This week's episode
of Major Nelson's
podcast features Mortal Kombat Creative Director
, Ed Boon
. For whose who don't know, Major Nelson
is the nickname of Larry Hryb
who is the Xbox Live Director of Programming
at Microsoft's Games Division
. You can listen to the podcast directly from MajorNelson.com
or via iTunes
as well. The portion of the show with Ed Boon starts from 24 minutes in.
Larry and Ed discuss a lot about how Ed got started in the industry over 15 years ago. Ed discusses how he started programming pinball games for Midway in assembly language on the 8 bit Motorola 6800
processor. Then in 1990 he moved over to the video game side of the company. He did programming work, this time doing programming on the High Impact Football series of games before doing the first Mortal Kombat
game in 1992. The rest is history.
Ed touches the differences between game development back then, with a small team of four people compared to the massive effort that goes into current generation games these days. For instance, the core team on Mortal Kombat vs DC Universe
was 45 people. If you include all the cinematic team along with those who assisted in development it accounts for almost 100 people involved.
Some good news was also mentioned. Ed teases that they are just now finalizing the announcements for the upcoming Downloadable Content (DLC)
for Mortal Kombat vs DC Universe
. Ed said they are trying to make fans of both universes happy by giving them each the most desired character. So we expect that news to land sometime in the next month or so, and the DLC itself to follow quite closely.
The main point of Ed's visit was to plug the upcoming Game With Developers
that is this Friday. So be sure to remember to practice and prepare, as it's just a few days away now.