Do enumerate the 'valid' arguments along with your reasons on why you consider them 'valid'.
If you say so...
"While promised a deeper fighting system, what we’ve actually been presented with is... well, NetherRealm isn’t lying. The system is deeper. Combos make up a far bigger part of the brawling than they did in past iterations, and it does feel more like a ‘proper’ fighting game than the Mortal Kombats of old.
So it is deeper. But that’s not to say it’s actually deep, per se, especially not in comparison to its contemporaries. It doesn’t help that the new, deeper combo system really isn’t all that much fun to play about with, either."
I agree, MK has never been a deep fighting game. Fun and flashy but it's draw has been the over the top gore, not the incredibly deep fighting engine. They tried to add the depth in the 3d games but the complex dial-a-combo system they used made most of the fighting styles play stiff and awkward.
"It’s wooden, slow-moving and unintuitive. It seemingly punishes for making the slightest mistake at one point, before rewarding you with one or two extra hits the next time you press an identical combination of buttons."
MK has been a very wooden game. Moves don't flow together as seamlessly as other fighting games do.
" Mortal Kombat is a decent-looking game, full of interesting, active backgrounds and detailed – if almost cartoonish – characters."
This I totally agree with. This is not a realistic looking game. While not as stylized as SSF4 was, the characters don't look like the boxers in Fight Night. I understand their choice to do this. Over the top gore on super realistic looking characters would draw alot of flak from the censorship boards.
"And the Tower Challenge, which... well, no, actually that’s just a bit of a waste and comes across as little more than a time-sink."
I haven't played the challenge tower yet but I would imagine once you beat it, there is little reason to go back to it, much like the challenge tower of SCIV.
This is not a game to be taken seriously. It is intentionally over the top and that is the biggest draw to the game. I know I will enjoy the game but it is not perfect. I can accept that, I am confused why people get so upset that not everyone thinks this game is going to be the end-all-be-all of fighting games. MK games have always been the popcorn movie of fighting games. Fun to play but lacking the depth of the more serious fighters out there.
Now, respectfully, I would like to hear your reasons why the reviewer was so wrong.