[SPOILER] Everything about story mode. Pics, videos, discussion, etc.

I'll be honest, this is a bad excuse. Mortal Kombat isn't a comic book series that got a game. It's a game that got a comic book, hence the game should try to handle what it sets up. I can't excuse how little the game addresses because the comic will attend to things later. That's not the point, if NRS is trying to tell a story they should straight up tell it instead of leaving things up in the air because "there's a comic book"

If NRS wants to create a story then they should actually try, or get rid of it and just give us the endings and bios like the old Trilogy games. And really saying "the comic book will get to it" really grinds my gears because how does that improve the game's story? It'll still be the rushed mess of predictability that it was on the first run. If anything the comics exist just so NRS has an excuse for their lazy writing.

Okay, wait I'm sorry for how rude I sound, I'm just more than a little cranky today :/

Thing is, I really don't think D'Vorah's complete history is a super-important thing that the game needed to have in it. D'Vorah's a double agent for the Brotherhood of Shadow, I don't think it's bad writing that they don't explain in full detail how she joined them and it's not exactly "set up" for much of anything. It's just part of her background, and NRS didn't just leave it unexplored because of the comic--if the comic wants to explore it, it's because it wants to explore it. Kittelsen's made that pretty clear.

The comic is perfect for exploring these background things that, really, the game just doesn't have time to do in two hours or so and aren't all that important to its story.
 
Thing is, I really don't think D'Vorah's complete history is a super-important thing that the game needed to have in it. D'Vorah's a double agent for the Brotherhood of Shadow, I don't think it's bad writing that they don't explain in full detail how she joined them and it's not exactly "set up" for much of anything. It's just part of her background, and NRS didn't just leave it unexplored because of the comic--if the comic wants to explore it, it's because it wants to explore it. Kittelsen's made that pretty clear.

The comic is perfect for exploring these background things that, really, the game just doesn't have time to do in two hours or so and aren't all that important to its story.

I apologise if you thought I was going off on you for D'Vorah, I actually meant in a more general sense that story mode left a lot to be desired, and no matter how much the comics add on to it, things will still feel odd. I, as someone who read the comics felt the Takeda/Kenshi dynamic was really short and skimmed over waay too quickly. And quite honestly, I wasn't talking about D'Vorah at all, but since you mentioned it I feel had we been given some idea of her motivations or a little more about her, she would have been more solid as a character. And I don't mean a full blown 20 minute segment for her, but a few minutes in her chapter shedding some light on what the deal with her is.

I'll grant you that not every little thing in story mode needs to be immediately addressed, it would just work better if the game didn't try to smush together a bunch of plot details (which tbh I felt was happening with MKX) but the comics shouldn't have to make up for it. If the game wants to address certain things they should. Sub Zero taking over the Lin Kuei, how Kenshi helped Scorpion, how did Rain/Tanya/Mileena join forces, this stuff needs to be addressed in game. Which was my point, that, if the game's story is wanting to incorporate a bunch of elements then they need to afford them proper attention. Either make the story mode longer or have less going on.
 
I apologise if you thought I was going off on you for D'Vorah, I actually meant in a more general sense that story mode left a lot to be desired, and no matter how much the comics add on to it, things will still feel odd. I, as someone who read the comics felt the Takeda/Kenshi dynamic was really short and skimmed over waay too quickly. And quite honestly, I wasn't talking about D'Vorah at all, but since you mentioned it I feel had we been given some idea of her motivations or a little more about her, she would have been more solid as a character. And I don't mean a full blown 20 minute segment for her, but a few minutes in her chapter shedding some light on what the deal with her is.

I'll grant you that not every little thing in story mode needs to be immediately addressed, it would just work better if the game didn't try to smush together a bunch of plot details (which tbh I felt was happening with MKX) but the comics shouldn't have to make up for it. If the game wants to address certain things they should. Sub Zero taking over the Lin Kuei, how Kenshi helped Scorpion, how did Rain/Tanya/Mileena join forces, this stuff needs to be addressed in game. Which was my point, that, if the game's story is wanting to incorporate a bunch of elements then they need to afford them proper attention. Either make the story mode longer or have less going on.

Kenshi and Scorpion's relationship I agree on, but I think they didn't need to elaborate anymore on Sub-Zero taking over the Lin Kuei or Mileena joining forces with Rain and Tanya at all. They'd already explained how Sub-Zero killed Sektor and took back control, I know a lot of people wanted a flashback, but it would just tell us information we'd already find out in less time and take away screentime from something else. It was also said Rain and Tanya (or at least Tanya, Rain just seemed to want power) joined Mileena because of her promise for Edenia's independence and were the ones who freed her from prison. They really don't need to show us every detail when they already went over several of them in dialogue. If the comic does show us these things, they still won't be an absolute necessity to understanding the game's plot because the game said as much about those events as it needed to for its story, it'll just basically be a bonus.

There is some stuff I think story mode should have shown, like Kenshi's aiding Scorpion, but only because it was explained very little.
 
Kenshi and Scorpion's relationship I agree on, but I think they didn't need to elaborate anymore on Sub-Zero taking over the Lin Kuei or Mileena joining forces with Rain and Tanya at all. They'd already explained how Sub-Zero killed Sektor and took back control, I know a lot of people wanted a flashback, but it would just tell us information we'd already find out in less time and take away screentime from something else. It was also said Rain and Tanya (or at least Tanya, Rain just seemed to want power) joined Mileena because of her promise for Edenia's independence and were the ones who freed her from prison. They really don't need to show us every detail when they already went over several of them in dialogue. If the comic does show us these things, they still won't be an absolute necessity to understanding the game's plot because the game said as much about those events as it needed to for its story, it'll just basically be a bonus.

There is some stuff I think story mode should have shown, like Kenshi's aiding Scorpion, but only because it was explained very little.

Yeah, I get what you mean. I guess it's just preference that I'd prefer to see some of the smaller things getting some time in the light, but like you said it's not really needed, so oh well *shrugs*
 
Figured I'd ask here to avoid spoiling it for anyone else. Has anyone unlocked the post credits scene outfits? Do you get them with online matches or through the Krypt?
 
Ok, so I need to comment about the inaccuracies between the game and the comic.

Have you guys noticed things like that?

It comes from small things to big ones.

Small things like Raiden affirming to Fujin that the Elder Gods can't destroy the Amulet, but in the comic, he is asking them to destroy it.

Or when Cassie arrives on Outworld like she has never been there, and no mentions of being there. She even acts like she doesn't know Erron Black.

Hanzo mentions that he was a volunteer in the comics, whic makes sense. Yet, when Raiden happens to free some revenants from "Baldie"'s control, Scorpion does lose something, not his skin color, but his eyes go back to normal, as if he had some control over him (when even on MK9 it was obvious that he was free and was making the wrong choices).

While in the comics Suchin is killed by Red Dragon goons, on Takeda/Kenshi's ending it's revealed that she was killed by Daegon himself.

The Amulet was said to be protected not by Kamidogu, as in the comics, but by Raiden himself, with personal security (S.F, shaolin).

Takeda asks why they can't go straight to the SKy Temple in the game, and Kung Jin explains why, but in the comics, Takeda and Hanzo go there BY FOOT (this one is as disturbing as Cassie not knowing Erron Black).

And for the last, as far as I remember, another very disturbing. The game takes place, most of the time, 25 years after Shinnok's defeat at the hands of Raiden/Cage.

On D'vorah's chapter, at the 25's, they go back FIVE YEARS, to show the coup d'etat. The problem is, in the comics, by the 15 years mark, Kotal mentions he has been battling Mileena for TEN YEARS.

Don't know about you, but I stick with the game. Seems like that story of "we are working together" between Kittelsen and NRS story team wasn't that right...
 
Small things like Raiden affirming to Fujin that the Elder Gods can't destroy the Amulet, but in the comic, he is asking them to destroy it.

No harm in asking them if they could, anyway. That line was just there for the readers to know that it couldn't be destroyed, though.

Or when Cassie arrives on Outworld like she has never been there, and no mentions of being there. She even acts like she doesn't know Erron Black.

It's left vague enough that they could easily have met before. Their past meetings weren't exactly important in that situation, Erron wanted to know what they were doing in Outworld at that moment.

Hanzo mentions that he was a volunteer in the comics, whic makes sense. Yet, when Raiden happens to free some revenants from "Baldie"'s control, Scorpion does lose something, not his skin color, but his eyes go back to normal, as if he had some control over him (when even on MK9 it was obvious that he was free and was making the wrong choices).

That was to signify he was brought back to life, like the others, not freed from any mind control. He's not a spectre anymore himself, although he still has the powers.

While in the comics Suchin is killed by Red Dragon goons, on Takeda/Kenshi's ending it's revealed that she was killed by Daegon himself.

Kenshi also said in the story mode that she was killed by Red Dragon assassins, not Daegon himself. I think I'll take that line and the comic as more reliable sources than the arcade ending.

The Amulet was said to be protected not by Kamidogu, as in the comics, but by Raiden himself, with personal security (S.F, shaolin).

The comic takes place 10 years before and a lot could happen, it's obvious the Kamidogu are going to be gathered together at some point and the amulet is going to be released from the dimension it's locked in. So Raiden's going to have to resort to locking it away in a military base instead as per the game's plot.

Takeda asks why they can't go straight to the SKy Temple in the game, and Kung Jin explains why, but in the comics, Takeda and Hanzo go there BY FOOT (this one is as disturbing as Cassie not knowing Erron Black).

Wait, what's the problem here? Takeda and Scorpion didn't fly a plane there, so he wouldn't know they couldn't just land there. Given that Kung Jin got in there when he was just a thief, I'm sure Takeda and Scorpion would have been able to as well. As Chapter 1 showed, you just have to find and go through the underground portal.

On D'vorah's chapter, at the 25's, they go back FIVE YEARS, to show the coup d'etat. The problem is, in the comics, by the 15 years mark, Kotal mentions he has been battling Mileena for TEN YEARS.

That had to have been an error. They talk like the Netherrealm War is still going on, but that's impossible. Someone just messed up there and put "five years ago" instead of "twenty years ago."

Don't know about you, but I stick with the game. Seems like that story of "we are working together" between Kittelsen and NRS story team wasn't that right...

A lot of these are really minor or not really errors at all. You're going to get that with any mass-media project with more than one writer. The only one that's really a problem is Cassie talking about Outworld's skies--maybe she just remembered them as purple? Heck, you could even take her "no substitute for experience" line as her about to talk about her past ventures in Outworld, if you wanted to.
 
It's left vague enough that they could easily have met before. Their past meetings weren't exactly important in that situation, Erron wanted to know what they were doing in Outworld at that moment.

Dude kidnapped her, I doubt they would act like strangers.

That was to signify he was brought back to life, like the others, not freed from any mind control. He's not a spectre anymore himself, although he still has the powers.

He isn't human again, he regained humanity, which is more spiritual than physical. That's why he still can make all those things.

Wait, what's the problem here? Takeda and Scorpion didn't fly a plane there, so he wouldn't know they couldn't just land there. Given that Kung Jin got in there when he was just a thief, I'm sure Takeda and Scorpion would have been able to as well. As Chapter 1 showed, you just have to find and go through the underground portal.

That's the same with Cassie, he acts like he has never been there.

That had to have been an error. They talk like the Netherrealm War is still going on, but that's impossible. Someone just messed up there and put "five years ago" instead of "twenty years ago."

It's impossible that it couldn't be an error. Ok, we only have seen Shinnok's arrival during the NRW, and a lot of conflict may have happened before he arrived, but putting five years, as you mention, is like saying they had twenty years of Netherrealm War :laugh:


The only one that's really a problem is Cassie talking about Outworld's skies--maybe she just remembered them as purple?

They have chosen the wrong person to reference Deception :laugh:
 
Dude kidnapped her, I doubt they would act like strangers.

Even still, it's been a decade, and they aren't exactly old friends needing to catch up, either. They don't really have a reason to bring it up. It's no stranger than Ermac not mentioning how he maimed Jacqui's father until the second time they meet.

He isn't human again, he regained humanity, which is more spiritual than physical. That's why he still can make all those things.

I'm pretty sure he is. His eyes have always been pure white as a spectre, yet they're not anymore and there's not much reason to think it didn't completely bring him back to life like it did Sub-Zero and Jax. The comics do say that his life was restored there as well. Regardless, there was no error with the comic and game there.

That's the same with Cassie, he acts like he has never been there.

Outside of that one line which works anyway because he has never flown there before, not really. He doesn't act like he's never been there, either.

It's impossible that it couldn't be an error. Ok, we only have seen Shinnok's arrival during the NRW, and a lot of conflict may have happened before he arrived, but putting five years, as you mention, is like saying they had twenty years of Netherrealm War :laugh:

Yeah, it was said that battle with Shinnok at the start was two years after MK9. The coup taking place 5 years prior to the main plot doesn't work at all.
 
I'm pretty sure he is. His eyes have always been pure white as a spectre, yet they're not anymore and there's not much reason to think it didn't completely bring him back to life like it did Sub-Zero and Jax. The comics do say that his life was restored there as well. Regardless, there was no error with the comic and cartoon there.

All the others kept their abilities because one inherited them and the other one has tech to help him.

Hanzo wasn't born with special abilities, I doubt a living character could take out his face and show a flaming skull.

In the comics, he isn't revived as the others, his very soul reborn in the Netherrealm comes back to aid Quan Chi, while the others come back on new bodies.

Also, the comics keep focusing that he controls becoming the spirit of vengeance again, respectfully disagree, I think he is still a dead man, but he has enough knowledge to control himself.

If this isn't, one of the two are wrong, because the comics are very clear on keeping Scorpion from losing control and becoming the spirit again.
 
All the others kept their abilities because one inherited them and the other one has tech to help him.

Hanzo wasn't born with special abilities, I doubt a living character could take out his face and show a flaming skull.

In the comics, he isn't revived as the others, his very soul reborn in the Netherrealm comes back to aid Quan Chi, while the others come back on new bodies.

Also, the comics keep focusing that he controls becoming the spirit of vengeance again, respectfully disagree, I think he is still a dead man, but he has enough knowledge to control himself.

If this isn't, one of the two are wrong, because the comics are very clear on keeping Scorpion from losing control and becoming the spirit again.

Yeah, but Quan Chi had to have given him some sort of physical body. From what little we know of the inner workings of MK's afterlife, it seems like you're just a disembodied spirit in the Netherrealm, unable to do much, unless someone gives you a brand spanking new body.

Comic Chapter 10 outright has Scorpion say "I kept fighting... even after my life was restored." and has him talking about committing suicide before Kenshi talks him out of it. (which I strongly believe was a scene deleted from story mode) That definitely means he's alive again, he just still has the powers that he got in the Netherrealm, which includes turning his face into a skull.

And I think it's safe to say Hanzo has likely gotten more control of his inner demons by the time the game takes place and that him losing control of "Scorpion" isn't a problem anymore.
 
I think the Jacqui fan art looks sexy as hell, but I would never consider it as an alt. Way too generic. She looks like someone just now opened MKA's KAK on female with that attire.
 
YES! I think it's amazing! XD
Would love it if they translated it too though.

Ehm pala hey, Ba' rah kuh!

Hahaha, it would be amazing if they have indeed translated.

Even the names of characters, like Ko' atal and Ba' rah Kuh, were shown in the original versions.

So cool! It also shows that they indeed speak something when screaming.
 
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