Hehe, same here. Worked ok for the movie and for the time it was released. But has no place in a game. My opinion anyways.God, I hate that song. XD
The issue is WB could shut us down for any reason. The best thing going for us legally is that we've kept money far away from our goals. If ANY money were to exchange hands in connection with this game WB would come down HARD. Its really just not worth the risk, considering we could in fact be sued by WB for receiving money for a project based on their IP.
So please, lets leave all talks of payment. The sentiment is awesome, but it just isn't an option. And since we're all fans of the property its quite all right with us. The finished product is our reward.![]()
God, I hate that song. XD
Yeah, or Evanescence's Bring Me to Life.Me too! The MK movie theme song has been so overused. It's the "let the bodies hit the floor..." of Mortal Kombat youtube videos.
Regarding the question, whether to push forward or to polish as much as possible now, well, initially my craving told me to just push forward and finish this, I want to play the game as quickly as possible!! But when I think about it some time, I realize that I rather prefer Uker's stance:
To polish the game and every aspect of it NOW, when it is still possible without too much pain than later, when everything should be done and then you realize you have to go back to the beginning and edit basic stuff, which would be an absolute annoyance and very hard to pull off. I strongly believe, that without Uker's constant nitpicking, the results wouldn't be in the perfect condition they are now. Of course arq_hawkin's already present awesome skills are the deciding factor in here, but it is Uker's crtics that enabled him to transcend himself and outdo himself so his skills have skyrocketed even more which will help him in his future works.
Better to get some things really finished now than hack apart the whole game, when it should already be done.
The waiting isn't that much of a deal to me when you have an awesome product as a result.
Note, that I don't wanna choose one side over the other here, it's just my honest opinion and I had to get this off my chest.
By the way, I would also gladly donate, but if it's too dangerous, then it's probably wise to leave it.
Thanks for that. Quick backstory, I had a meeting with WB and I was blown off. We aren't important enough if we can't generate 5 million in profit for them. Even that is barely a blip on their radar. They could file an injunction against us on the grounds
that we attempted to profit from their IP. However right now unless the game is completed, we are litterly not worth their time.
It makes me sad. We will complete this one day. On that day I will receive a threat to cease distribution of this project and I will of course have to comply. Hopefully the files "leak" on torrent sites and it will have the chance to be played by millions of fans. From what I understand, Netherrealm is intentionally ignoring this project so that we aren't shutdown. If they acknowledge what a good job we are doing then we will suffer the wrath WB lawyers jumping down our throats. This is why this project still only exists on this thread and is generally secret. This also why we don't have many vidoes advertising what we are doing. This is why interloko, bleed and I are the only ones with an alpha playable version of the game. If WB were interested in licensing this to us, then everyone could make money and more people would get the chance to play it on their system of choice.
Unfortunately we are more an annoyance than a business opportunity for them since we couldn't possibly make millions of dollars in profit for them.
Hope that explains the history a bit.