Originally Posted by : KhaosI agree that it is extremely frustrating that the company line has always been, "too fast-twitch, won't work". Well are they going to let Capcom show that they're not trying hard enough? I don't want to hear excuses. I want to hear, we are working on it and coming up with the best solution. There is clearly enough interest/money in this for Midway to do it. What in the world are they waiting for? For everyone to have direct point to point fiber optic connections to everyone in the world?
This is bull man, there is not reason why SF should be able to play live on Xbox, and MK can't. There is already emulation for online play (in mame), which is the same arcade port as in video games...... No reason why the xbox shouldn't be able to handle that. Give me MK.
Originally Posted by : Jeff GreesonI agree that it is extremely frustrating that the company line has always been, "too fast-twitch, won't work". Well are they going to let Capcom show that they're not trying hard enough? I don't want to hear excuses. I want to hear, we are working on it and coming up with the best solution. There is clearly enough interest/money in this for Midway to do it. What in the world are they waiting for? For everyone to have direct point to point fiber optic connections to everyone in the world?[/quote] Hell if I know, but it does seem like they're taking favorites on this case. I think it's SSF2 (turbo?) which is an extremly fast pacing game, and is probilby as fast or faster than MK2, I think maybe a petition should do. But then again, they've ignored us before, perhaps it will just be the same result. This topic should grab some attention though.. Hopefully enough people will reply...
[quote=Khaos]This is bull man, there is not reason why SF should be able to play live on Xbox, and MK can't. There is already emulation for online play (in mame), which is the same arcade port as in video games...... No reason why the xbox shouldn't be able to handle that. Give me MK.
Originally Posted by : im_a_loner_dottie_a_rebelExactly what I would like to know.
but you can play mkd on xbox live right?why not mk2?
Originally Posted by : KhaosExactly what I would like to know.[/quote] I think Boon said that they structured the gameplay mechanics to flow better to support online.
[quote=im_a_loner_dottie_a_rebel]but you can play mkd on xbox live right?why not mk2?
Originally Posted by : im_a_loner_dottie_a_rebelWell, Xbox Live Arcade isn't the first online SF2. It started with Street Fighter Anniversary Collection. I believe they're going to add "Hyper Fighting" gameplay in this version. Midway obviously is having financial problems. It's too bad they can't see the payoff on these smaller scale projects.
thats so cool that they put SF2 online, but hells yeah, they need to put mk2 on xbox live, its been like 10 years scince ive played mk2, maybe even mk3. but you can play mkd on xbox live right?why not mk2?
Originally Posted by : KhaosDude, those were my exact thoughts when I first read that. Right on, dude.
This is bull man, there is not reason why SF should be able to play live on Xbox, and MK can't. There is already emulation for online play (in mame), which is the same arcade port as in video games...... No reason why the xbox shouldn't be able to handle that. Give me MK.
Originally Posted by : Jeff GreesonThat's bullshit!
But wait...there's more... http://www.capcom.com/news/news.xpml?prid=550063
Originally Posted by : Jeff GreesonExactly what I would like to know.[/quote] I think Boon said that they structured the gameplay mechanics to flow better to support online.[/quote] Hrm.. I wonder if Boon caries a shovel around, everywhere he goes.
[quote=Khaos][quote=im_a_loner_dottie_a_rebel]but you can play mkd on xbox live right?why not mk2?