Wow, over 50% of your porfolio is made of unfinished work. It shows different levels of talent, for example the walking animation of the lava monster is cheap. You should really put some effort at least in making a portfolio if you really want to work at this, and I'm telling you this because nobody else seems to be willing to say it. You cannot live out of the possitive comments of MK mugen fans and hope to find a real job after visiting the E3.
Hell, I'm gonna say it because somehow I care about your situation: you really need theraphy first to improve your behaviour, and I mean the attitude of leaving things unfinished (quitter). That seems to be destroying everything around you until the point you hide yourself and your obvious talent in a mugen forum.
If you find this post disgusting, well at least I tried to tell you something I think you need to hear, and I'm being dead serious. You need to organize your life before perceiving any results. Even the portfolio is a mess... Okay, just know I'm being hard critical because I think you could actually do it, if you REALLY try. Good luck...!
Thanks it's a good critique, I see your point. Getting to a finished level when I do everything is a problem though. When I see other artists Portfolios, they tend to focus on one or two things. Nothing is really "finished" to where you can stick it in a game or a movie just like that. They do their part of the job and that's about it.
Modeling, Animation, texturing, lighting, Etc. I have a little bit of everything and could be finished depending on what the job calls for.
I don't want to take every single thing all the way either. I'll practice different things depending on what comes to mind.
That's one problem I have and a reason I jump around a lot, there isn't just one thing I do.
If I got a job, that's what I'd like to do I think, work on different things.
Since I like to do everything, it's a good idea to have more work filling that description. Textured and animated, ready to stick in a game.
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