Console power is one thing holding them back, but I think it's also the artist's style.  I mean, they can make their models a lot better than I can.  They have a lot more experience, but maybe because of the style I use, it looks a little more realistic.  My models aren't super detailed either.
I made an axe for UMK3 scorpion today...
That's not a real texture on it, I just painted it on top of the clean render in Photoshop. The actual texture would look something like that, minus the blood, unless I add it for a win pose or something.
		
		
	
	
		 
	
				
			I made an axe for UMK3 scorpion today...
That's not a real texture on it, I just painted it on top of the clean render in Photoshop. The actual texture would look something like that, minus the blood, unless I add it for a win pose or something.
 
	 
				 
 
		 
 
		 
	 
 
		

 
 
		 
 
		
 
 
		 
 
		