Re: I hate DLC
I don't exactly hate them but neither love them.
Good DLC can make wonders for certain games, but for certain genres, not so much. Fighting games are in the middle-ground in my opinion, since supporting game after its release is pretty important, especially if you want to keep community and for instance competetive scene active. That's why I'm open for character DLC for instance.
At the moment I think there's too much focus on DLC, in every way for MKX. If the rumors are true about Klassic fatalities, they are waste of resources, even though they wouldn't require that much work.
Pretty much my sentiments, as well.
I don't hate them but I don't love them.
Am I psyched for certain characters, like Tremor? Sure.
Will I try out the other 3 characters in MKX? Sure.
Will I buy Easy Fatalities or pay to unlock the Krypt? HELL NO!!!
I also agree that good DLC can work wonders for certain games.
The Dishonored story DLC?
- Excellent, IMO.
MKX DLC characters and costumes?
- Also excellent.
The idea of the rumored "story DLC" for MKX?
- Not too wild about it, given that it would probably feel like they purposely excluded certain things from the main story in order to put it into story DLC.
There's A LOT of stuff missing in MKX story mode, which I could sadly also see being removed from the main game to put into a side story.
Klassic Fatalities?
- Not too wild about that, unless it comes with costumes or included as part of the Kombat Pack.
Otherwise, why not spend those resources of additional playable characters for DLC.
As for the DLC focus, I think that it feels like that because of the whole "$19.99 to unlock the whole Krypt" and the whole "$4.99 to unlock easy Fatalities."
All of that stuff fells like cheap cash grabs by NRS, and it feels weird in comparison to DLC characters and costumes that come free with the DLC compatibility patches.
I mean, on one hand there's awesome DLC characters that will come with a ton of costumes, that feel like (IMO) they justify the price of DLC, and on the other hand you have micro-transactions like pay-to-unlock stuff in MKX, which feels completely wrong (IMO).
You have both sides of the spectrum in MKX.