Mortal Kombat Arcade Kollection Patch NOT Coming Today [UPDATED With Patch Notes]

They will provide the patch list along with the game's patch release.

Those saying it's some great conspiracy don't realize how the patch system truly works. Take a job in the game industry, you'll see why some things have higher priority than others.

As LeingodX and I have said before, this just doesn't add up! How else to explain Sony approving the 1.02 patch on EU PSN, yet still holding it back on NA PSN and globally on XBLA, despite being the exact same patch for the exact same product? We all want to know Sony's and Microsoft's excuse(s) for that!
 
They will provide the patch list along with the game's patch release.

Those saying it's some great conspiracy don't realize how the patch system truly works. Take a job in the game industry, you'll see why some things have higher priority than others. My guess (I don't know any details) is that they are trying to get a common release week between the two platforms, and one of the two is holding them back. They want to avoid the "you hate my console" backlash that would come if one patch was ready now and another was ready two weeks later.

As far as comparing it to Skyrim, they didn't just "patch" the game they re-wrote and tweaked the hell out of the online code and tested it thoroughly internally this time. That took considerable effort and time to make sure they got the experience much better between the two. Not to mention online code between two emulators running games not designed for online play is quite difficult.

Not giving them excuses either, just showing there is effort involved. Also the sound issues I dug deeper into the MKAK files and learned a bit more about over the weekend. That wasn't patchable, but instead a poor design decision that led to that unfortunately. But more on that another time once I have time to write it all up.

There are a few things I don't understand. One being, why isn't the sound & music emulated like the video is? That would pretty much solve most, if not all, of the audio problems. I have to think to all of the current consoles are capable of doing so, at full speed, and source code from emulators like MAME has been freely available for quite some time now, so it's not as if there's a technical mystery involved.

Also, why did NRS, or WB (whoever's responsible) give the okay to such an obviously poor and glitch-ridden release in the first place? Or did NRS/WB just give OO free rein over that decision? Even if that were the case, why would OO let it out the front door?

Bizarre release. Or maybe I'm overthinking it. I think I'll be happy, though, as long as the patch makes the online play playable, the music in MK2 stops skipping, and the music in MK1 that plays in Goro's Lair during/prior to the battle with Goro (it also plays on the "Goro Lives" attract screen) plays properly.
 
As LeingodX and I have said before, this just doesn't add up! How else to explain Sony approving the 1.02 patch on EU PSN, yet still holding it back on NA PSN and globally on XBLA, despite being the exact same patch for the exact same product? We all want to know Sony's and Microsoft's excuse(s) for that!
This is exactly my question as well...why the hell would Ed Boon mention it would take weeks of testing and approval and say Dec 6 as the final release date worldwide. Dec 6 finally comes and we have the UN PSN and Xbox Live users ending up with no patch while EU PSN and Xbox Live users end up with a poor producted patch on there MKAK?
 
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As LeingodX and I have said before, this just doesn't add up! How else to explain Sony approving the 1.02 patch on EU PSN, yet still holding it back on NA PSN and globally on XBLA, despite being the exact same patch for the exact same product? We all want to know Sony's and Microsoft's excuse(s) for that!

Each company operates independently in each region. So you are asking me why four different companies don't all do the same thing. There is nothing to add up, no secret plans or conspiracy, the patch is done and just awaiting approval.


There are a few things I don't understand. One being, why isn't the sound & music emulated like the video is? That would pretty much solve most, if not all, of the audio problems. I have to think to all of the current consoles are capable of doing so, at full speed, and source code from emulators like MAME has been freely available for quite some time now, so it's not as if there's a technical mystery involved.

Exactly. The problem is in fact that the audio is NOT emulated. Why it wasn't emulated is a bit more rooted into the history of the product. More on this later but yes that would solve the issues and is a flaw in the product design in my eyes. I'll be doing a big write up on this eventually to explain why I believe we got what we got.

Also, why did NRS, or WB (whoever's responsible) give the okay to such an obviously poor and glitch-ridden release in the first place? Or did NRS/WB just give OO free rein over that decision? Even if that were the case, why would OO let it out the front door?

WB owns MK and has final call on things, WB dropped the ball when it came to producing a quality MK product and it should have never came out in the shape it was with terrible online play. Luckily fan pressure after seeing the terrible online play and a few other issues all got patched away and got some improved oversight on the patch. My only gripe now in the current version 1.02 is that the audio is off in spots, but by far the patched game is vastly improved now.
 
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They will provide the patch list along with the game's patch release.

Those saying it's some great conspiracy don't realize how the patch system truly works. Take a job in the game industry, you'll see why some things have higher priority than others. My guess (I don't know any details) is that they are trying to get a common release week between the two platforms, and one of the two is holding them back. They want to avoid the "you hate my console" backlash that would come if one patch was ready now and another was ready two weeks later.
Are you saying that the MKAK patch has already been completed by what your saying about either Sony or Microsoft holding back on the update? And why would they want to release the patch list along with the patch release for both the PSN and Xbox Live at the same time of the release?

Each company operates independently in each region. So you are asking me why four different companies don't all do the same thing. There is nothing to add up, no secret plans or conspiracy, the patch is done and just awaiting approval.

Approval from who though?
 
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Approval from who though?

The console makers (Sony/MS) have final say over the approval and release of software on their consoles. This is a tough and long process and full of red tape that takes time to get through.

A quick Google search results in these links:

http://stinkygoat.livejournal.com/110954.html
http://jolt.law.harvard.edu/digest/...xbox-360-and-iphone-how-lawyers-can-save-them
http://www.neogaf.com/forum/showthread.php?t=357196

There is much more to find if you do some digging.

Why is this all not public knowledge, why can't NetherRealm tell you what the date is and why it's taking too long? Because they are legally obligated NOT to tell you that stuff, they are contractually bound to not disclose the matters of the approval process. Once they have a date they'll announce it. Why did we get a wrong date? My guess is a miscommunication.

Speaking of approvals, my new iOS game Words Play just got approved by Apple. I'll have to create a thread on that for those who are interested.
 
The console makers (Sony/MS) have final say over the approval and release of software on their consoles. This is a tough and long process and full of red tape that takes time to get through.

A quick Google search results in these links:

http://stinkygoat.livejournal.com/110954.html
http://jolt.law.harvard.edu/digest/...xbox-360-and-iphone-how-lawyers-can-save-them
http://www.neogaf.com/forum/showthread.php?t=357196

There is much more to find if you do some digging.

Why is this all not public knowledge, why can't NetherRealm tell you what the date is and why it's taking too long? Because they are legally obligated NOT to tell you that stuff, they are contractually bound to not disclose the matters of the approval process. Once they have a date they'll announce it. Why did we get a wrong date? My guess is a miscommunication.

Speaking of approvals, my new iOS game Words Play just got approved by Apple. I'll have to create a thread on that for those who are interested.
Thanks for the info, quick question though, if Sony is contracted worldwide for the PSN along with Microsoft for the Xbox Live, then what version of the patch did the EU users recieve on there MKAK for the PSN or was it already included with the game? Last thing once Sony and Microsoft approve what version of the patch will all PS and Xbox users recieve the EU version or a different better version of the patch? Because im alittle confused as to what version of the patch we all might end up with (UN PS and Xbox Users) that we might end up with the same patch that EU PS and Xbox users recieved on there MKAK When theres was released Dec 6th which was total garbage and i hope there is a better patch underway for both the EU MKAK for Xbox360, PS3 and the UN MKAK for Xbox360, PS3.
 
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Thanks for the info, quick question though, if Sony is contracted worldwide for the PSN along with Microsoft for the Xbox Live, then what version of the patch did the EU users recieve on there MKAK for the PSN or was it already included with the game? Last thing once Sony and Microsoft approve what version of the patch will all PS and Xbox users recieve the EU version or a different better version of the patch? Because im alittle confused as to what version of the patch we all might end up with (UN PS and Xbox Users) that we might end up with the same patch that EU PS and Xbox users recieved on there MKAK When theres was released Dec 6th which was total garbage and i hope there is a better patch underway for both the EU MKAK for Xbox360, PS3 and the UN MKAK for Xbox360, PS3.

1.02 is the patched version, Sony EU works different than Sony US as I said above. EU approved it with the patch, and it came out.

Also did you see Ed replied to you on Twitter?

"Patch submitted & waiting on approval. The "best guess" date we are currently given is Dec 19th, which is this Monday." - Ed Boon on MKAK Patch Availability in the US.

https://twitter.com/#!/noobde/status/147481869468966912
https://twitter.com/#!/noobde/status/147482335330316288
 
1.02 is the patched version, Sony EU works different than Sony US as I said above. EU approved it with the patch, and it came out.

Also did you see Ed replied to you on Twitter?

"Patch submitted & waiting on approval. The "best guess" date we are currently given is Dec 19th, which is this Monday." - Ed Boon on MKAK Patch Availability in the US.

https://twitter.com/#!/noobde/status/147481869468966912
https://twitter.com/#!/noobde/status/147482335330316288

Yes he did it seems...thanks for the info if Sony EU approved it with the patch does that mean that Sony UN will release that same exact patch?
 
I won't be holding my breath on that Monday date... Done it several times already and don't want to be disappointed again.
One thing that bothers me though... If it is so difficult to set the emulators working properly... Why not just redo the games specifically for the current generation platforms? The reason I'm saying this is that you don't have to look far. Just this week Sega released Sonic CD. All the previous re-releases of it were emulated and thus were not very good... So Sega just re-did the game from the ground-up. And I don't mean an HD remix, they took the original game and re-did it specifically for the current consoles. And what a release it is...
It now runs in a smooth 60 fps, it has several graphical filters (modern, sharp and nostalgic - the names speak for themsevles), has 1080p resolution without any stretching, it doesn't have any bugs, special stages now run better that they did on Sega CD itself, it has both EU and US soundtracks (because the fans were asking for it), it has an additional unlockable character (Tails), 12 achievements and the whole thing just reeks of time and effort put into it. And to top it off... It only costs 400 points. Yeah, that's right. Such a beautiful release and it's available for the bargain price. Now this here, gentlemen, is a love for the product and the fans.
And why NRS couldn't be bothered to give their classic product the same treatment... I will never understand. Or, at least, why they didn't hire Digital Eclipse to do the job. A company that knows how to port and has proof of it (original UMK 3 for 360).
 
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In the case of Sonic CD, it also had the benefit of being worked on by a member of Sonic Retro who has been programming his own Sonic fan games for years.

But I agree. I'd prefer to see all retro games get that sort of treatment as oppose to going the mediocre emulation route. The MK games could benefit a lot from that too, since there are plenty of problems the original ROMs had that no one could really argue against getting fixed now (would anybody really be bummed if the UMK3 stages didn't loop incorrectly?). In retrospect, this is the way they should've gone in the first place, but obviously they would have needed the right team for the task as well.
 
I don't for 1 second believe that the sounds in MK1 can't be fixed in a patch or it's a emulation error BS!!! All the sfx sounds and the clapping in this MK1 have changed, There wouldn't be any problems if they used the proper sounds. Obviously the HD sounds they added don't gel very well with the old sounds of the game, mainly mortal kombat 1. Other ocean put the wrong sounds in the game and they should put the game right. If they refuse, then refunds should be given. This Mortal Kombat arcade Kollection was advertised as "Arcade perfect ports" by Ed Boon and all the others involved, but it is nowhere near arcade perfect. No wonder Ed boon had that big joker grin on his face for the trailer of this kollection. He knew.
 
I won't be holding my breath on that Monday date... Done it several times already and don't want to be disappointed again.
One thing that bothers me though... If it is so difficult to set the emulators working properly... Why not just redo the games specifically for the current generation platforms?
I hope your wrong about the Monday release but i hate agree on the the same thing as well :(

Now in the other comment in regards to game emulation from scratch from there own game console i completely understand exactly with what your saying here because if you guys remember back in 1995 when MK3 was released to the PS1 the game emulation from scratch to the PS1 console made it closely identical to the Arcade Version of the game everything was mirror arcade perfect with MK3 on the PS1 except the loading time frame on Shang Tsungs morphs and scenes. Sounds and sound effects were fantastic, music was fantastic also. Everything about it was just great especially because it wasnt the patched version of MK3 (not allowing to be able to perform one of Kabals combos which was in UMK3)

I wouldnt doubt that this MKAK would have came out alot better and more even better then the "Arcade" if all 3 games would have been emulated from scratch up for each console (PS3 and Xbox 360)...but with time and other projects at hand to odds of this happening was limited for NRS which is why they gave this MKAK project to OO, who completely ruined it for NRS and MK Fans who were supporting it and hoping to recieve exactly what was advertised.
 
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I hope your wrong about the Monday release but i hate agree on the the same thing as well :(

Now in the other comment in regards to game emulation from scratch from there own game console i completely understand exactly with what your saying here because if you guys remember back in 1995 when MK3 was released to the PS1 the game emulation from scratch to the PS1 console made it closely identical to the Arcade Version of the game everything was mirror arcade perfect with MK3 on the PS1 except the loading time frame on Shang Tsungs morphs and scenes. Sounds and sound effects were fantastic, music was fantastic also. Everything about it was just great especially because it wasnt the patched version of MK3 (not allowing to be able to perform one of Kabals combos which was in UMK3)

I wouldnt doubt that this MKAK would have came out alot better and more even better then the "Arcade" if all 3 games would have been emulated from scratch up for each console (PS3 and Xbox 360)...but with time and other projects at hand to odds of this happening was limited for NRS which is why they gave this MKAK project to OO, who completely ruined it for NRS and MK Fans who were supporting it and hoping to recieve exactly what was advertised.

Actually, they didn't mean emulating the games at all. They meant re-making them from scratch using the old games' assets. And well, NRS wouldn't have made the arcade collection even if they had time to do so... they aren't specialized in emulation. Other Ocean was supposed to be expert in that field, but evidently they ... kinda suck.
 
...aaaaand of course, no patch today. Surprised?

Not surprised, not disapointed just completely lost hope for it looks like MKAK is gonna be left without a patch unless Sony updates tomorrow but Xbox Live users would have gotten theres by now, since no comments have been posted im assuming nobody has recieved the MKAK patch yet?
 
Damn, I thought it was out judging by your "WEEEEEEEEEEEEEEEE!"=(
i think i was going nutts with that..sorry :(
i think im gonna have a drink due to these outrages lies that weve gone through with this stupid MKAK patch that has been announced since Aug 29 and it never came about. For months and months of waiting and waiting for answers and updates ...and people wonder why there is so much drama and complaining going on in these threads with this stupid MKAK that wasnt worth buying :(
 
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I dont know how your NOT dissapointed lol. Im very dissapointed i want MKAK to be FIXED and it should be well fixed by now but no boon had to touch the electric fence :@ (that last part just came out of the blue ;p)
 
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