Kombat pack 3 official thread

MK9 and MKX taught us that lesson. Both rosters left me saying "What the fu**?"
Huh? What aspect of the MK9 roster confused you? Given that it was a slightly reworked MK 1-3, who was missing? I think it would have been good to have had Rain on the initial roster, but they did at least release him as DLC.

MKX I agree about, however. Terribly bland roster. 6/10.
 
Gameplay means more to me than the game's story. But with that said, I'd like to see some different faces for once. I know people want to see their favorites, and I have some that hasn't seen too many games. You have all these characters but only toy around with the same twenty-ish characters. That gets tiresome for me. Change it up for once.
 
I'm still butthurt over Drahmin getting scrapped entirely, according to Mr. Boon. I may be in the minority here, but I liked him. He was better than Meat. He had a cool mask and signature weapon. All they need to do is expand on his story/agenda for him. I always thought that they should scrap his silly Ball o' Flies move for throwing shrunken heads as a projectile. Its beautiful. He had shrunken heads on his alternate costume. I'm prety sure no other MK character in its history had shrunken heads. Its a shame. Such a beautiful character.

His only competition is Havik. That's the rough part.

But again, about future rosters. Its perfectly reasonable to me that they throw in a handful of those must have (not talking staples like Raiden/Scorpy/Sub, thats non negotiable) and spread them out through the game. Dispite which ones they chose to have for a gam, its going to be safe snd satisfy people. And on top of that, throw in new and other rare faces. That would make a fine roster.
 
Moving forward I could easily see Scorpion, Sub-Zero, Raiden, Liu Kang, Kitana, Kung Lao and maybe Mileena coming back, as those 7 are the ones that people voiced the most about having back.
Killing off Sub-Zero, Liu Kang, and Kung Lao in MK9 ensured that they don't age in MKX.
Sub-Zero didn't seem to age much, just grow a beard, and Cryomancers age slower than most.
Kitana is 10,000 years old, so she'll never age, either.
Raiden is a god.
Hanzo didn't age much either after he was turned back human, just grew a bear like Kuai.
Mileena is dead, so she'll probably end up in the NetherRealm, on team Liu-tana, along with Kung Lao.

Jax, Kano, Reptile, Ermac, Johnny, Sonya? Questionable, at best, imo.
Sure some of them are an improvement over their MK9 counterparts, but the fanbase just isn't as big on them as with the rest of the MK1 - MK3 roster, and the ones with kids don't have to be playable in the next game, so that they can carry the torch.
Kenshi is Boon's 2nd favorite, so I have no doubt that he'll be back for the next game.

As for the new characters, sadly people don't care for Ferra / Torr, and I could see NRS taking them out for MK11.
The same goes for Jacqui, sadly.
 
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No need to bring Mileena back in MK11. She was a crucial part of story mode in MKX, got killed off dramatically and has good gameplay/variations/looks. Give other females a chance next time.
 
I was told that the reason why Drahmin is no longer a character for the series is because they have problems with animating him. I guess the whole club part is the main issue.

Someone who I used to talk to on MKO said they asked someone from Netherrealm on Twitter and that's what he was told. Whether it's true that he's hard to animate or not, still, I think it's dumb that they officially scrapped him. He really wasn't a bad character.
 
No need to bring Mileena back in MK11. She was a crucial part of story mode in MKX, got killed off dramatically and has good gameplay/variations/looks. Give other females a chance next time.

I agree with you 100%, but I based my guesses on what people mostly ask for.
Scorpion, Sub-Zero, Raiden, Liu Kang, Kitana, Kung Lao, and Mileena are the 7 OG Trilogy characters that people ask / beg the most for.
 
I was told that the reason why Drahmin is no longer a character for the series is because they have problems with animating him. I guess the whole club part is the main issue.

Someone who I used to talk to on MKO said they asked someone from Netherrealm on Twitter and that's what he was told. Whether it's true that he's hard to animate or not, still, I think it's dumb that they officially scrapped him. He really wasn't a bad character.

It has to do with Stance Switching. If you play as Dragon Naginata Tanya and switch stances, you'll see her weapon awkwardly rotate. It would look even weirder with Drahmin's permanently attached Oni club.

I also liked Drahmin. Really cool Oni character that represented a race we hadn't seen yet.
 
I know animation is hard and all, but jeez I hate the excuse of "it's too hard". Animation takes a lot of time and effort....so, isn't it expected that some things in the animation might end up being "hard"?

The question is probably more time than anything else: will it take too long to complete because it is hard? With time and deadlines as a factor, I can understand the plight a bit more. But just saying "it's too hard" sounds like "I don't want to put in extra effort to make it work." to me.
 
I know animation is hard and all, but jeez I hate the excuse of "it's too hard". Animation takes a lot of time and effort....so, isn't it expected that some things in the animation might end up being "hard"?

The question is probably more time than anything else: will it take too long to complete because it is hard? With time and deadlines as a factor, I can understand the plight a bit more. But just saying "it's too hard" sounds like "I don't want to put in extra effort to make it work." to me.

The concept of "Too hard" for a fighting game coincides with how popular the character is. Reptile's concept art mentions that they couldn't include a tail due to "Technical difficulties" and yet later on

leatherface-and-alien-join-mortal-kombat-x-s-increasingly-horrific-roster-747643.gif
 
Isn't the whole Drahmin Club stance switching thing the exact reason they put two gloves on Freddy in MK9? Shame though, Drahmin did have potential imo, but who gives a f*** about Drahmin right? Let's just kill him off in the comics!
 
Man.. I'd be perfectly fine if Drahmin's club switched sides if it meant I could play with him again in a next generation MK game. Pssh I wouldn't be bothered one bit. Bring on the awkward club switching. Seriously. He's my favorite character to come out of the 3D era. That's me though :lol:

Predator's wristblades constantly switched arms when they are known to only have one wristblade and one computer gauntlet. Didn't bother me at all because Predator was otherwise flawless. I doubt most people even noticed that. They even combined the Predator 1 shoulder canon with the Predator 2 rotating mechanical arm so that it would switch shoulders. Totally fine with me, NRS.

Freddy having two gloves was a little weird until I understood why. Obviously, it wasn't what it said in his biography.. that he constructed a second one for the tournament. That's cool enough for me to accept it. I still mained Freddy for a while.

Moving forward I could easily see Scorpion, Sub-Zero, Raiden, Liu Kang, Kitana, Kung Lao and maybe Mileena coming back, as those 7 are the ones that people voiced the most about having back.
Killing off Sub-Zero, Liu Kang, and Kung Lao in MK9 ensured that they don't age in MKX.
Sub-Zero didn't seem to age much, just grow a beard, and Cryomancers age slower than most.
Kitana is 10,000 years old, so she'll never age, either.
Raiden is a god.
Hanzo didn't age much either after he was turned back human, just grew a bear like Kuai.
Mileena is dead, so she'll probably end up in the NetherRealm, on team Liu-tana, along with Kung Lao.

Jax, Kano, Reptile, Ermac, Johnny, Sonya? Questionable, at best, imo.
Sure some of them are an improvement over their MK9 counterparts, but the fanbase just isn't as big on them as with the rest of the MK1 - MK3 roster, and the ones with kids don't have to be playable in the next game, so that they can carry the torch.
Kenshi is Boon's 2nd favorite, so I have no doubt that he'll be back for the next game.

As for the new characters, sadly people don't care for Ferra / Torr, and I could see NRS taking them out for MK11.
The same goes for Jacqui, sadly.

I figured Kuai Liang either aged a bit or maybe we're just getting a better look at who he is under the hood and mask. But as you said, dudes a Cryomancer.

Scorpion could of had a beard all along before his death by Bi Han but we'd never know because we were only use to seeing his demon skull face. But then, he's a spectre.. or is he considered human now? Not sure. Either way he has hell fire powers still. That can easily have an effect on his aging when we're talking fiction. As long as there's a good explanation, I'm satisfied. Loop holes, fiction or not, bother me in games/moves/comics.

(As a side note, it really bothers me that he's not the "Scorpion" anymore. Its cool that they awknowledge who he was as a human alot lately but he's always Scorpion to me. They shouldn't strip him of that completely.)

With Mileena, she could return as a tortured soul within the Netherrealm. When they do bring her back, I wouldn't mind seeing that clone thing (her MKX ending) come in to play just to switch things up. The revenant club would get tiring after a while but definitely not out of the question, for sure.

That's what bothers me about the Family Kombat roster fiasco. What if people decide they want Jax back, over Jacqui? (<-example only->) If NRS feel the need to keep Jacqui, and people bark for Jax back, we'll end up with both. No one wants a game full of mostly family members killing each other. All the villians will be sitting back laughing at these idiots :laugh:
But seriously, I want Kenshi back, as he hopefully will be, but then his son will most likely be tacted on too because of his popularity amongst the new kids. If we keep getting stuck with that, its going to be a mess of family members on the roster and maybe only a handful of characters that are not related to someone on the roster. I don't know about anyone else but I don't want it to come to that or have that effect the roster. Messy.
 
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Where did you get the info that drahmin wil never return to mk?

Well.. It's pretty obvious that he's not going to. If someone like Fujin can't make the playable roster, Drahmin has literally no chance at all. Boon hates him, and the majority of the fans hate him/don't care about him/don't even know who he is. It sucks, but that's how it is.
 
I know. Drahmin would have been awesome in mkx with every variation changing masks. He would be very brutal
 
Well.. It's pretty obvious that he's not going to. If someone like Fujin can't make the playable roster, Drahmin has literally no chance at all. Boon hates him, and the majority of the fans hate him/don't care about him/don't even know who he is. It sucks, but that's how it is.

I used to think the same thing regarding Bo Rai Cho "Who wants a toilet humor martial artist over a wind god and possible successor to Raiden?," but look at what happened.
People were begging and pleading for Fujin, and yet nothing.
At least for Fujin, though, I have some hope for him to be in MK11.
MK11 will be the last of my hopes for Fujin.
If he's not in MK11, even as DLC, then I'll take that to mean that NRS finally gave him the Hsu Hao / Drahmin treatment.
 
I used to think the same thing regarding Bo Rai Cho "Who wants a toilet humor martial artist over a wind god and possible successor to Raiden?," but look at what happened.
People were begging and pleading for Fujin, and yet nothing.
At least for Fujin, though, I have some hope for him to be in MK11.
MK11 will be the last of my hopes for Fujin.
If he's not in MK11, even as DLC, then I'll take that to mean that NRS finally gave him the Hsu Hao / Drahmin treatment.

Honestly, I think they chose Bo because he's confirmed to be a main character in the web series that's supposed to be released sometime very soon. That's really the only reasoning I can think of as to why they put him in over Fujin, and the fact that Ed and the team love him.

I've pretty much given up hope for Fujin, MKX was by far the best opportunity to reintroduce him and they didn't even bother outside of another f****** cameo. So i'm done lol
 
Huh? What aspect of the MK9 roster confused you? Given that it was a slightly reworked MK 1-3, who was missing? I think it would have been good to have had Rain on the initial roster, but they did at least release him as DLC.

MKX I agree about, however. Terribly bland roster. 6/10.

For starters : love him or hate him, Rain absolutely should have been on the roster from day one. Some will argue this as he wasn't in the arcade version of UMK3. But that's a piss poor excuse. He was an original trilogy character and for him to be left out of the base game and only become available as DLC (and not even free DLC - people had to buy him if they wanted a complete MK1-UMK3 roster) was actually insulting.

And then there's Quan Chi. I get it. He was shoehorned into the story of MK 1-3. That's perfectly fine. But did he really need a roster spot in MK9? Story-wise it felt way too forced. At that point in time he should have been working within the shadows. Not competing and sh**. A wasted slot that should have gone to a character who was made DLC. Once again, insulting. Cyber sub Zero also irritated me as he should have been a skin for Sub Zero. Not a separate character. I mean, we have human Cyrax and Sektor as skins for the default cyborg Cyrax and Sektor.

Granted, cyber Sub Zero played a whole lot better than human Sub Zero... But that only means they should have designed human Sub Zero a lot better (gameplay-wise).

And of course, MKX had a hot mess for a roster. At least half of it made no sense to me.


Gameplay means more to me than the game's story. But with that said, I'd like to see some different faces for once. I know people want to see their favorites, and I have some that hasn't seen too many games. You have all these characters but only toy around with the same twenty-ish characters. That gets tiresome for me. Change it up for once.

Gameplay obviously takes priority in a genre like this, but why can't they give us new characters or characters we haven't seen in a long time with similar play styles to the ones people obsess over, you know? I mean Cassie Cage borrows from Styker, Sonya and Johnny. So what's the problem, right? The same old characters definitely get tiresome. Which is why MKX had a shorter life span for me than MK9 did. With MK9 it was all about the nostalgia. MKX promised a whole lot of "new" sh** and gave us a whole lot of old sh**. So many of the characters on the roster had no real reason being there aside from "fan demand". But if anyone actually believes that fans would boycott if they don't see Kung Lao or Liu Kang again, that's absurd. These characters have been absent from games before and the series did well enough.


No need to bring Mileena back in MK11. She was a crucial part of story mode in MKX, got killed off dramatically and has good gameplay/variations/looks. Give other females a chance next time.

Mileena will most definitely be back. There's no denying that. NRS has a hard-on for her. The only question is.... when? I swear if she's back in MK11, I'll throw a fit. Some people actually give a damn about the story. The deaths in MK9 were already cheapened with MKX... They better not cheapen the few deaths we had in this latest game. Ugh.


I was told that the reason why Drahmin is no longer a character for the series is because they have problems with animating him. I guess the whole club part is the main issue.

Someone who I used to talk to on MKO said they asked someone from Netherrealm on Twitter and that's what he was told. Whether it's true that he's hard to animate or not, still, I think it's dumb that they officially scrapped him. He really wasn't a bad character.

Lets bring it back to piss poor excuses. To hear any professional gaming company say "We wont include x character because they're too much of a challenge" is nauseating and fu****g sad. Making video games is a challenge. Boo hoo. Don't like it, change careers. Interesting and challenging characters should be a goal of theirs. The K.I.S.S. method should not apply to fighting games, Mortal Kombat specifically.

I seriously hope that is not the legit reason they refuse to include him in another game. I mean, I'm no Drahmin fan. I don't love him nor hate him... But Christ... What a stupid fu****g thing for them to say. I don't buy the stance bs for one second. Isn't it well known that Boon hates Drahmin? I'd respect their decision more if they went with that excuse and not "Stance switching... and that club.... ugggghhhhh fml! Too difficult!"

Honestly, I think they chose Bo because he's confirmed to be a main character in the web series that's supposed to be released sometime very soon. That's really the only reasoning I can think of as to why they put him in over Fujin, and the fact that Ed and the team love him.

I've pretty much given up hope for Fujin, MKX was by far the best opportunity to reintroduce him and they didn't even bother outside of another f****** cameo. So i'm done lol

Bo over Fujin gives me a serious headache. My lord, I'd like to slap Ed and everyone at NRS for that absurd decision. The general opinion of Bo is extremely negative. Honestly, the only fans of his I have ever seen frequent this forum. I've never met anyone in person who likes him, he always ends up on the worst MK characters lists, he's usually a hit among children who appreciate fart jokes. That should really say something.
 
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