October 6th, 2008
9:34 AM CST -
With the upcoming release of Mortal Kombat vs DC Universe, the leading publisher of gaming strategy guides Prima Games is knee deep in putting together their "Official Game Guide" for the game. Each Mortal Kombat game usually has it's own changes which can change how a strategy guide is put together, so it's interesting to see what the publishers put together to offer the customers a great benefit from purchasing their guides.

So to get more insight into this process, Prima Games allowed TRMK contributor The Aces to conduct an exclusive interview with freelance writer Jason Wilson who is the content author for the upcoming Mortal Kombat vs. DC Universe - Prima Official Game Guide.

Here is a quick excerpt from the interview:

TRMK: Another of the gripes with the previous guides were that the story mode sections were rather incomplete. Do you intend to go very indepth in this guide on the story mode? For instance, will we see a list of cameos, who you run into/fight, what happens, etc?

JW: I think the different between this game and Armageddon is that MKA was a beast of a game, and I am pretty sure the authors did not have much time to delve into that as opposed to what they had access to. Story Mode is not the in-depth part of the strategy, as it is pretty self explanatory, and unlike Armageddon, which had modes similar to Deception, and tons of characters, the meat of this game is really the balanced Vs. Mode gameplay.

Check out more exclusive coverage of Mortal Kombat vs. DC Universe, including an in-depth interview with Ed Boon along with trailers available in 720p HD in our Mortal Kombat vs. DC Universe GameRealm.

Reader Komments from the TRMK Forums:



October 6th, 2008 11:43 AM CST - Jinko
I got a 404 for the interview. Armageddon wasn't really a beast of a game was it? The only 'beasty' thing was the amount of characters.
October 6th, 2008 1:06 PM CST - Jeff Greeson
Originally Posted by : Jinko
I got a 404 for the interview. Armageddon wasn't really a beast of a game was it? The only 'beasty' thing was the amount of characters.
With respect to having to write a strategy guide, MKA was a beast of a game because of the roster.
October 6th, 2008 2:32 PM CST - jeary
I read through the interview. The Aces did a great job with the questions, but the guide sounds like every other guide and seems to be pretty boring. It sounds as if all the information that you would receive from the guide will be accessible for free online soon enough. So if you want a ton of pictures and basically a really long instructional booklet, go buy the guide.
October 6th, 2008 4:04 PM CST - MKF30-mkdc
Cool, can't wait to the guide to come out. Damn...the one missed question was release date of the guide...sometimes they come out prior to the game or post game release or at the same time.
October 6th, 2008 4:31 PM CST - Patrick McCarron
Usually it's a week prior, but since the game's release date is not 100% firm it's unclear. Guide appears to be Nov 11th and the game appears to be Nov 25/30th according to Amazon.
October 6th, 2008 4:49 PM CST - Snow
Originally Posted by : Patrick McCarron
Usually it's a week prior, but since the game's release date is not 100% firm it's unclear. Guide appears to be Nov 11th and the game appears to be Nov 25/30th according to Amazon.
I think that's the European release date, Pat.
October 6th, 2008 6:31 PM CST - Tim Static
As much as I love the guides, mainly for the artwork, etc, they have gone the way of the arcades....(hint, hint)
October 6th, 2008 8:41 PM CST - Glamador
I used to buy all the MK guides. This was mostly for the artwork and tips that you just couldn't find anywhere else. But nowadays we have forums and GameFAQs.com not to mention games generally don't have super-hidden secrets anymore. Nowadays guides don't have any artwork you wouldn't find in the game itself, it never reveals anything but basic strategies and combo info, and it doesn't provide any insight story-wise like the MKM guide did.
October 6th, 2008 9:28 PM CST - MKF30-mkdc
Yeah, I buy them for some hints and fatalities mainly as well as for Kollecting them : )
October 6th, 2008 10:41 PM CST - Patrick McCarron
Originally Posted by : Snow
I think that's the European release date, Pat.
Not what I've heard and read, those dates I listed were the current possible US dates.
October 7th, 2008 2:33 PM CST - Snow
Originally Posted by : Patrick McCarron
Not what I've heard and read, those dates I listed were the current possible US dates.
Well, that just SUCKS! Oh, well. Guess it's back to counting down for me...
October 7th, 2008 4:18 PM CST - boJac
That's actually a good thing for me. Gives me more time to save my money.
October 8th, 2008 12:59 AM CST - squirrelpion
i'll use my guide when i'm in the crapper! YAY!!!
October 10th, 2008 1:03 AM CST - DrDogg
Having written the MKA guide and co-authored the MKD guide I can say that having multiple people working *should* automatically make the guide solid. I don't know the new author or his background in fighting games, but hopefully he'll be able to really take the game apart and offer some in-depth strategies and combos. I found inifinites and things of that nature by myself, without too much effort so I can only imagine what he'll be able to do with all those people helping him. My only fear would be his background in fighting games (which unfortunately wasn't revealed when asked of his background). There aren't many people who can break down a fighting game in the time frame required outside of the proven competitive fighting game players. I'd also like to know if there will be frame data in the guide. I always tried for it, but it's a very difficult thing to acquire with the time frame you're working with. ^_^
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