let's ignore all of that and ignore bringing fresh life into the series because of "Wah, Kitana, Kung Lao and Liu Kang," which have NO story importance, btw.
Showing up at the end of the story as new rulers of the NetherRealm isn't reason enough for Liu Kang and Kitana to be on the main roster, otherwise Shinnok should have been on the MK9 roster with that mentality.

I find the majority of MKX's roster more sensible, minus those 3 that I mentioned, Erron Black and Ferra / Torr.
Those 3 (Kitana, Kung Lao and Liu Kang) have very unsignificant parts in MKX, just like Motaro did in MK9, yet they are a bunch of playable "what ifs" because people can't move on.
We still don't know jack shit about Eron Black and Ferra / Torr.
At least in the 3D games we got to find out about all of these new characters backgrounds and they were better incorporated into the story.
 
I think you guys put far too much importance on a 3-hour movie that's included in a game you spend 100+ hours on. Story importance in relation to the roster is overrated. Hopefully it's eradicated completely at some point.
 
I think you guys put far too much importance on a 3-hour movie that's included in a game you spend 100+ hours on. Story importance in relation to the roster is overrated. Hopefully it's eradicated completely at some point.

NRS are praised for putting so much work into creating a good story for a fighting game, so I doubt it would be "eradicated" any time soon.
 
The same goes for Reiko and Havik which have MUCH more relevant and pivotal roles in the MKX comic and have potential story development in the story, but nope, let's ignore all of that and ignore bringing fresh life into the series because of "Wah, Kitana, Kung Lao and Liu Kang," which have NO story importance, btw.

You know that the comic was written after the game was basically done, right? Cinematics for a game like MKX take a very long time to make. The game's script was already set in stone long before Kitana and Liu Kang's shoes were revealed in August 2014. You want NRS to have seen the future and guessed ahead of time that Kittelsen would turn Reiko into a superstar? Reiko and Havik were absolutely non-existent until December/February. As far as evaluating the game's roster, you can just imagine that the comic doesn't exist at all, for all the influence it had on the game's story or roster.

Showing up at the end of the story as new rulers of the NetherRealm isn't reason enough for Liu Kang and Kitana to be on the main roster, otherwise Shinnok should have been on the MK9 roster with that mentality.

If Liu Kang, Kung Lao, and Kitana weren't in the game, Kenshi wouldn't have needed Jax's help to defeat Quan Chi, and Raiden wouldn't have been weakened before trying to take on Shinnok, which might have allowed him to beat Shinnok before the Jinsei was corrupted, which would have had all sorts of butterfly effect repercussions on MK11, first and foremost Raiden not going dark at all.

If these are not legitimate reasons to include a character on a roster, then as I have said, you can basically discount half of MK:DA's roster, because all they do is walk around and fight useless fights that don't matter.

I find the majority of MKX's roster more sensible, minus those 3 that I mentioned, Erron Black and Ferra / Torr.
Those 3 (Kitana, Kung Lao and Liu Kang) have very unsignificant parts in MKX, just like Motaro did in MK9, yet they are a bunch of playable "what ifs" because people can't move on.
We still don't know jack shit about Eron Black and Ferra / Torr.
At least in the 3D games we got to find out about all of these new characters backgrounds and they were better incorporated into the story.

So you're telling me we knew more about Frost after Deadly Alliance than we do about Erron Black after MKX? Really now? Really? All we knew in Deadly Alliance is that Frost is a Lin Kuei warrior, Sub-Zero's student, and an arrogant and ambitious minx.

We already know that Erron Black is a human who has spent many years in Outworld, probably has long life thanks to a deal he made with Shang Tsung, and we know that he is a sensible mercenary who works for Kotal Kahn and isn't beyond a white lie to his employer if it means padding his pockets with more cash.

Johnny Cage's story in MK:DA was him running around Outworld doing vague things that we know nothing about, and then dying to Tarkatans like a fool.

Erron Black's story in MKX was him coming to Kotal's defense after Rain's attempted assassination attempt, trying to profit from Cassie's arrival in Outworld, holding his own against Cassie Cage in a fight in the Courtyard, and staying loyal to Kotal Kahn and not dying to anyone.

You've got mega nostalgia-blinders on if you think that MKX is, on average, as bad or worse than the 3D games in terms of validating its roster.
 
I think the game having a shorter story compare to MK9 is fine since MKX is a new original story while MK9 was a remake of MK1-MK3. I do wish Johnny Cage's power up and why Cassie can use it was explain better. Cassie can beat someone who was destroying the Earth with no reason why while Raiden needed the help of the Elder Gods to beat Shao Kahn in MK9.

I think the game is heavy focus too much on the MKX comics. I do feel like the MKX comics was written, so people would go out read to understand the story a bit better. While the comics are great, story modes should always stand on their own. Not everyone likes comic books and should not be require to read them to know the characters better. Kotal Kahn in the comics was handle better with proper development then he was in the game.
 
You know that the comic was written after the game was basically done, right? Cinematics for a game like MKX take a very long time to make. The game's script was already set in stone long before Kitana and Liu Kang's shoes were revealed in August 2014. You want NRS to have seen the future and guessed ahead of time that Kittelsen would turn Reiko into a superstar? Reiko and Havik were absolutely non-existent until December/February. As far as evaluating the game's roster, you can just imagine that the comic doesn't exist at all, for all the influence it had on the game's story or roster.

You can't just ignore the comic, as you're implying, and pretend it doesn't exist.
There are some things in the comic that tie-in to the game's story (like Sub-Zero becoming un-cyber and the feud between Kotal and Mileena).
So, no, you just can't ignore it, if that's what you're implying.
I'm pretty sure that the comic writers and NetherRealm had to have some line of communication as to what the MKX story would be about.



If Liu Kang, Kung Lao, and Kitana weren't in the game, Kenshi wouldn't have needed Jax's help to defeat Quan Chi, and Raiden wouldn't have been weakened before trying to take on Shinnok, which might have allowed him to beat Shinnok before the Jinsei was corrupted, which would have had all sorts of butterfly effect repercussions on MK11, first and foremost Raiden not going dark at all.

If these are not legitimate reasons to include a character on a roster, then as I have said, you can basically discount half of MK:DA's roster, because all they do is walk around and fight useless fights that don't matter.

I'm pretty sure that Sindel, Nightwolf, Smoke, Jade, Stryker and Kabal were also dead, and last time I checked none of those are on the main roster.
Raiden not going "dark" may not have been such a bad thing.
Why does Raiden need to go "dark?"
Why rehash the same old story of Dark Raiden again, especially if this is supposed to be a game with an "original story" in it?

These are not legitimate reasons for Liu, Kitana and Kung Lao being in, and I'll give you some of DA's characters too.
Useless, the lot of them.
In MK9, though, just about every character on the roster had a part in the story that was more than just 2 or 3 lines, save for Reptile who's in because (1) Trilogy roster herp derp and (2) He's iconic.
My #2 reason there is exactly why Liu, Kitana and Kung Lao are in.
Nothing more than herp derp fodder for those that can't let go of those characters, despite that Sindel, Nightwolf, Smoke, Jade, Stryker and Kabal could have also done the same thing they did and the outcome of the story would have been the same, while also saving roster space for someone else like Fujin.
Fujin being absent in MKX = lost potential.
Liu Kang, Kitana and Kung Lao in MKX = people can't let go, so let's bring them back.
Their default human skins are all the proof that you need of that.

So you're telling me we knew more about Frost after Deadly Alliance than we do about Erron Black after MKX? Really now? Really? All we knew in Deadly Alliance is that Frost is a Lin Kuei warrior, Sub-Zero's student, and an arrogant and ambitious minx.

We already know that Erron Black is a human who has spent many years in Outworld, probably has long life thanks to a deal he made with Shang Tsung, and we know that he is a sensible mercenary who works for Kotal Kahn and isn't beyond a white lie to his employer if it means padding his pockets with more cash.

Johnny Cage's story in MK:DA was him running around Outworld doing vague things that we know nothing about, and then dying to Tarkatans like a fool.

Erron Black's story in MKX was him coming to Kotal's defense after Rain's attempted assassination attempt, trying to profit from Cassie's arrival in Outworld, holding his own against Cassie Cage in a fight in the Courtyard, and staying loyal to Kotal Kahn and not dying to anyone.

You've got mega nostalgia-blinders on if you think that MKX is, on average, as bad or worse than the 3D games in terms of validating its roster.

Yeah we did.

Since you're using Erron Black's ending as canon (which is not provencanon, yet) for him, then I'm allowed to do the same with Frost.
Frost's true intentions for joining the Lin Kuei were to become Grandmaster, herself.
She used her ice blast to temporarily immobilize Sub-Zero and took the Medallion from him.
She was then consumed by her own freezing ability.

According to Johnny's Deadly Alliance ending, he made a movie that told the tale of how he single-handedly stopped Quan Chi and Shang Tsung.

Erron Black's story in MKX was merely being Kotal Kahn's lackey.
Him protecting Kotal Kahn is just more of him being a minion of Kotal's.
Holding his own against Cassie Cage in the Courtyard counts as story development?
Oh well, then I guess that Ferra / Torr fighting against Kung Jin also is equivalent to being huge story development as well (which you conveniently ignored, by the way), if we're going with that mentality. :roll:
Erron Black's MKX ending is merely a "what if" scenario, just like the rest of the MKX endings, and his bio speaks nothing about him getting longer life from Shang Tsung.
Again, individual character endings from a previous game are non-canon, until proven otherwise in the next game.

I don't have any blinders on, but you sure do love to cherry-pick certain endings and things to fit your argument, when in reality both games had issues with validating some of the characters on BOTH rosters.


I think the game is heavy focus too much on the MKX comics. I do feel like the MKX comics was written, so people would go out read to understand the story a bit better. While the comics are great, story modes should always stand on their own. Not everyone likes comic books and should not be require to read them to know the characters better. Kotal Kahn in the comics was handle better with proper development then he was in the game.

Exactly.
Thank you.
 
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I thoroughly enjoyed the story mode. Especially since it forced me to play as characters which I would normally not play as.
Thank you NRS!
 
You can't just ignore the comic, as you're implying, and pretend it doesn't exist.
There are some things in the comic that tie-in to the game's story (like Sub-Zero becoming un-cyber and the feud between Kotal and Mileena).
So, no, you just can't ignore it, if that's what you're implying.
I'm pretty sure that the comic writers and NetherRealm had to have some line of communication as to what the MKX story would be about.

I think [MENTION=18661]p.W[/MENTION]'s point (and correct me if I'm wrong) is that the game's story and roster were finalized long before Shawn Kittelsen ever put pen to paper.

As he is writing a story set before the events of the game, Kittelsen brought in a bunch of other characters so that there'd be dramatic tension. That's how prequels work. We know anyone on the MKX roster is going to make it out of the comic alive, but the other additions -- Reiko, Havik, Mavado, Skarlet, Hsu Hao, Fox, Jarek, Tasia, Gorbak, Kintaro, etc. etc. etc. -- are up in the air.

I guarantee Reiko and Havik are prominent in the comic specifically because Kittelsen asked them for some characters they weren't planning to use that he could build his big arc around. I would be stunned if either of them survived the arc's resolution.

NRS couldn't possibly have predicted that two characters who were basically afterthoughts in the previous timeline would become big stars among the fanbase due to the comic.

I also think the vast majority of people who play MKX won't read the comic, and the story mode holds up just fine on its own without the comic as backup. If anything, the inconsistencies between the two make it much less confusing to avoid the comic entirely.
 
and the story mode holds up just fine on its own without the comic as backup. If anything, the inconsistencies between the two make it much less confusing to avoid the comic entirely.

Not at all, IMO.

I still had to read the comics in order to understand set-up of the MKX game story.

Other wise:
- I wouldn't know why the hell Goro is in, and his intro lines vs Kotal wouldn't make sense to me.
- Rain being on Mileena's side would have been a total "Wtf?" moment for me, if I didn't read the comics.
- I would have assumed that masked Sub-Zero was a tribute to Bi-Han (which it was not), and it was explained in the comics.
- I would have assumed that Kotal was just another tyrant Shao Kahn douche, without knowing his origins in the comics.
- I would have been confused as to why the hell Scorpion was human again, as story mode explains him being free, but doesn't explain him regaining control of the wraith, as the comics do.

^^
There are plenty of reasons as to why the comics felt like mandatory reading (IMO), prior to playing MKX.

The MKX story mode answered some questions in MKX, but it also left PLENTY of gaps.
 
Not at all, IMO.

I still had to read the comics in order to understand set-up of the MKX game story.

Other wise:
- I wouldn't know why the hell Goro is in, and his intro lines vs Kotal wouldn't make sense to me.
- Rain being on Mileena's side would have been a total "Wtf?" moment for me, if I didn't read the comics.
- I would have assumed that masked Sub-Zero was a tribute to Bi-Han (which it was not), and it was explained in the comics.
- I would have assumed that Kotal was just another tyrant Shao Kahn douche, without knowing his origins in the comics.
- I would have been confused as to why the hell Scorpion was human again, as story mode explains him being free, but doesn't explain him regaining control of the wraith, as the comics do.

^^
There are plenty of reasons as to why the comics felt like mandatory reading (IMO), prior to playing MKX.

The MKX story mode answered some questions in MKX, but it also left PLENTY of gaps.

- Goro is in as an easter egg.
- Rain explains why he's on Mileena's side in the story mode. Why wouldn't he be, anyhow?
- Kuai Liang has worn a mask before too, tons of times.
- The story mode makes it clear Kotal Kahn is not a tyrant douche through his actions.
- What explanation is needed beyond 'he's human again, but he still has fire powers'?

I played story mode without having read the comics beyond previews and some synopses, and I was totally fine.
 
- Goro is in as an easter egg.
- Rain explains why he's on Mileena's side in the story mode. Why wouldn't he be, anyhow?
- Kuai Liang has worn a mask before too, tons of times.
- The story mode makes it clear Kotal Kahn is not a tyrant douche through his actions.
- What explanation is needed beyond 'he's human again, but he still has fire powers'?

I played story mode without having read the comics beyond previews and some synopses, and I was totally fine.

- Easter egg?
Where was Goro in story mode?
All that his bio mentions is that they (the Shokan) were outcasts after Shao Kahn's death.
The whole battle vs Kotal Ket'z and Kotal Kahn are nowhere to be mentioned.

- I'll give you Rain.

- The default costume looks more like Bi-Han / Noob Saibot's (to me), but I'm not going to turn this into a Sub-Zero thread.
It's non-canon, though, as are Liu Kang, Kitana and Kung Lao's default skins / costumes.

- Not really.
Sure, he reasons more than Shao would have but the story mode doesn't explain how he got into power like the comics do.

- "He's human again, but still has powers" is a lame and vague excuse and doesn't properly explain anything.
If you're fine with an improper explanation as to how he's human again, then fine.
If I was playing the game without reading any of the comics, I'd want to know how the hell he became human again.
The same goes for Kuai-Liang, being turned human again.
If you're OK with half-assed, lazy and incomplete explanations, then fine, but I'm interested in knowing how these things actually came to pass for these characters.


Again, I loved MKX story mode, but I'm being critical because it DOES have its fair share of missing info and unanswered questions.
 
- Easter egg?
Where was Goro in story mode?
All that his bio mentions is that they were outcasts after Shao Kahn's death.
The whole battle vs Kotal Ket'z and Kotal Kahn are nowhere to be mentioned.

Why does it need to be? It doesn't hamper your understanding of MKX's story to have it omitted.


- Not really. Sure, he reasons more than Shao would have but the story mode doesn't explain how he got into power like the comics do.

Sure it does. He was one of Mileena's councilors and he staged a coup with the help of her other councilors.

- "He's human again, but still has powers" is a lame and vague excuse and doesn't properly explain anything. If you're fine with an improper explanation as to how he's human again, then fine. If I was playing the game without reading any of the comics, I'd want to know how the hell he became human again.

We literally see him become human in the story mode. What's unexplained about it? As for the powers, there's never been any indication in the games so far as I'm aware that Hanzo Hasashi was a totally normal human without any powers before he died. (Maybe I'm misremembering some element of Mythologies, but that game was godawful so please excuse me!)

The same goes for Kuai-Liang, being turned human again. If you're OK with half-assed, lazy and incomplete explanations, then fine, but I'm interested in knowing how these things actually came to pass for these characters.

This is COMPLETELY explained in the game. Story Mode shows him going from revenant to human. His pre-fight dialogues describe the revenant process as having de-cyberized him. In the Story Mode, we see that becoming a revenant gives you a new body when Quan Chi tries to do it to Johnny Cage. Do you need everything spelled out for you in exposition? Inference is a valid narrative technique.
 
Why does it need to be? It doesn't hamper your understanding of MKX's story to have it omitted.

So, as I said, his reason for being on the main roster and his pre-fight intros are otherwise unexplained, had it not been for the comics.

Sure it does. He was one of Mileena's councilors and he staged a coup with the help of her other councilors.

No.
It shows him betraying Mileena and staging a mutiny, not coming into power.
2 completely different things, but Ok.

We literally see him become human in the story mode. What's unexplained about it?

Nope.
We see Scorpion get free from Quan Chi's power in story mode, not how he became human Hanzo once again.

This is COMPLETELY explained in the game. Story Mode shows him going from revenant to human. His pre-fight dialogues describe the revenant process as having de-cyberized him. In the Story Mode, we see that becoming a revenant gives you a new body when Quan Chi tries to do it to Johnny Cage. Do you need everything spelled out for you in exposition? Inference is a valid narrative technique.

Again, no.
We see Sub-Zero get free from Quan Chi's power in story mode, not how he became uncyber and got a human body again.
Inference is a very lazy and vague narrative technique.
We saw what seemed to be Johnny getting transferred a new body in MKX via his old human body (1) but the process was not finished and (2) it was not said if this is the exact way that Sub-Zero returned human as a cyborg would have had to have gone through a different process, since Quan Chi can't work with the metal in his body and only the organs (a VERY specific thing that the comic had pointed out).
 
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I think you are being extremely pedantic.

Inference isn't lazy -- "show don't tell" is one of the core rules of good storytelling. Personally I'm glad the MKX story mode isn't constant exposition.
 
I didn't like the fact that Sub-Zero's chapter was a complete shame.
Instead of beating all of the kids, we could've seen him killing Sektor in a flashback, instead of just mentioning it in a tea party, seeing what happened to Bi-Han (I hoped to see him ATLEAST in Sub-Zero's ending, but NO. We get dragons...) and knowing when does his primary costume take place... Cause, you know.. It's his PRIMARY COSTUME.

Do you guys think that the Noob Saibot card from the mobile game is a hint for Bi-Han being alive?
 
I didn't like the fact that Sub-Zero's chapter was a complete shame.
Instead of beating all of the kids, we could've seen him killing Sektor in a flashback, instead of just mentioning it in a tea party, seeing what happened to Bi-Han (I hoped to see him ATLEAST in Sub-Zero's ending, but NO. We get dragons...) and knowing when does his primary costume take place... Cause, you know.. It's his PRIMARY COSTUME.

Do you guys think that the Noob Saibot card from the mobile game is a hint for Bi-Han being alive?

Agreed with all of this.
Stuff like this I would have liked to have seen fleshed out a bit more.
Do you see where I'm coming from, [MENTION=20359]Imperatrix Sindel[/MENTION]?



Not to mention stuff that gets absolutely NO explanation in MKX, and also leaves questions to be answered.

Sheeva- Last I checked, she was alive in MK9.
Sooooooooo, not even a story cameo that she may still be alive or cameo death?

Cyrax- I'm pretty sure that he was alive in MK9, too, and his whereabouts are unexplained in MKX

Shang Tsung- Did he die in MK9 during the Sindel soul transfer process or not?
If he did die, then why is he not a revenant or why doesn't he show up in the NetherRealm?

Noob Saibot- Also speaking of characters that are in "wtf" / limbo status, where the hell is Noob?
Here's yet another character who doesn't even get mentioned in present tense in the whole MKX story.
Did he die? If so, what happened to him afterwards?
Did he live through the Soulnado? If so, what happened to him afterwards?

Jade- Speaking of characters that died, where is Jade?
Not a single cameo or background with her fighting people in the NetherRealm?
 
I'm completely fine with those characters being off the grid for a game and explained at a later date. We used to go multiple games without knowing what was up with everybody. I don't need updates on the entire trilogy cast every single game.

Shang Tsung at the very least is clearly coming back next go-round.

And Jade -- clearly something is up there. Her ghostly cameo in Kitana's ladder ending, the fact that she doesn't appear at all as a revenant, the Mournful variation, it feels like they have a plan.
 
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