What MKX needs to improve..?

FobinenHege

New member
It's been a while since MKX has been released so instead of focusing on one specific thing like story, or in general how awesome the game is, I would like to hear from you guys, what are the main things that need fixing, polishing or complete re-design? I'm creating this topic because I'm in general the guy that always finds something that definitely needs some improvements.

My list:

1. PC version is completely broken at the moment. Needs tons of fixes as soon as possible.

2. Uppercut needs some tweaking

3. Better communicating with community
 
I miss the challenge tower, yes it was annoying and difficult but it gave me an additional thing to do after playing online.
I would even like combo trials.
We have single fight now so I see no reason to do traditional tower once you have all the endings.
 
I understand completely, but what do you mean by #3 exactly?
I felt like NRS communicates with the community frequently.
I'm familiar that for instance Boon re-tweetes the stuff he personally likes but there isn't that much info . Majority of them are just trolling and if someone isn't using Twitter, he's completely out. Also, Boon also ignores every single tweet about PC version and High Voltage (company behind PC port) isn't providing any info to official forums or anything like that.
 
The only thing that I hate about MKX is the crappy music. Nearly every track has violins and trumpets in it. I bet that they're using a WB team for the music, not Dan Fordan. Good examples are, MK deception and the old stuff.
 
Team fights in all categories should be "build a team first" then fight other pre-built teams.

Not this wait for 10 people to join a lobby BS.
 
My main complaint is that there is an overwhelming amount of moves that register as mid-strikes, when they should hit low or overhead. Uppercuts do a bit too much damage imo.


I'd like to see tag matches added (seeing as 3v3's are waaay too hard to find). But that's not necessarily a fix, I suppose.
 
Yeah, I had to delete a certain post, so with that said, can we please not make any comments that would start a PC-Console flame war? Thanks.

Sent from my Samsung Galaxy S5 using Tapatalk
 
- more fats
- more X-rays
- more / better characters
- less nobbish overall gameplay
- nerf'd uppercut
- unique uppercut / neutral jump-punch / jump-kick properties
- GGPO for online
- re-instatement of old command inputs (Scorp's spear, Raiden's 'Superman')
 
Bring back Stage Fatalities.

Bring the damage of uppercuts back to 25%, like it's supposed to be.

Sent from my SAMSUNG-SGH-I547 using Tapatalk
 
I only have a few concerns.

1. Health Bars go down way too fast. Not to mention uppercuts and throws take alot of damage.

2. Add Tag Team. Faction Wars aren't working out. I can't even find a 3V3 match.

3. Fix some of the fighters special moves. Reptile's force ball is no good and no air ice clone with Sub-Zero?! Mileena doesn't have her bite attack and why are Kotal's moves so slow? Very annoying.

4. X-Ray Set Ups. Me and my brother in MK9 had 2-6 hit combos(average) that would transition into an X-ray. Making it flashy looking and fun to do. In MKX there aren't nearly as many to set up into an X-Ray because the engine in this game cuts you off after doing a certain amount of hits and then when you press the buttons to do an X-ray it does nothing.
 
1. Netcode is the thing they need to fix the most.

2. Uppercuts need to be nerfed, they are too strong.

3. Certain characters could use some tweaks. Kotal Kahn needs a buff, Shinnok needs a buff, Jacqui High Tech needs a buff her full auto does more damage up close. Ermac Spectral needs fix majorly, Kung Jin could be balanced more between variations he's pretty one sided.

4. Faction battles matchmaking is tough to deal with, they need to make it easier to get matches.

5. The faction points cap could be raised, it makes it difficult for the smaller factions to gain any ground.

6. Add 2-3 more factions to balance things out more.
 
Top