April 9th, 1998
12:00 PM CST -
You would think that Nintendo On-Line would have direct insider information from the developers of MK4, but in their latest preview of Mortal Kombat 4 for the N64 they merely jump to conclusions. They state that Goro is a non-playable Boss in Mortal Kombat 4. Why would a developer take extra space and time to put in a new character and not make him playable? It seems that Nintendo Power is just jumping to conclusions that Goro won't be playable due to the fact that he wasn't on the select screen, or that Eurocom didn't tell them how to access him in that version. Another possibility is that Goro wasn't playable in the 60% completed version they were previewing. It seems pretty unlikely that Goro would be in there just to waste valuable cartridge space; in fact, it's downright absurd

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