I've been making a lot of technical, or subtle changes to him. Not really worth posting all that.
Changes include Shaders, Lights, Camera perspective, Rigging, skinning, Cloth sim, Animation...
You can see the last version here
http://gabrielmelendez.weebly.com/johnny-cage.html
It's close enough I think, I know it's not perfect, but the only thing that is still really bothering me is that flickering. I can't get rid of it, even though I'm doing what it says on the autodesk help site.
I'm using Mentalray, and you have to bake the Global Illumination to a file first. Then use that file when making the final render, so max can blend the GI between a few frames. I'm not sure why it's not working.