p53
BANALITY
1000x yes!
Some people are worried about the next game, it seems. In this context, there is something I do not understand: why do the makers of (most) fighting game feel the need to remove characters when going from one iteration to the next? This makes no sense to me at all (*). I mean, the characters are already designed -- why not keep them (and add new ones, of course). I sincerely hope MK10 will contain all characters from MK9 (including all DLC).
(*) I could understand it at the time when memory was limited/expensive, and I kind of understand it for games with digitized sprites (because they would all have to redone from scratch if the gameplay changes even just a little -- i.e. going from MK2 to MK3). But nowadays when all the characters are 3D models?
Some people are worried about the next game, it seems. In this context, there is something I do not understand: why do the makers of (most) fighting game feel the need to remove characters when going from one iteration to the next? This makes no sense to me at all (*). I mean, the characters are already designed -- why not keep them (and add new ones, of course). I sincerely hope MK10 will contain all characters from MK9 (including all DLC).
(*) I could understand it at the time when memory was limited/expensive, and I kind of understand it for games with digitized sprites (because they would all have to redone from scratch if the gameplay changes even just a little -- i.e. going from MK2 to MK3). But nowadays when all the characters are 3D models?
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