You aren't using cloth simulation for that?
If you want bones, I'd go with a branching setup and skin to the smaller bones.
I hope you are ready for a challenge MrMos3s
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This is just about as close as I could get it. You'll need to use the liquify tool to make it as close as possible. I used your lighting scheme though the hair doesn't shine exactly like we would need. However I'm thinking you can probably paint in the highlights better and faster than I moving lights around and re-rendering.
@Bleed
Thanks for the tips. It all sounds simple until attempt to do it myself. I'm getting some messy results. I'll keep trying until I figure it out.
Sorry to hear about your divorce
Just a quite note on Shang, his mustache seems a "hair" too bright in relation to the rest of his hair and his face. Almost as if it's glowing. He looks great although with most of his face in shadow I think it should be a tone darker. Just my $0.02.
@ ErmaSco
Here's the links to the stuff I've posted. I wish there was some way we could have a place where this and all other could be posted permanantly, but alas:
Courtyard: http://www.mediafire.com/download.php?7q3kba53nzrg2rh
Continue: http://www.mediafire.com/download.php?s9w0su9dcqwjjt3
Test Your Might: http://www.mediafire.com/download.php?s9w0su9dcqwjjt3 (I'm not 100% happy with this one yet)
@ Luna and ttas:
Thanks for the kind words guys. I'm actually working on the Cavern theme now. Should have something to post very soon! And I use a wide array of digital instruments. A lot of Native Instruments stuff and other various synths. Also any guitars and some of the bass is played by me.
Ha ha This likeness is kicking my ass ^^
It would have been so much more easy to make him look like he dose in the curent games ^^
I feel like I keep messing him up and hes looking worse and worse.
Things are lining up but they don't look alike. help please ^^
calactyte, your Tsung is gorgeous.