Taj Gill
New member
Re: The problem with fatalities...then and NOW
Eks, you misinterpreted what i was trying to say buddy. I was trying to say that if MK9 only has decapitation, slicing, involving only blood and gore in their fatalities, and not being set on fire, melting from acid, etc. THAT would bite them in the ass because video game reviewers will say okay where the hell is the variety in the fatalities like there were back in the old days. I never said gore was a problem at all, or meant to say that the fatalities are TOO GORY, i just meant to say there needs to be variety, thats all, otherwise Reviewers are going to use that as a main negative focus.
I'm pretty certain every reviewer will know MK's lineage and gore is something almost celebrated in the gaming community, so why you'd surmise that it'll receive criticism for being too gory is beyond me. If anything, they'll have the same complaints as people here do.
On topic:
I also think gore is something we're just used to by now. This isn't 1993 and with games like GTA and Manhunt behind us, it's pretty hard to come up with gore that will actually shock people anymore. But I honesty don't want it to be too realistic because I just don't enjoy that kinda shit. I've seen real murders enough to know that's not something I want to see after a good game of MK.
Eks, you misinterpreted what i was trying to say buddy. I was trying to say that if MK9 only has decapitation, slicing, involving only blood and gore in their fatalities, and not being set on fire, melting from acid, etc. THAT would bite them in the ass because video game reviewers will say okay where the hell is the variety in the fatalities like there were back in the old days. I never said gore was a problem at all, or meant to say that the fatalities are TOO GORY, i just meant to say there needs to be variety, thats all, otherwise Reviewers are going to use that as a main negative focus.