Mortal Kombat Trilogy Extended [by MKTX Team]

This might not be complete until 2016 would I be close?
It might not be complete until 2018 year.) I'll ignore such posts in future, pretty useless questions..

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About Kitana/Mileena/Jade.. They have fixed palette, without gray skin colors.

Now I'll post xTH@WK's concepts.) Reiko will not appear in MKTX probably.

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About Kitana/Mileena/Jade.. They have fixed palette, without gray skin colors.

Now I'll post xTH@WK's concepts.) Reiko will not appear in MKTX probably.

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And Kia? Not to say that this game isn't looking good even with what's already included (everyone can see it's amazing), but I would like to have you expand on MKM/MK4 areas as well.
 
Had Reiko been DLC in MK9, he could have easily gotten a palette-swap DLC costume based on Sub-Zero's Icy costume.
 
And Kia? Not to say that this game isn't looking good
I don't know exactly, it depend entirely on MKTX artist.)

he could have easily gotten a palette-swap DLC costume
1) We don't make new characters by palette-swap;
2) Also don't make MK9 modifications.
 
Do have any interest in adding the other 3 god characters from MKM besides Fujin such as Water & Fire?

If so how about the idea of making the earth god one of the sub-bosses so that you can get 4 instead of 3?

Example - https://www.youtube.com/watch?v=vwVbt0IkK3Y

Might not be a good example but gives you some ideas of what I'm talking about. Thank You for your time
 
Do have any interest in adding the other 3 god characters from MKM besides Fujin such as Water & Fire?

If so how about the idea of making the earth god one of the sub-bosses so that you can get 4 instead of 3?

Example - https://www.youtube.com/watch?v=vwVbt0IkK3Y

Might not be a good example but gives you some ideas of what I'm talking about. Thank You for your time

When the boss characters vary with each game session, there shouldn't be an issue with four. But let's see what the developers think about it.
 
Do have any interest in adding the other 3 god characters
Nope, large amount of work even without them. Eijin is definetely hard character to work with graphic.
Just because was created with polygons/textures.
 
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MK2-UMK3 characters always will be priority task. Impossible to say in advance about additional content.
Simply because everything may be changed later.

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Hi everybody i'm new. your process on Mortal Kombat Trilogy X is Awesome. Keep it up.
I've got question when we gonna see more videos of this fantastic game and when you gonna release it?
Or mayby it willl be private?
 
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