GamePro: Warner obviously comes with a whole library of IP. What should we be looking for from Warner next?
MT: If you look at the landscape of publishers, you'll see is everyone has their own crown jewel. They have their own key franchises that they are they developing for a specific audience, that are expecting that game to come out, with quality. We're no different. We're very serious about Batman, we think Batman: Arkham Asylum showed that taking care of our own franchises can really change things, and can make for a very appealing game. Lord of the Rings is clearly very important to our future. Lego is clearly important. Mortal Kombat, you haven't seen anything yet, but we're very proud of what we have so far. We'll be showing very well at E3.
The newest chapter of the iconic fight franchise marks a triumphant return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the fan favorite Fatality is back and presented in more gory detail than ever before. In addition, Mortal Kombat introduces a number of new game-play features including tag team and the deepest story mode of any fighting game. Players can choose from an extensive lineup of the game’s iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or take on several new game modes.
“We can’t wait for players to get their hands on Mortal Kombat,” said Ed Boon, Creative Director, NetherRealm Studios. “This game really is a response to what players have been demanding: mature presentation, reinvented 2D fighting mechanic and the best, most gruesome fatalities ever!”
Mortal Kombat introduces a number of new game modes as well as the most extensive online experience ever seen in a fighting game. Up to 4 players can battle “tag-team”- 2 players can team up in the new “Co-op Arcade Mode” or compete against another team online.
It's that time of year again. E3 2010 opens it's floors to the gaming world tomorrow, and along with it begins Warner Bros's marketing push for their newly announced Mortal Kombat game. Part of the marketing push includes giant banners thrown all across the LA Convention center showing silhouettes of various fighting poses & fatalities. One banner says FINISH HIM, and another says FATALITY! Take a look at a one of them courtesy of Bitmob on Flickr.
There is also planned a massively detailed Mortal Kombat (2011) booth in the Warner Bros. area of the floor. Fansite Total Mortal Kombat found a concept render of their booth Theatre over the weekend in the most recent GameTrailers TV episode. It looks like a massive theatre that will be set up to watch video footage and/or demos from Mortal Kombat on the show floor. It's hard to tell how big it really is, but until tomorrow it'll have to do.
We don't currently know if the game will be playable to the public at E3, but we'll find out tomorrow when the floor opens to the public.
Sadly life interfered and no one from TRMK could schedule a trip to E3 this year, so instead we've teamed up with fellow fansite Kamidogu who will be at E3 2010 tomorrow to bring fans news of Mortal Kombat (2011) directly from the show floor. So check back for updates as the day goes on.
Update 10:00pm CST: Kamidogu updated earlier tonight with some awesome pictures of the LA Convention Center. Included in those is a awesome look at the two Mortal Kombat banners back to back.
Level one makes whatever attack you’re pulling off stronger. Fireballs become larger, and attacks like Sektor’s teleport punch add another hit to the combo.
Level two is a combo-breaker – pretty basic, same stuff we’ve seen before.
Level three is the most exciting. Currently dubbed the x-ray attack, it’s a brutal attack that goes into an x-ray mode to show you what you’re doing. Like showing fingers penetrating the skull through the eyes, or breaking someones rubs. In Johnny Cage’s case, it’s the meat sack of the pelvis rupturing after his famous ball-buster.
We're also talking about a new take on the series' story. "Mortal Kombat has this timeline - eighteen years of making games, and we really didn't want to just continue, like, chapter seventeen of the whole story," says Ed Boon, the co-creator of the series. "So we're kind of doing a Back to the Future type of thing, where Raiden is about to be killed by Shao Kahn, and just before he delivers the last blow, he sends a mental message to his earlier self, so the camera rewinds back to Mortal Kombat 1. The Raiden from back then gets a message and he doesn't know what's going on, but he knows something bad's going to happen, and the game spans Mortal Kombat 1, 2 and 3, retelling the story with an enlightened Raiden, and he's changing the course of things, so everything you've seen happen before – Liu Kang winning, the guys turning into cybernetic ninjas, are changed around, so you might see a character become cybernetic who wasn't before, and so you see a different version [of events]."
Ed described the blood, which now has ultra-realistic properties. Blood sprays depending on the attack, meaning if Scorpion slashes his opponent in a circular motion the blood sprays in a curved fashion. Other advancements include proper bodily damage, which have been expanded to include actual lacerations in the skin. Not only do the characters lose blood whilst doing battle, they can also stain each other. Blood from your opponent can spray onto your kombatant, and stay there for the remainder of the match. The longer it stays exposed, the more it decays and turns darker
"MK is going to make every old school fan very very happy"
"... MKII, much prettier, much faster, much freer-flowing combos"
"@noobde IZZA SO GOOOOOD"
But what about Babalities and the like? "Certainly this Mortal Kombat game we're taking a little bit more seriously, so we're probably not going to have a friendship move and whatnot," says Ed, "but if we were to do something like that we're definitely not going to document it. That's what I think was part of the fun of the old games. 'You turned the guy into a baby!' What? Or, 'you pulled out a rainbow'! What the? It's such an odd thing. We really want these events – if they happen – to be almost rumors. That's a big part of what Mortal Kombat was. The question mark about - what else is in this game?"
When the characters are fighting in the Living Forest there's dynamic lighting breaking through the trees and casting accurate shadows on them. Also, there's a lot going on in the backgrounds. People are being tortured and strangled by vines. Birds are flying around. The big thing I noticed was in Kahn's Arena there is a second fight going on in the background featuring a giant monster that looks like a rancor battling a small group of warriors.
Mortal Kombat feels like a solid return to form, a gory, bloody bash, full of what made fans fall in love with the series, a few smartly borrowed mechanics that could make non-fans appreciate what it has in the fighting department.
It sounds like there's potential for some sort of MK-specific hardware down the line, too, as the game's more advanced moves, like tagging and throwing, can be done by hitting multiple buttons on the classic five-button MK setup, as well as via their dedicated shoulder buttons. It'll be interesting to see if that develops.
"George Lopez was in the theater. MK will get a mention on his show." - Rigo Cortes on Twitter
If we can get to 85,000 fans on our Facebook page, I'll raffle a couple of t-shirts off to followers on our next MKast #mkastkonfirmed - @hecterrific on Twitter
Hey so re:shirts. waiting on a box of extras. once we hand some out to the team, i'll grab a few for y'all.
FYI: No Warner Bros. entity, including NetherRealm Studios and WB Games Inc., is a sponsor of or associated in any way with this giveaway.
"This year, Ed Boon, the cocreator of Mortal Kombat, took to the stage with members of his NetherRealm Studios development team to present gameplay from the new Mortal Kombat to the general public for the first time. And if you're a fan of the older Mortal Kombat games, it just might have brought a tear to your eye."
"In a lot of ways, this Mortal Kombat represents a homecoming for the series with a return to a style of 2D gameplay (with some new features, like the Tag mode) that made those first Mortal Kombat games distinct from their competition. Of course, it doesn't hurt that the gore and unrepentant violence that made those games popular is in full effect as well. One look at Kung Lao's hat-into-saw-blade fatality will make even the most hardened Mortal Kombat fan wince or, at the very least, crack a fiendish grin."