How is that not a glitch? You think this is supposed to be deliberate?
How is that not a glitch? You think this is supposed to be deliberate?
NRS already admitted openly that the stances weren't supposed to add (or remove) anything gameplay wise. They initially intended it to be part of a more complex system but in the end dropped the idea but kept the stances in. Why? Because: "Why remove them? lol xD". This is an actual quote btw.but it would be interesting to see if the stance button actually serves a purpose.
Let me guess, you're actually working for NRS in the bug fixing department and are tired of doing over time. :sad:Really?? He is kicking with the opposite foot, therefore pushing the opponent back.
NRS doesn't have to change a damn thing. Quit crying
If you are playing with Cyrax/ Human Cyrax Ex bombs are slower then in his Cyborg Form. I don't know if this was deliberate seeing how the bombs actually look different but it's a ***** incorporating ex bombs in combos with human Cyrax. With Cyrorg Cyrax it's a breeze. Any body else notice this?
Has anybody documented the differences?Cyborg Cyrax is superior. There are some things that are easier with the Cyborg version, and even some things that the human version can't do.
Why are so many people blind? It is a glitch (or collision bug, call it what you want) and it needs to be fixed.
NRS already admitted openly that the stances weren't supposed to add (or remove) anything gameplay wise. They initially intended it to be part of a more complex system but in the end dropped the idea but kept the stances in. Why? Because: "Why remove them? lol xD". This is an actual quote btw.
I can see stance switching being used for tech though. I myself use them for feints, fake dash/jumps and multiple dash cancels.