If I had my custom character it'd be like this with the following style.
All my styles would involve a knife, a 45 caliber pistol, and hand-to-hand combat.
1. Shocking Whip: It'd be attacks with a cattle prod and a fatality involving the cattle prod being shoved in a victim's mouth while shocking him to death until he burns all over his body.
2. Nasty Impaler: It'd be attacks using a Yari (a spear type of weapon) and would involve have a fatality involving the staff being shoved in the victim's rectum.
3. Chainsaw Freak: It'd be attacks with a chainsaw that would have a fatality that'd involve vertically cutting the victim in half.
does Unbreakable have more than just parry? Because if it has only 1 different move, i'd rather play Grand Master if i want to play defensive/turtle style. Parry depends too much on read, so there'll be more risk for me. And seems like Grand Master can zone better cuz ice clone can block fireballs now.
Wuuuut? Nah, Son lol. Making the right read is one of the most satisfying things in fighters. I love the feeling of being inside someone's head while playing. That's just me though.
The Ice clone can block fireballs now? That's sick, but does the projectile destroys the Ice clone after hitting it?
i know, i play 3S too so making the right read is like having sex with porn stars lol. But if that variation has only parry, i'll never use it. imo it doesn't reward me enough.
and yes, ice clone can block fireballs now
you can see that her bug hits the ice clone right before she hit SZ.
I feel you, it's more so a personal preference thing, and that's freakin' God-like. I can't wait to play Sub in MKX, just curious, is the parry similar to Batman's in Injustice or do we have time to convert into a full combo?
I was thinking about that as I was typing my last post. It sounds amazing, but overpowered. haha
Yeah, it would be really stupid. Other people's fireballs would be pretty much useless against him; because the recovery would be so godlike, the chance of a trade happening would become significantly less. Instead the exchange going completely in Subz's favour and with that run button, he could probably get in for a full combo from full screen.
At least with Kabal's IAGB, you had to hit confirm the nomad dash.
Let's just not go there, haha.
What if, while in the air, his ice ball only did damage? It would change properties from on the ground VS in the air. I don't know, just a thought. I think Sub-Zero is looking pretty good so far though. Probably upper-mid tier. I'm just glad that he isn't a turtle anymore.