High kick and Low Kick are in drop box now.
Ok sweet now we just need round house kick, throw, being thrown, fatality, balls busted, oh no goro. Did I miss anything? After that you just need to do Subs ice freeze, slide, resting stance and fatality!
High kick and Low Kick are in drop box now.
Cal, this Goro is one of the best renditions of the character that I have seen. Amazing job. Much the same as Bleed's scorpion. All of the development team for this game has got me hooked watching the progress and I don't even play video games! haha
I think Goro's standing animation needs a more circular pattern for the upper arms (like La_Luna pointed out). Maybe some more flexing at the knee's to bring his upper body forward as his upper arms trace out their paths as well. Lower arms' paths look pretty spot on to me.
Your work on the character has been simply incredible and I love seeing the sprite matchup between your Goro and Bleed's scorpion.
@]{0MBAT, Close HP was actually done months ago;
Hey guys. I've tweaked the things mentioned about the Cavern Theme and updated the original post with the new link. I'll post it here also.
http://www.mediafire.com/download.php?76tyv5j39s67nre
Also, did anyone ever get around to creating that bulletin page where all the progress could be posted and seen easily? I think that was a really good idea. A lot faster than digging through the thread. I mean all discussion could remain here, just content and progress could be posted to the other page for those wanting to quickly see where the game's progress is at. It would also help to have a clear reference for what exactly has been completed, even for those working on the project. If no one else is up for it, I'd gladly put something together. Just throwing it out there.