its frustrating when some people cant see the bigger picture when it comes to brutalities. they think back to MK3 then wrongly assume it will be the exact same lame thing.
Brutalities this time round with next gen could be effing intense! the old ones they just recycled the same few hit animations over and over so it looked lame but i imagine this time they will make each hit will be individually unique while showcasing the characters moves/style and putting some kind of x ray style ender at the end on each one.
i just hope they are difficult to perform and take time to master = far more rewarding especially if your in control of each hit rather than just imputing a command and watching it play out afterwards.
This is exactly how I see it. They wouldn't do it if they didn't have a unique idea up their sleeve. The fact that Boon mentioned that they had a cool system for it that they didn't have time to finish in the last game only reinforced that we would be getting them for this game. Can't wait to see.