Do you somehow think we're in a "first" stage with Liu Kang?
We've been trying to get him out the door for MONTHS now.
The armpit notch bugs me because I, for one, know how muscles are laid out and it's impossible that such thing happens, and it's one of those things that people may not consciously notice if it's wrong, but unconsciously it still registers, and if it's right it conveys a sense of higher quality and realism.
I didn't make that GIF intending for any change to happen.
I wouldn't go as far as to say they're perfect, but I'll say they're really good and there's no actual need to change them.
Also, Cage and the ninjas are in the game engine since LONG ago, and I wouldn't expect anything to be done to them in any near future.
The critiques are fine, we can choose what is worth the time and when to move past it.
Yeah, someone else will have to model Sonya, and Kano. Probably Arq or myself. We seem to be the only ones right now, that are stubborn enough to continue...
So they're not lost afterall? Well that's a relief...yes, those models are in drop box
Man, that's incredible.
It's much improved from the last version.
Glad to see you went with the slower tempo too.
Now, I'm not sure how that longer intro is going to work in the game.
Remember that this is the song that plays during the character select, and the intro is only supposed to last as long as the fade from black to the charsel screen.
Also, I just don't think this instrument is right.
I guarantee you it's like this, continuously looping between the two red bars I marked.
For the rest of you reading, listen to this and follow the chart below.
![]()
Yours sounds like the pieces are there, but they're assembled in a different order, maybe even varying each time.
I'd also go for an octave lower for that one.
I updated the image in my post.
Can you send me the link to the version you're listening to?