The next episode of MKast has been posted. This
week's episode features special guests
Dave Pindara (Environemnets & Technical Lead) and
Steve Beran (Art Director). They talk about the look and feel of the games and how they went about creating what they feel is the best looking
Mortal Kombat game ever. It's a pretty long discussion, so share your discoveries in the comments.
Also a new
Developers Blog was posted by
Hector Sanchez. This blog entry is entitled "Kombo Challenge" and details the implementing of
Achievements and
Trophies into the game this time around.
KOMBO CHALLENGE is inherently what the name implies: a series of challenging combos for each character. Upon selecting this mode, you will be given the option of choosing the character you would like to perform as, as well as choosing your opponent (awesome) and choosing your background (awesome).

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Very interesting updates, so go check them out.