- Endings have subtitles. - Shinnok can throw you even when you are blocking throws. - After connecting with a HP in mid air you can press HK or LK to juggle them. Both kicks do the same damage. There appear to be no other combo's of this sort. - Almost have the new Combo syntax nailed down. After the 2 HP's, you have to hold forward while pressing HK to continue the combo. After that you can use a normal move, uppercut, or D+HK. |