Demetrius
New member
IMPORTANT NOTE: Not all of these suggestions are mine; most come from other people. I just felt it would be quicker to add a single disclaimer instead of going through each one individually.
Proposed names:
Ahriman
Set
Sands
Dune (Gots to have blue eyes if this one is chosen)
Appearance:
Shoulders Up:
ht
Rest to be determined
Proposed Move Set:
Sand Ninja covers his fist in a giant Sand Fist, swings upward, and sends the player high enough that he goes out of the top of the screen for 1.25 seconds if it connects. EX version is Unblockable.
Counter: Forward Back 2: He turns into sand. If the opponent strikes him, he "shatters", instantly reforming behind his opponent and smacking them a la Liu Kangs Normal. EX version is just the Teleport and gives you Frame Advantage.
Teleport: Down Forward 4: He "dissolves" to the floor, encasing his opponents legs in Sand, "tripping" them, leaving them in a sort of Stagger State (Think Sub Zero's Ice Puddle) as he pops up right in front of them. Blockable Low, or by Jumping.
Proposed by Mr. Azure:
Discuss! I command YE!
I prefer the name Set, to tell the truth.
Proposed Intro: A sand gust blows a giant mound of Sand, in which the Sand Ninja steps out of, like Sandman in Spiderman 3 when he first gets his powers.
Fatality ideas:
Turns into a Sand Storm, envelopes and deskins the opponent.
Gaara's Sand Coffin
how about a fatality where he burns your eyeballs out with sand and then the sand fills the eye sockets and pours out of the mouth and nose from too much sand pressure in the vitims head
Proposed names:
Ahriman
Set
Sands
Dune (Gots to have blue eyes if this one is chosen)
Appearance:
Shoulders Up:
ht

Rest to be determined
Proposed Move Set:
Sand Ninja covers his fist in a giant Sand Fist, swings upward, and sends the player high enough that he goes out of the top of the screen for 1.25 seconds if it connects. EX version is Unblockable.
Counter: Forward Back 2: He turns into sand. If the opponent strikes him, he "shatters", instantly reforming behind his opponent and smacking them a la Liu Kangs Normal. EX version is just the Teleport and gives you Frame Advantage.
Teleport: Down Forward 4: He "dissolves" to the floor, encasing his opponents legs in Sand, "tripping" them, leaving them in a sort of Stagger State (Think Sub Zero's Ice Puddle) as he pops up right in front of them. Blockable Low, or by Jumping.
Proposed by Mr. Azure:
Honestly if there was to be a sand inspired ninja, I couldn't help but think he would function like Green Lantern from MK vs DCU. I would see him packing sand into shapes that he uses against people, hell you could probably alter some of the Green Lantern movelist to make it into a character.
Have him keep the wall, but probably have it hit low and pop-up and choose where it comes up much like Shang Tsung's ground skulls.
Let him keep the fist projectile.
And I guess he could have the hammer swing to probably catch people trying to jump in. (I cannot recall right now if the hammer had that ability in MK vs DCU.)
Discuss! I command YE!
I prefer the name Set, to tell the truth.
Proposed Intro: A sand gust blows a giant mound of Sand, in which the Sand Ninja steps out of, like Sandman in Spiderman 3 when he first gets his powers.
Fatality ideas:
Turns into a Sand Storm, envelopes and deskins the opponent.
Gaara's Sand Coffin
how about a fatality where he burns your eyeballs out with sand and then the sand fills the eye sockets and pours out of the mouth and nose from too much sand pressure in the vitims head
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