Shinnok was such a tool in MK4. Ed Boon stated Shinnok should've never been the boss since he wasn't big & all he really did was mimick other people's moves. I wonder why they didn't make him turn into a monster in the 2nd round like he did in Mythologies: Sub-Zero. I guess that would've worked pretty well.
developmenttime=$$$$
Yep, now I see why he wasn't liked as the main boss; but in EVERY single MK game I've played (all but Armageddon), what has stood out is that the sub-boss is more difficult than the main one.Shinnok was such a tool in MK4. Ed Boon stated Shinnok should've never been the boss since he wasn't big & all he really did was mimick other people's moves. I wonder why they didn't make him turn into a monster in the 2nd round like he did in Mythologies: Sub-Zero. I guess that would've worked pretty well.