What do you don't like about the game?

They were used as examples
Nevertheless:
ok in the same kind of logic:
Shinnok was teased and he is not dead, why shouldn't he return and liu kang should?
Fujin is not dead and is one of the fan fav. He is more importan than liu kang as he is a God
Kai is not dead and he is one of earthrealm's champions,why shouldn't he return?

the list goes on...

no more mk9 chracter cause we already saw them in MK9
let's see some old mk char that we didnt have the chance to see them.

This is my opinion,so I don't mean to offend anybody.:)

No offence taken, bud.
Either way, we don't know the full story yet. Fujin and Shinnok may very well be in the game. I agree that they deserve a roster spot over returning dead characters like Kitana or Kung Lao, but simply put, we still don't know the full story and the explanation for their return yet! Also, we still don't know if Liu is in or not haha. It hasn't been officially confirmed in any form!

Baraka didn't die, so where the hell is him?

You're right. But we don't know if he isn't in yet. But with Shao Kahn's demise, I dunno how much purpose he'd serve. I hope we get some sort of tarkatan either way.
 
If they were marketing purely towards the casuals we wouldn't have a comic series, Kollector's editions or gameplay streams.

The comics which starred Scorpion for the first 3 issues, the Kollector's Editions which only have Scorpion and the gameplay streams which feature Kung Lao, Ermac, Reptile and Kitana?

Yup.
Totally not pandering to the casuals.
/ sarcasm
 
You don't know that. Kai might be dead in this timeline, or he might have joined Shang Tsung. Or he might have joined Shang Tsung and then died!

I'm not into MKX Reptile (yet), and I'm not thrilled about Sonya being playable, but you have to admit that so far every single revealed MKX character at least makes story sense for inclusion. Reptile was in MK9 and survived, we know for a fact that Kung Lao and Kitana's souls are possessed by Quan Chi (and could potentially be restored after the Netherrealm War), Sonya if revealed was in MK9 and survived. Even Liu Kang, if revealed, won't "just" come back, he'll come back with an agenda.

Ok,storywise, I agree about Sonya 100%, but man the whole "Quan Chi" controls your soul thing dissapoints me. It makes the last MK story look stupid. If these people were meant to come back , then their death had no meaning. It takes away all the impact that a death can have on the audience. On the other hand I m talking about the importance of death in a game with fatalities, so what the hell am I talking about?

My complaint is relavant to the gameplay. I mean we ve seen Sonya and Liu Kang soooo maaany times doing the ooooooold saaame things which I feel is unfair for other characters that didn't get a chance for a long time now. (Again, that's MY OPINION)

But I'm curious to see who the Big Bad is, who do u thing it is?
[MENTION=4805]Viking_Poodle[/MENTION] I agree 100% with u on that. There is still a lot of time and I might be ib***ng for no reason at all. In that case I will man up and :vroam: LOL
 
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Smoke died... but can he really die?
He was undead as far as I know, he was an enenra which is a smoke wraith.
I bet he's immortal.

BTW, we saw tarkatans chasing people in the portal stage so there must be someone leading them, and did anyone stop to think who are the tarkatans serving this time? Mileena? Kotal? Quan Chi? Perhaps Baraka did as Reptile and went to Kotal but who knows...
 
Ok,storywise, I agree about Sonya 100%, but man the whole "Quan Chi" controls your soul thing dissapoints me. It makes the last MK story look stupid. If these people were meant to come back , then their death had no meaning. It takes away all the impact that a death can have on the audience. On the other hand I m talking about the importance of death in a game with fatalities, so what the hell am I talking about?

I agree absolutely, I thought that Sindel killing 90% of the good guys was stupid as it happened, I thought it was stupid after it happened, and I thought it was especially stupid when MKX started making it look like it didn't happen. I was hoping death would be realer in the reboot than it had been in the original timeline. Not this time!

I've already gotten over it, though. In the words of Raiden protector of Earthrealm: "that ship has sailed."

My complaint is relavant to the gameplay. I mean we ve seen Sonya and Liu Kang soooo maaany times doing the ooooooold saaame things which I feel is unfair for other characters that didn't get a chance for a long time now. (Again, that's MY OPINION)

I can understand how that would bug people, but for me I only need like 3-4 characters for gameplay, and the rest are all just there for story since I'll never play them anyway. If the game came out today, I think I'd find enough gameplay fun already just with the characters we have... so this doesn't affect me too much.

But I'm curious to see who the Big Bad is, who do u thing it is?

If not Liu Kang, then my vote goes to Shang Tsung. I can't think of any other "fun returning" character that would work as main villain.
 
[MENTION=18661]p.W[/MENTION]
To be honest with you I would prefer Shinnok (I think that he has so much potential). The only thing that would bug me though is the return of Shao Khan. If that happens,then the whole MK9 story would be pointless.
 
The comics which starred Scorpion for the first 3 issues, the Kollector's Editions which only have Scorpion and the gameplay streams which feature Kung Lao, Ermac, Reptile and Kitana?

Yup.
Totally not pandering to the casuals.
/ sarcasm

The casuals don't watch the streams though. They don't really care about gameplay changes.
 
[MENTION=18661]p.W[/MENTION]
To be honest with you I would prefer Shinnok (I think that he has so much potential). The only thing that would bug me though is the return of Shao Khan. If that happens,then the whole MK9 story would be pointless.

I thought he was going to be the main bad guy from MK9's ending, but the fact that they've kept MKX's bad guy a surprise makes me doubt it. Him being the bad guy would have made perfect sense. So why not tell us that he is so we can already start getting hyped for it? Only reason that makes sense is a plot twist.
 
I really do think they should board the hype train now. They probably aren't worried about sales because they know it will do numbers but it would be great to see more intros, character gameplay, and at least two more reveals.
 
I thought he was going to be the main bad guy from MK9's ending, but the fact that they've kept MKX's bad guy a surprise makes me doubt it. Him being the bad guy would have made perfect sense. So why not tell us that he is so we can already start getting hyped for it? Only reason that makes sense is a plot twist.

100% Agreed, but man all that speculation makes me lose my mind. I'm going loco:bird:
 
Just curious.. How exactly would you be marketing this if you were in charge?

A bit differently. Not saying I know better, but I think we all agree NRS could do more. Anyway, I'd do the following...

First off I would discuss the game with the whole team to make sure we're all on the same page. Research. Brainstorm. Characters, setting, story, features, release date, 3rd parties, other assets, platforms, audience, budget, etc. Based on that I'd try to come up with a plan/schedule and if they'd approve I'd start.

I'd try to make more use of the game, WB and be more glocal, consistent and creative.

1) Different boxart. MKX is supposed to be about new characters and a new story, yet they put Scorpion on the boxart, use him as a statue and whatnot. Out of everything a boring black background with Scorpion. A bit contradicting, don't you think? Not to mention they're being lazy also, because what they did takes like 5mins max to put together. So I'd change that for starters. If anything, at least make a second version with someone else. Not Scorpion again in a different pose. But ideally a different boxart altogether.

2) Different Kollector's Editions. These KE are an insult to fans and again contradict the game's premise. They all consist of Scorpion and some forgettable junk nobody really cares about. Not to mention they're slightly overpriced. If anything, Sub-Zero would deserve the same treatment to make it balanced and equal. But even as a Sub-Zero fan I'd be totally OK if they gave the special attention to someone else entirely. Raiden is just as important, if not more. Kitana could have a cool statue. And D'Vorah and especially Kotal could have the best ones of them all. Imagine Kotal's statue with those vibrant colors. But no, NRS again chose the easy way out. They hired a company to make a low-poly model and that's it. The statue looks boring, because due to low-poly there's no detail and the in-game model looks due to that even worse and totally out of place compared to the other characters and backgrounds. Plus gold? Gold is nice, but the color itself just makes things ironically look cheap and lame. The European KE is slightly better, but again... Scorpion? Also, I think the EU KE is done by the same company (at least the statue) as the MK9 KE. Both look very similar. Ultimately the KE is to collect. What I am supposed to be collecting with either of those is beyond me. Perhaps dust. Instead of adding a valuable artbook they include the first volume of the comic book series. How is that a collector's item if I can buy it with ease? Oh wait. It will save them money and maybe rake in more money because some people will go buy the remaining volumes. Great. And the love and heart is where? They have a ton of artwork for the game, no doubt, but why bother, right? Cause what real fans want is irrelevant. And DLC to cash off Hollywood creations and nostalgia. Um. Okay. Nice as well. Not.

3) More new characters. Where are they? Oh, right. In the comic book. I forgot. But the comic book isn't playable, is it? 8 months later and we are still with just 4 new characters total. Where did the confidence and passion go? When it comes to these new guys NRS made a 180° turn in summer and basically is ignoring them and ignoríng the fact they started marketing the game as a brand new experience, yet 8 months later they ended up somewhere else. I'd at least have the balls to admit I made a mistake. Not in a big way. Admitting it on a stream would have been enough. But even that seems to be a problem for them. They must really think that all the fans are dumb and have Alzheimer or something. Essentially they deceived us. And you never lie to the customer.

4) More MK4/MKDA/MKD characters. Again. Where are they? All we have, 2 months before release, are returning characters from MK9. MK9 ends on a cliffhanger suggesting these characters will play, at least in the first half of the story, a big role, yet they are nowhere to be seen. Or will they suddenly start popping up?

5) More female characters. We only have 3 female characters so far. Out of 14. It took them almost half a year between E3 and Kitana's reveal to show us another one. Why? Up until Kitana was revealed, all returning characters were men. We should be getting at least one more female before release at the very least. Will we get her? Probably Mileena. But that gap between E3 and Kitana was wider than the equator. I pray that the final roster will include at least 3 or 4 more, giving us a total of 7-8 females. But honestly I'm not so sure.

Points 3,4,5 could be considered as one -> Lack of variety in reveals. 4 New characters at E3 and then one returning MK9 character after another.

6) No zombie characters without explanation. If you want to promote the game with not only returning characters, but dead returning characters, you should give a damn good reason and be able to address it. So far, NRS hasn't officially communicated why Kung Lao and Kitana are back. Their attitude is pretty much "Deal with it!". I don't care it has to do with the story. If it does, just provide a basic explanation. No need to go into details. And if you don't want everyone to know, at least explain it on the stream. Even in a kryptic fashion if you must.

7) Returning stages. Unlike new characters, introducing new stages is not a problem. Basically all stages revealed so far are new. That's nice. But there's one problem. There have been more new stages revealed than characters and most of the revealed characters are old. In other words the revealed characters and stages don't match. You'd expect, with so many old characters back, there'd be at least one old stage as well. But there's none and there are possibly one 2 stages left to reveal. Seems very unbalanced. And also, same with the zombies, no explanation.

8- More story details. Ever since E3, NRS keeps repeating the same phrases all over again. MKX follows up where MK9 left off and spans 25 years. We've heard that a zillion times. Is that all you can really tell us? Sure, they want to avoid spoilers. Fair enough. But at the very least they could tell us, since most of the stages and characters have been revealed, roughly how it will continue and vaguely what will happen. Yes, there is the comic book, but it isn't really a good source per se and doesn't tell us much about MKX - rather what happened in between. And it does so quite poorly if you consider how MK9 ended and how does the comic book starts and progresses. If anything, it's more of a tool to get rid off XYZ and to make more money than telling a real story and filling the gap. Only the story mode in MKX is 100% accurate and canon. The comic book? Not so much sadly. We on the forums are putting pieces of the story together, somewhat, but the casual fan is left in the dark clueless. Even if he reads the comic. I bet after playing the game the comic won't make much sense. All we really have 2 months before release is one old boring phrase and a bunch of character intros. Not very impressive.

9) No marketing gaps. That 3 month hiatus was really a big WTF moment. What the hell was happening internally at NRS? I'm telling you, this game was a real pain in the a$$ to develop and it will show. Even if they were releasing gifs each week during that time. Or if they did a podcast. Or a stream. Or just something. But they went suddenly low-profile like if Ed was on a death bed or something. It's the same WTF moment as the sudden 180° turn after E3. Heck, MKX almost fell off the radar. I'd do something. Even if it was silly. Just to keep the pace. Another WTF... Online modes were mentioned at E3, but were revealed just now. And don't get me started on the fact it took them weeks to release some media related to Kung Lao and Goro - who still lacks any gameplay. Those trailer jokes were pretty offensive.

10) More local content. Mortal Kombat is big in Brazil, Middle East and Australia. Why not make use of it? Brazil could've gotten an exclusive tribal character for eg. Or if that is supposed to be Kotal, which is imho the case, why not market him better there? Or why not give Brazil an exclusive Kotal reveal? Why not give Australia an exclusive Kano reveal? Why not give an exclusive character to the Middle East? It's about time Mortal Kombat received an arabic/nomad character. Tremor could fit the role, but I think Ed is too short sighted by the past to give him the spotlight and see the bigger picture. Tremor could boost sales a lot if done right. Tekken 7 already did it with Shaheen. Design-wise he's boring, but he's there. I'm sure there are more countries/characters we could think of. Apart from those, in general, only a few magazines got some info. Not very international if you ask me. USA =/= globe.

11) More info on other versions. 8 months earlier it was announced the game will be released also on Xbox 360, PS3 and PC. 2 months before release be barely get to know how's working on them, let alone how they're progressing and if there will be a delay or cancellation or not. You think that is entirely acceptable and normal? Yes, next-gen versions are the focus and that is alright. But if they don't want to release screenshots from the old versions, to avoid confusing people and making the game look worse, they could at least comment on them. How the porting is going and what differences there will be. Just a basic statement either in an interview or on the stream? Just to re-assure the still many international customers that haven't made the switch to next-gen that they won't be left behind? Not all countries have an equal adoption rate and frankly some regions (middle east/africa/parts of europe and asia and even south america) take forever. Or do they expect people will blindly buy them? But when directly asked they say they can't answer, giving the impression they don't want to have anything to do with them? So much for their logo on these versions...

This is just from the top of my head. There's maybe more.

But let's still praise Ed, be satisfied with what he gives us and go buy anything he tells us to...
 
Smoke died... but can he really die?
He was undead as far as I know, he was an enenra which is a smoke wraith.
I bet he's immortal.

But we don't know how many of those Ladder Mode endings are true of not, or which ones are and aren't true.
If that's was the case and we are considering all the MK9 endings, then Kitana and Kung Lao didn't really die in MK9 story mode either.
 
The casuals don't watch the streams though. They don't really care about gameplay changes.

I beg to differ...

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A bit differently. Not saying I know better, but I think we all agree NRS could do more. Anyway, I'd do the following...

First off I would discuss the game with the whole team to make sure we're all on the same page. Research. Brainstorm. Characters, setting, story, features, release date, 3rd parties, other assets, platforms, audience, budget, etc. Based on that I'd try to come up with a plan/schedule and if they'd approve I'd start.

I'd try to make more use of the game, WB and be more glocal, consistent and creative.

"I'd put a lot of effort into it and make a better game than NRS has so far." K.

1) Different boxart. MKX is supposed to be about new characters and a new story, yet they put Scorpion on the boxart, use him as a statue and whatnot. Out of everything a boring black background with Scorpion. A bit contradicting, don't you think? Not to mention they're being lazy also, because what they did takes like 5mins max to put together. So I'd change that for starters. If anything, at least make a second version with someone else. Not Scorpion again in a different pose. But ideally a different boxart altogether.

Do you understand the purpose of boxart?

It's to sell games.

Bioshock is one of the most artistic AAA franchises in gaming, and even its developer Ted Levine understood the need to have the cover be a guy with a gun (aka every FPS ever). And you want MK to have more thematic boxart than Bioshock. K.

3) More new characters. Where are they? Oh, right. In the comic book. I forgot. But the comic book isn't playable, is it? 8 months later and we are still with just 4 new characters total. Where did the confidence and passion go? When it comes to these new guys NRS made a 180° turn in summer and basically is ignoring them and ignoríng the fact they started marketing the game as a brand new experience, yet 8 months later they ended up somewhere else. I'd at least have the balls to admit I made a mistake. Not in a big way. Admitting it on a stream would have been enough. But even that seems to be a problem for them. They must really think that all the fans are dumb and have Alzheimer or something. Essentially they deceived us. And you never lie to the customer.

Never lie to the customer? Why not? Does this forum look like it's full of people who are outraged and won't buy MKX?

That's if they lied, which is a big if. We don't know how many new characters this game will have on release and with DLC. You're unhappy that the marketing isn't aimed towards you - which is silly enough, marketing isn't the game - but what does that have to do with how many new characters there'll be?

4) More MK4/MKDA/MKD characters. Again. Where are they? All we have, 2 months before release, are returning characters from MK9. MK9 ends on a cliffhanger suggesting these characters will play, at least in the first half of the story, a big role, yet they are nowhere to be seen. Or will they suddenly start popping up?

The only MK4 characters hinted by MK9's ending are Quan Chi and Shinnok. Quan Chi is playable. Shinnok is guaranteed to appear in the game, even if he's not playable, even if he's not a boss.

5) More female characters. We only have 3 female characters so far. Out of 14. It took them almost half a year between E3 and Kitana's reveal to show us another one. Why? Up until Kitana was revealed, all returning characters were men. We should be getting at least one more female before release at the very least. Will we get her? Probably Mileena. But that gap between E3 and Kitana was wider than the equator. I pray that the final roster will include at least 3 or 4 more, giving us a total of 7-8 females. But honestly I'm not so sure.

Again, you're getting pissed at the marketing and not the actual game. Mileena and Sonya are both all but confirmed. Jacqui's been heavily hinted at. There's 3 right there. Your prayers have been answered.

6) No zombie characters without explanation. If you want to promote the game with not only returning characters, but dead returning characters, you should give a damn good reason and be able to address it. So far, NRS hasn't officially communicated why Kung Lao and Kitana are back. Their attitude is pretty much "Deal with it!". I don't care it has to do with the story. If it does, just provide a basic explanation. No need to go into details. And if you don't want everyone to know, at least explain it on the stream. Even in a kryptic fashion if you must.

So... just because they haven't said "it's weird that Kung Lao and Kitana are back, right? Start speculating!" you assume that they'll just randomly appear alive in the game without an explanation? If you really think that... you're just wrong and it's funny. And if you don't think that, what's the problem? The game will come out and we'll find out what the story reason for them being back is. You don't need NRS to hold your hand.

Basically all I see here is "I don't understand how marketing works" and "I want this game to be exactly what I want, and the fact that it isn't makes it wrong." Sorry. I'm quite happy with MKX... and that has nothing to do with Ed Boon and it has nothing to do with Scorpion.

edit: I should mention there's a lot of stuff that could swing my opinion the other way before the game is released. Which is why I haven't pre-ordered the game. I'm perfectly fine with waiting to know whether MKX will be worth my money.
 
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But we don't know how many of those Ladder Mode endings are true of not, or which ones are and aren't true.
If that's was the case and we are considering all the MK9 endings, then Kitana and Kung Lao didn't really die in MK9 story mode either.

I always thought the information revealed on endings that alluded to stuff that happened in the past was canon.

Though now you raised doubts on me about this subject.
 
I love MK for its world, feel, characters and story. So I know people are gonna hate me for what Im about to say.

There are alot of inherent problems with MK's gameplay I feel that they wont ever change because its "traditional"
Holding back to block is way better than a block button, it feels better, it just makes more sense.
The Dial a combo system has always been kinda wonky and still is, its unnecessarily complicated and makes the game feel slow and rigid

MK will forever be my favorite fighting game franchise, I just wish the gameplay mechanics could mature the way other fighting game franchises have.
 
Holding back to block is way better than a block button, it feels better, it just makes more sense.

Not as an MK fan it doesn't (IMO).
Block button has always felt better to me than back-to-block, like in SF.
I never cared for SF or Injustice as much, mainly for that reason.
 
Ill tell you something that I dont like. When xrays are done, weird chunks fly out all over the place....like....outside their body. (See Kano's trailer for a perfect example. When he breaks her neck...chunks go shooting all over the place). Its corny and kind of cheapens the brutality of the move.

Its small details like that, and in the last game the organ stuck on the pit spike, that I find unnecessarily corny.
 
Back to block is superior without a doubt. Crossups make the gameplay much more interesting. Unfortunately it couldn't work in Mortal Kombat because of teleports. Scorpion is ridiculously hard to fight in Injustice because of this. Jump forward teleport is the dirtiest mix up in fighting game history. It defies your every instinct as a player.
 
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